Improved visibility of brush, eraser, and selection tools

This commit is contained in:
Yousef Khadadeh 2026-03-20 16:24:52 +03:00
parent 15e98c6e1f
commit 10ee12254c
5 changed files with 45 additions and 12 deletions

View file

@ -2,6 +2,7 @@
#include "../DrawingProgram.hpp"
#include "../../MainProgram.hpp"
#include "../../DrawData.hpp"
#include <include/core/SkBlendMode.h>
#include <include/core/SkPathBuilder.h>
EraserTool::EraserTool(DrawingProgram& initDrawP):
@ -118,14 +119,12 @@ void EraserTool::draw(SkCanvas* canvas, const DrawData& drawData) {
auto relativeWidthResult = drawP.world.main.toolConfig.get_relative_width_stroke_size(drawP, drawP.world.drawData.cam.c.inverseScale);
if(relativeWidthResult.first.has_value()) {
float width = relativeWidthResult.first.value() * 0.5f;
SkColor4f c = drawP.world.canvasTheme.get_tool_front_color();
c.fA = 0.5f;
SkPaint linePaint;
linePaint.setColor4f(c);
linePaint.setColor4f({1.0f, 1.0f, 1.0f, 0.5f});
linePaint.setStyle(SkPaint::kStroke_Style);
linePaint.setStrokeCap(SkPaint::kRound_Cap);
linePaint.setStrokeWidth(width * 2.0f);
linePaint.setBlender(CanvasTheme::get_visible_blend_mode());
SkPathBuilder erasePath;
erasePath.moveTo(convert_vec2<SkPoint>(lastPos));
erasePath.lineTo(convert_vec2<SkPoint>(drawData.main->input.mouse.pos));