Added some scroll area and grid fixes

This commit is contained in:
Yousef Khadadeh 2026-04-19 10:03:57 +03:00
parent 886fd313a4
commit 0853df4d2a
7 changed files with 224 additions and 23 deletions

View file

@ -294,6 +294,174 @@ void GUIManager::draw(SkCanvas* c, bool skiaAA) {
c->drawImage(io.surface->makeTemporaryImage(), 0, 0, {SkFilterMode::kNearest, SkMipmapMode::kNone}, nullptr);
}
void GUIManager::draw_force(SkCanvas* canvas, bool skiaAA) {
canvas->save();
canvas->scale(io.guiScaleMultiplier, io.guiScaleMultiplier);
canvas->translate(io.windowPos.x(), io.windowPos.y());
for(size_t i = 0; i < static_cast<size_t>(renderCommands.length); i++) {
Clay_RenderCommand* command = Clay_RenderCommandArray_Get(&renderCommands, i);
Clay_BoundingBox bb = command->boundingBox;
switch(command->commandType) {
case CLAY_RENDER_COMMAND_TYPE_RECTANGLE: {
Clay_RectangleRenderData* config = &command->renderData.rectangle;
SkVector radii[4] = {
{config->cornerRadius.topLeft, config->cornerRadius.topLeft},
{config->cornerRadius.topRight, config->cornerRadius.topRight},
{config->cornerRadius.bottomRight, config->cornerRadius.bottomRight},
{config->cornerRadius.bottomLeft, config->cornerRadius.bottomLeft}
};
SkRRect rrect;
rrect.setRectRadii(
SkRect::MakeXYWH(bb.x, bb.y, bb.width, bb.height),
radii
);
SkPaint paint;
paint.setAntiAlias(skiaAA);
paint.setStyle(SkPaint::kFill_Style);
paint.setColor4f(convert_vec4<SkColor4f>(config->backgroundColor));
canvas->drawRRect(rrect, paint);
break;
}
case CLAY_RENDER_COMMAND_TYPE_TEXT: {
Clay_TextRenderData* config = &command->renderData.text;
skia::textlayout::ParagraphStyle pStyle;
pStyle.setTextAlign(skia::textlayout::TextAlign::kLeft);
skia::textlayout::TextStyle tStyle;
tStyle.setFontSize(config->fontSize);
tStyle.setFontFamilies(io.fonts->get_default_font_families());
tStyle.setColor(convert_vec4<SkColor4f>(config->textColor).toSkColor());
pStyle.setTextStyle(tStyle);
skia::textlayout::ParagraphBuilderImpl a(pStyle, io.fonts->collection, SkUnicodes::ICU::Make());
a.addText(config->stringContents.chars, config->stringContents.length);
std::unique_ptr<skia::textlayout::Paragraph> p = a.Build();
p->layout(std::numeric_limits<float>::max());
p->paint(canvas, bb.x, bb.y);
break;
}
case CLAY_RENDER_COMMAND_TYPE_BORDER: {
Clay_BorderRenderData* config = &command->renderData.border;
SkPaint p;
p.setColor4f(convert_vec4<SkColor4f>(config->color));
p.setStyle(SkPaint::kStroke_Style);
p.setAntiAlias(skiaAA);
float halfLineWidth = 0.0f;
// Top Left corner
if (config->cornerRadius.topLeft > 0.0f) {
SkPathBuilder path;
float lineWidth = config->width.top;
p.setStrokeWidth(lineWidth);
path.moveTo(bb.x + halfLineWidth, bb.y + config->cornerRadius.topLeft + halfLineWidth);
path.arcTo(SkPoint{(bb.x + halfLineWidth), (bb.y + halfLineWidth)}, SkPoint{(bb.x + config->cornerRadius.topLeft + halfLineWidth), (bb.y + halfLineWidth)}, config->cornerRadius.topLeft);
canvas->drawPath(path.detach(), p);
}
// Top border
if (config->width.top > 0.0f) {
SkPathBuilder path;
float lineWidth = config->width.top;
p.setStrokeWidth(lineWidth);
path.moveTo((bb.x + config->cornerRadius.topLeft + halfLineWidth), (bb.y + halfLineWidth));
path.lineTo((bb.x + bb.width - config->cornerRadius.topRight - halfLineWidth), (bb.y + halfLineWidth));
canvas->drawPath(path.detach(), p);
}
// Top Right Corner
if (config->cornerRadius.topRight > 0.0f) {
SkPathBuilder path;
float lineWidth = config->width.top;
p.setStrokeWidth(lineWidth);
