Grids are identified using ServerClientIDs instead of name
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parent
54942ee2dc
commit
0c0d7d8439
11 changed files with 70 additions and 69 deletions
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@ -558,13 +558,13 @@ void Toolbar::grid_menu(bool justOpened) {
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gui.obstructing_window();
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gui.text_label_centered("Grids");
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float entryHeight = 25.0f;
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if(main.world->gridMan.sorted_names().empty())
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if(main.world->gridMan.sorted_grid_ids().empty())
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gui.text_label_centered("No grids yet...");
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std::string toDelete;
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gui.scroll_bar_many_entries_area("grid menu entries", entryHeight, main.world->gridMan.sorted_names().size(), [&](size_t i, bool isListHovered) {
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const std::string& gridName = main.world->gridMan.sorted_names()[i];
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WorldGrid& grid = main.world->gridMan.grids[gridName];
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bool selectedEntry = gridName == gridMenu.newName;
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ServerClientID toDelete{0, 0};
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gui.scroll_bar_many_entries_area("grid menu entries", entryHeight, main.world->gridMan.sorted_grid_ids().size(), [&](size_t i, bool isListHovered) {
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ServerClientID gridID = main.world->gridMan.sorted_grid_ids()[i];
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WorldGrid& grid = main.world->gridMan.grids[gridID];
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bool selectedEntry = gridID == gridMenu.gridSelected;
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CLAY({
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.layout = {
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.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIXED(entryHeight)},
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@ -574,7 +574,7 @@ void Toolbar::grid_menu(bool justOpened) {
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},
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.backgroundColor = selectedEntry ? convert_vec4<Clay_Color>(io->theme->backColor1) : convert_vec4<Clay_Color>(io->theme->backColor2)
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}) {
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gui.text_label(gridName);
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gui.text_label(grid.get_display_name());
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bool miniButtonClicked = false;
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CLAY({
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.layout = {
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@ -590,34 +590,30 @@ void Toolbar::grid_menu(bool justOpened) {
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}
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if(gui.svg_icon_button("edit pencil", "data/icons/pencil.svg", false, entryHeight, false)) {
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miniButtonClicked = true;
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main.world->drawProg.modify_grid(gridName);
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main.world->drawProg.modify_grid(gridID);
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stop_displaying_grid_menu();
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}
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if(gui.svg_icon_button("delete trash", "data/icons/trash.svg", false, entryHeight, false)) {
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miniButtonClicked = true;
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toDelete = gridName;
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toDelete = gridID;
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}
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}
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if(Clay_Hovered() && io->mouse.leftClick && isListHovered && !miniButtonClicked) {
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gridMenu.newName = gridName;
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gridMenu.gridSelected = gridID;
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if(io->mouse.leftClick >= 2) {
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main.world->drawProg.modify_grid(gridName);
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main.world->drawProg.modify_grid(gridID);
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stop_displaying_grid_menu();
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}
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}
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}
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});
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if(!toDelete.empty())
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if(toDelete != ServerClientID{0, 0})
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main.world->gridMan.remove_grid(toDelete);
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bool gridExists = std::find(main.world->gridMan.sorted_names().begin(), main.world->gridMan.sorted_names().end(), gridMenu.newName) != main.world->gridMan.sorted_names().end();
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gui.left_to_right_line_layout([&]() {
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gui.input_text("grid text input", &gridMenu.newName);
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if(!gridExists) {
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if(gui.svg_icon_button("grid add button", "data/icons/plus.svg", false, 25.0f) && !gridMenu.newName.empty()) {
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main.world->gridMan.add_grid(gridMenu.newName);
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main.world->drawProg.modify_grid(gridMenu.newName);
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stop_displaying_grid_menu();
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}
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if(gui.svg_icon_button("grid add button", "data/icons/plus.svg", false, 25.0f)) {
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main.world->drawProg.modify_grid(main.world->gridMan.add_default_grid(gridMenu.newName));
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stop_displaying_grid_menu();
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}
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});
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