Grids are identified using ServerClientIDs instead of name

This commit is contained in:
Yousef Khadadeh 2025-09-24 13:32:50 +03:00
parent 54942ee2dc
commit 0c0d7d8439
11 changed files with 70 additions and 69 deletions

View file

@ -1,6 +1,8 @@
#include "GridManager.hpp"
#include "SharedTypes.hpp"
#include "World.hpp"
#include "MainProgram.hpp"
#include <algorithm>
GridManager::GridManager(World& w):
world(w) {}
@ -8,30 +10,37 @@ GridManager::GridManager(World& w):
void GridManager::init_client_callbacks() {
}
void GridManager::add_grid(const std::string& name) {
ServerClientID GridManager::add_default_grid(const std::string& newName) {
ServerClientID newID = world.get_new_id();
WorldGrid g;
g.name = newName;
g.color = color_mul_alpha(convert_vec4<Vector4f>(world.canvasTheme.toolFrontColor), 0.6f);
g.set_subdivisions(7);
g.size = world.drawData.cam.c.inverseScale * WorldScalar(WorldGrid::GRID_UNIT_PIXEL_SIZE);
g.offset = world.drawData.cam.c.pos + world.drawData.cam.c.dir_from_space(world.main.window.size.cast<float>() * 0.5f);
grids[name] = g;
grids[newID] = g;
changed = true;
return newID;
}
void GridManager::remove_grid(ServerClientID idToRemove) {
grids.erase(idToRemove);
changed = true;
}
void GridManager::remove_grid(const std::string& name) {
grids.erase(name);
changed = true;
}
const std::vector<std::string>& GridManager::sorted_names() {
const std::vector<ServerClientID>& GridManager::sorted_grid_ids() {
if(changed) {
sortedNames.clear();
sortedGridIDs.clear();
for(auto& [k, v] : grids)
sortedNames.emplace_back(k);
std::sort(sortedNames.begin(), sortedNames.end());
sortedGridIDs.emplace_back(k);
std::sort(sortedGridIDs.begin(), sortedGridIDs.end(), [&](ServerClientID a, ServerClientID b) {
std::string nameA = grids[a].get_display_name();
std::string nameB = grids[b].get_display_name();
bool namesEqual = nameA == nameB;
return (!namesEqual && std::lexicographical_compare(nameA.begin(), nameA.end(), nameB.begin(), nameB.end())) || (namesEqual && a < b);
});
changed = false;
}
return sortedNames;
return sortedGridIDs;
}
void GridManager::draw(SkCanvas* canvas, const DrawData& drawData) {