Started work on cache for canvas components

This commit is contained in:
Yousef Khadadeh 2025-07-19 15:57:09 +03:00
parent c7842c2924
commit 1095b91cec
15 changed files with 261 additions and 74 deletions

View file

@ -95,7 +95,7 @@ void DrawComponent::check_timers(DrawingProgram& drawP) {
if(transformDur > CLIENT_DRAWCOMP_DELAY_TIMER_DURATION) {
coords = *delayedCoordinateSpace;
delayedCoordinateSpace = nullptr;
finalize_update(drawP.colliderAllocated);
finalize_update(drawP);
}
}
if(delayedUpdatePtr) {
@ -109,13 +109,21 @@ void DrawComponent::check_timers(DrawingProgram& drawP) {
}
void DrawComponent::temp_update(DrawingProgram& drawP) {
drawP.compCache.preupdate_component(this);
worldAABB = std::nullopt;
initialize_draw_data(drawP);
updateDraw = true;
}
void DrawComponent::transform_temp_update(DrawingProgram& drawP) {
drawP.compCache.preupdate_component(this);
worldAABB = std::nullopt;
updateDraw = true;
}
void DrawComponent::final_update(DrawingProgram& drawP) {
initialize_draw_data(drawP);
finalize_update(drawP.colliderAllocated);
finalize_update(drawP);
updateDraw = true;
}
@ -143,8 +151,9 @@ void DrawComponent::client_send_transform_final(DrawingProgram& drawP, ServerCli
drawP.world.con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_TRANSFORM_COMPONENT, false, id, this->coords);
}
void DrawComponent::finalize_update(bool colliderAllocated) {
create_collider(colliderAllocated);
void DrawComponent::finalize_update(DrawingProgram& drawP) {
drawP.compCache.preupdate_component(this);
create_collider(drawP.colliderAllocated);
updateDraw = true;
}

View file

@ -68,6 +68,7 @@ class DrawComponent {
#ifndef IS_SERVER
bool selected = false;
bool updateDraw = true;
bool globalCollisionCheck = false;
@ -99,8 +100,9 @@ class DrawComponent {
virtual void draw(SkCanvas* canvas, const DrawData& drawData) = 0;
void temp_update(DrawingProgram& drawP);
void final_update(DrawingProgram& drawP);
void transform_temp_update(DrawingProgram& drawP);
virtual void initialize_draw_data(DrawingProgram& drawP) = 0;
virtual void finalize_update(bool colliderAllocated);
virtual void finalize_update(DrawingProgram& drawP);
virtual void update(DrawingProgram& drawP) = 0;
virtual bool collides_within_coords(const SCollision::ColliderCollection<float>& checkAgainst, bool colliderAllocated) = 0;
bool collides_with_world_coords(const CoordSpaceHelper& camCoords, const SCollision::ColliderCollection<WorldScalar>& checkAgainstWorld, bool colliderAllocated);

View file

@ -62,7 +62,7 @@ void DrawImage::update(DrawingProgram& drawP) {
std::shared_ptr<ResourceDisplay> display = drawP.world.drawData.rMan->get_display_data(d.imageID);
if(display) {
if(display->update_draw())// && bounds_draw_check(drawP.world.drawData, collisionTree))
updateDraw = true;
temp_update(drawP);
}
}

View file

@ -93,9 +93,9 @@ void DrawTextBox::set_textbox_string(const std::string& str) {
textboxUpdate = false;
}
void DrawTextBox::update_contained_string() {
void DrawTextBox::update_contained_string(DrawingProgram& drawP) {
d.currentText = textBox.get_string();
updateDraw = true;
temp_update(drawP);
}
Vector2f DrawTextBox::get_mouse_pos(DrawingProgram& drawP) {

View file

@ -36,7 +36,7 @@ class DrawTextBox : public DrawComponent {
virtual void create_collider(bool colliderAllocated) override;
virtual void update_from_delayed_ptr() override;
void init_text_box(DrawingProgram& drawP);
void update_contained_string();
void update_contained_string(DrawingProgram& drawP);
void set_textbox_string(const std::string& str);
Vector2f get_mouse_pos(DrawingProgram& drawP);