Started work on cache for canvas components
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15 changed files with 261 additions and 74 deletions
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@ -38,6 +38,9 @@ namespace SCollision {
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bool operator==(const AABB<T>& other) const {
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return min == other.min && max == other.max;
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}
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bool fully_contains_aabb(const AABB<T>& other) const {
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return other.min.x() >= min.x() && other.min.y() >= min.y() && other.max.x() <= max.x() && other.max.y() <= max.y();
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}
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template <typename S> AABB<S> transform(const std::function<Vector<S, 2>(const Vector<T, 2>&)>& transformFunc, const std::function<S(const T&)>& transformLinearFunc) const {
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Vector<S, 2> aabb1 = transformFunc(min);
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Vector<S, 2> aabb2 = transformFunc(max);
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