Working on getting GUI functional again
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49 changed files with 178 additions and 104 deletions
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@ -24,7 +24,7 @@ template <typename T> class TextBox : public Element {
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public:
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TextBox(GUIManager& gui);
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void layout(const TextBoxData<T>& userInfo);
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void layout(const Clay_ElementId& id, const TextBoxData<T>& userInfo);
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virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
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virtual bool input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
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virtual bool input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
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