Working on getting GUI functional again

This commit is contained in:
Yousef Khadadeh 2026-03-31 17:33:09 +03:00
parent f3fde56dcf
commit 16c3097534
49 changed files with 178 additions and 104 deletions

View file

@ -13,12 +13,11 @@ namespace GUIStuff {
void Element::clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) {}
void Element::update_bounding_box(Clay_RenderCommand* command) {
boundingBox = get_bb_from_command(command);
}
void Element::clear_bounding_box() {
boundingBox = std::nullopt;
void Element::set_bounding_box_from_elem_data(const Clay_ElementData& elemData) {
if(elemData.found)
boundingBox = {{elemData.boundingBox.x, elemData.boundingBox.y}, {elemData.boundingBox.x + elemData.boundingBox.width, elemData.boundingBox.y + elemData.boundingBox.height}};
else
boundingBox = std::nullopt;
}
const std::optional<SCollision::AABB<float>>& Element::get_bb() const {