Fixed quick menu popping up in incorrect position if GUI Scale is not 1.0
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parent
6fb150e72a
commit
1e30e3596d
3 changed files with 11 additions and 5 deletions
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@ -1673,7 +1673,7 @@ void Toolbar::start_gui() {
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io->mouse.rightClick = main.input.mouse.rightClicks;
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io->mouse.leftHeld = main.input.mouse.leftDown;
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io->mouse.rightHeld = main.input.mouse.rightDown;
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io->mouse.globalPos = main.input.mouse.pos / (guiScale * main.window.scale);
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io->mouse.globalPos = main.input.mouse.pos / final_gui_scale();
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io->mouse.scroll = main.input.mouse.scrollAmount;
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io->deltaTime = main.deltaTime;
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@ -1707,6 +1707,10 @@ void Toolbar::start_gui() {
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gui.begin();
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}
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float Toolbar::final_gui_scale() {
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return guiScale * main.window.scale;
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}
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void Toolbar::end_gui() {
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gui.end();
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if(io->acceptingTextInput)
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@ -1718,7 +1722,7 @@ void Toolbar::end_gui() {
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void Toolbar::draw(SkCanvas* canvas) {
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if(!main.takingScreenshot) {
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canvas->save();
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canvas->scale(guiScale * main.window.scale, guiScale * main.window.scale);
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canvas->scale(final_gui_scale(), final_gui_scale());
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gui.draw(canvas);
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canvas->restore();
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}
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