Update README.md, and add workaround to get SVG screenshots working again
This commit is contained in:
parent
e487731834
commit
1212780441
13 changed files with 18 additions and 5 deletions
|
|
@ -61,8 +61,14 @@ CanvasComponentContainer::ObjInfoIterator DrawingProgramLayerManager::get_edited
|
|||
}
|
||||
|
||||
void DrawingProgramLayerManager::draw(SkCanvas* canvas, const DrawData& drawData) {
|
||||
if(layerTreeRoot)
|
||||
layerTreeRoot->draw(canvas, drawData);
|
||||
if(layerTreeRoot) {
|
||||
if(drawData.onlyRenderLayerBeingEdited) {
|
||||
if(is_a_layer_being_edited())
|
||||
editingLayer.lock()->get_layer().draw(canvas, drawData);
|
||||
}
|
||||
else
|
||||
layerTreeRoot->draw(canvas, drawData);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<CanvasComponentContainer::ObjInfo*> DrawingProgramLayerManager::get_flattened_component_list() const {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue