Working on getting GUI functional again
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f3fde56dcf
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16c3097534
49 changed files with 178 additions and 104 deletions
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@ -92,9 +92,8 @@ bool GUIHolder::load_theme(const std::filesystem::path& configPath, const std::s
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}
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void GUIHolder::update() {
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gui.io.windowSize = main.window.size.cast<float>();
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gui.io.windowPos = {0, 0};
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calculate_final_gui_scale();
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gui.update_window({0, 0}, main.window.size.cast<float>(), final_gui_scale());
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gui.layout_if_necessary();
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}
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@ -120,15 +119,19 @@ void GUIHolder::draw(SkCanvas* canvas, bool skiaAA) {
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}
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void GUIHolder::input_key_callback(const InputManager::KeyCallbackArgs& key) {
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gui.input_key_callback(key);
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}
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void GUIHolder::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
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gui.input_mouse_button_callback(button);
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}
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void GUIHolder::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
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gui.input_mouse_motion_callback(motion);
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}
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void GUIHolder::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel) {
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gui.input_mouse_wheel_callback(wheel);
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}
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void GUIHolder::input_finger_touch_callback(const InputManager::FingerTouchCallbackArgs& touch) {
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