Grids are identified using ServerClientIDs instead of name
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0c0d7d8439
11 changed files with 70 additions and 69 deletions
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@ -63,12 +63,6 @@ World::World(MainProgram& initMain, OpenWorldInfo& worldInfo):
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bMan.init_client_callbacks();
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init_client_callbacks();
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con.client_send_items_to_server(RELIABLE_COMMAND_CHANNEL, SERVER_INITIAL_DATA, displayName, false);
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gridMan.add_grid("b");
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gridMan.grids["b"].size = WorldScalar(100000);
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gridMan.grids["b"].set_remove_divisions_outwards(true);
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gridMan.grids["b"].gridType = WorldGrid::GridType::CIRCLE_POINTS;
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gridMan.grids["b"].set_subdivisions(10);
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}
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void World::init_client_callbacks() {
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