Fixes to get code to compile on emscripten

This commit is contained in:
Yousef Khadadeh 2025-07-29 21:38:33 +03:00
parent 1d0a7fc495
commit 207e173c1a
4 changed files with 13 additions and 13 deletions

View file

@ -142,13 +142,13 @@ MainServer::MainServer(World& initWorld, const std::string& serverLocalID):
auto& obj = objOrderedVector[i];
data.idToComponentMap.emplace(obj->id, obj->obj);
if(obj->pos - objOrderedVector[startPoint]->pos != (i - startPoint)) {
uint64_t insertPosition = std::min(data.components.size(), objOrderedVector[startPoint]->pos);
uint64_t insertPosition = std::min<uint64_t>(data.components.size(), objOrderedVector[startPoint]->pos);
data.components.insert(data.components.begin() + insertPosition, objOrderedComponentPairs.begin() + startPoint, objOrderedComponentPairs.begin() + i);
startPoint = i;
}
}
data.components.insert(data.components.begin() + std::min(data.components.size(), objOrderedVector[startPoint]->pos), objOrderedComponentPairs.begin() + startPoint, objOrderedComponentPairs.end());
data.components.insert(data.components.begin() + std::min<uint64_t>(data.components.size(), objOrderedVector[startPoint]->pos), objOrderedComponentPairs.begin() + startPoint, objOrderedComponentPairs.end());
startPoint = 0;