Working on getting GUI functional again
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49 changed files with 178 additions and 104 deletions
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@ -349,21 +349,25 @@ void MainProgram::input_key_callback(const InputManager::KeyCallbackArgs& key) {
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drawGui = !drawGui;
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}
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}
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g.input_key_callback(key);
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if(world)
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world->input_key_callback(key);
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}
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void MainProgram::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
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g.input_mouse_button_callback(button);
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if(world)
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world->input_mouse_button_callback(button);
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}
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void MainProgram::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
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g.input_mouse_motion_callback(motion);
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if(world)
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world->input_mouse_motion_callback(motion);
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}
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void MainProgram::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel) {
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g.input_mouse_wheel_callback(wheel);
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if(world)
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world->input_mouse_wheel_callback(wheel);
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}
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