Fixed quick menu popping up in incorrect position if GUI Scale is not 1.0
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6fb150e72a
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1e30e3596d
3 changed files with 11 additions and 5 deletions
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@ -254,7 +254,7 @@ void DrawingProgram::update() {
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if(world.main.toolbar.paintPopupLocation)
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world.main.toolbar.paintPopupLocation = std::nullopt;
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else
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world.main.toolbar.paintPopupLocation = world.main.input.mouse.pos / world.main.window.scale;
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world.main.toolbar.paintPopupLocation = world.main.input.mouse.pos / world.main.toolbar.final_gui_scale();
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}
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controls.previousMouseWorldPos = controls.currentMouseWorldPos;
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