Grids are identified using ServerClientIDs instead of name

This commit is contained in:
Yousef Khadadeh 2025-09-24 13:32:50 +03:00
parent 54942ee2dc
commit 0c0d7d8439
11 changed files with 70 additions and 69 deletions

View file

@ -63,12 +63,6 @@ World::World(MainProgram& initMain, OpenWorldInfo& worldInfo):
bMan.init_client_callbacks();
init_client_callbacks();
con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_INITIAL_DATA, displayName, false);
gridMan.add_grid("b");
gridMan.grids["b"].size = WorldScalar(100000);
gridMan.grids["b"].set_remove_divisions_outwards(true);
gridMan.grids["b"].gridType = WorldGrid::GridType::CIRCLE_POINTS;
gridMan.grids["b"].set_subdivisions(10);
}
void World::init_client_callbacks() {