GUI now (mostly) reacts on tap (left click release) instead of left clicks
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14 changed files with 66 additions and 37 deletions
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@ -17,7 +17,7 @@ template <typename T> class NumberSlider : public Element {
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},
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.custom = { .customData = this }
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}) {
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selection.update(Clay_Hovered(), io.mouse.leftClick, io.mouse.leftHeld);
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selection.update(Clay_Hovered(), io.mouse.leftClick, io.mouse.leftHeld, io.mouse.pos);
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if(selection.held && data) {
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float fracPosOnSlider = (io.mouse.pos.x() - bb.min.x()) / bb.width();
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*data = static_cast<T>(std::clamp<double>(std::lerp<double>(min, max, fracPosOnSlider), min, max)); // Clamp as double then cast so that unsigned types dont wrap on clamp
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