path.moveTo((bb.x + bb.width - config->cornerRadius.topRight - halfLineWidth), (bb.y + halfLineWidth));
path.arcTo(SkPoint{(bb.x + bb.width - halfLineWidth), (bb.y + halfLineWidth)}, SkPoint{(bb.x + bb.width - halfLineWidth), (bb.y + config->cornerRadius.topRight + halfLineWidth)}, config->cornerRadius.topRight);
canvas->drawPath(path.detach(), p);
}
// Right border
if (config->width.right > 0.0f) {
SkPathBuilder path;
float lineWidth = config->width.right;
p.setStrokeWidth(lineWidth);
path.moveTo((bb.x + bb.width - halfLineWidth), (bb.y + config->cornerRadius.topRight + halfLineWidth));
path.lineTo((bb.x + bb.width - halfLineWidth), (bb.y + bb.height - config->cornerRadius.bottomRight - halfLineWidth));
canvas->drawPath(path.detach(), p);
}
// Bottom Right Corner
if (config->cornerRadius.bottomRight > 0.0f) {
SkPathBuilder path;
float lineWidth = config->width.bottom;
p.setStrokeWidth(lineWidth);
path.moveTo((bb.x + bb.width - halfLineWidth), (bb.y + bb.height - config->cornerRadius.bottomRight - halfLineWidth));
path.arcTo(SkPoint{(bb.x + bb.width - halfLineWidth), (bb.y + bb.height - halfLineWidth)}, SkPoint{(bb.x + bb.width - config->cornerRadius.bottomRight - halfLineWidth), (bb.y + bb.height - halfLineWidth)}, config->cornerRadius.bottomRight);
canvas->drawPath(path.detach(), p);
}
// Bottom Border
if (config->width.bottom > 0.0f) {
SkPathBuilder path;
float lineWidth = config->width.bottom;
p.setStrokeWidth(lineWidth);
path.moveTo((bb.x + config->cornerRadius.bottomLeft + halfLineWidth), (bb.y + bb.height - halfLineWidth));
path.lineTo((bb.x + bb.width - config->cornerRadius.bottomRight - halfLineWidth), (bb.y + bb.height - halfLineWidth));
canvas->drawPath(path.detach(), p);
}
// Bottom Left Corner
if (config->cornerRadius.bottomLeft > 0.0f) {
SkPathBuilder path;
float lineWidth = config->width.bottom;
p.setStrokeWidth(lineWidth);
path.moveTo((bb.x + config->cornerRadius.bottomLeft + halfLineWidth), (bb.y + bb.height - halfLineWidth));
path.arcTo(SkPoint{(bb.x + halfLineWidth), (bb.y + bb.height - halfLineWidth)}, SkPoint{(bb.x + halfLineWidth), (bb.y + bb.height - config->cornerRadius.bottomLeft - halfLineWidth)}, config->cornerRadius.bottomLeft);
canvas->drawPath(path.detach(), p);
}
// Left Border
if (config->width.left > 0.0f) {
SkPathBuilder path;
float lineWidth = config->width.left;
p.setStrokeWidth(lineWidth);
path.moveTo((bb.x + halfLineWidth), (bb.y + bb.height - config->cornerRadius.bottomLeft - halfLineWidth));
path.lineTo((bb.x + halfLineWidth), (bb.y + config->cornerRadius.topRight + halfLineWidth));
canvas->drawPath(path.detach(), p);
}
break;
}
case CLAY_RENDER_COMMAND_TYPE_SCISSOR_START: {
Clay_ClipRenderData* clip = &command->renderData.clip;
if(!clip->horizontal) {
bb.x = 0.0f;
bb.width = std::numeric_limits<float>::max();
}
if(!clip->vertical) {
bb.y = 0.0f;
bb.height = std::numeric_limits<float>::max();
}
canvas->save();
SkRect clipRect = SkRect::MakeXYWH(bb.x - 1.0f, bb.y - 1.0f, bb.width + 1.0f, bb.height + 1.0f);
canvas->clipRect(clipRect);
break;
}
case CLAY_RENDER_COMMAND_TYPE_SCISSOR_END: {
canvas->restore();
break;
}
case CLAY_RENDER_COMMAND_TYPE_CUSTOM: {
Element* customElement = static_cast<Element*>(command->renderData.custom.customData);
customElement->clay_draw(canvas, io, command, skiaAA);
break;
}
default:
break;
}
}
canvas->restore();
}
SCollision::AABB<float> GUIManager::get_invalid_draw_bb_from_command(const Clay_RenderCommand* command) {
BorderData extraPadding;
if(command->commandType == CLAY_RENDER_COMMAND_TYPE_BORDER) {