Load image data in a different thread
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d633e549bc
commit
1175424c23
6 changed files with 93 additions and 40 deletions
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@ -81,7 +81,7 @@ void DrawImage::draw(SkCanvas* canvas, const DrawData& drawData) {
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if(drawSetupData.shouldDraw) {
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canvas->save();
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canvas_do_calculated_transform(canvas);
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std::shared_ptr<ResourceDisplay> display = drawData.rMan->get_display_data(d.imageID);
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ResourceDisplay* display = drawData.rMan->get_display_data(d.imageID);
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if(display)
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display->draw(canvas, drawData, imRect);
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else
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@ -91,7 +91,7 @@ void DrawImage::draw(SkCanvas* canvas, const DrawData& drawData) {
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}
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void DrawImage::update(DrawingProgram& drawP) {
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std::shared_ptr<ResourceDisplay> display = drawP.world.drawData.rMan->get_display_data(d.imageID);
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ResourceDisplay* display = drawP.world.drawData.rMan->get_display_data(d.imageID);
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if(display) {
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if(display->update_draw() && collabListInfo.lock())
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drawP.invalidate_cache_at_component(collabListInfo.lock());
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