GUI now (mostly) reacts on tap (left click release) instead of left clicks

This commit is contained in:
Yousef Khadadeh 2026-03-04 13:50:15 +03:00
parent 911b7bc91d
commit 167108db7d
14 changed files with 66 additions and 37 deletions

View file

@ -18,7 +18,7 @@ void RotateWheel::update(UpdateInputData& io, double* newRotationAnglePtr, const
},
.custom = { .customData = this }
}) {
selection.update(Clay_Hovered(), io.mouse.leftClick, io.mouse.leftHeld);
selection.update(Clay_Hovered(), io.mouse.leftClick, io.mouse.leftHeld, io.mouse.pos);
Vector2f vecFromCenter = (io.mouse.pos - bb.center()).normalized();
float distFromCenter = vec_distance(io.mouse.pos, bb.center());
wheelHovered = selection.hovered && distFromCenter > wheel_start() && distFromCenter < wheel_end();