Elements detect when children are hovered over

This commit is contained in:
Yousef Khadadeh 2026-04-02 21:57:26 +03:00
parent e3af067972
commit 031c61146b
33 changed files with 153 additions and 185 deletions

View file

@ -16,7 +16,7 @@ void SelectableButton::layout(const Clay_ElementId& id, const Data& d) {
onClick = d.onClick;
if(isHeld || ((d.isSelected || isHovering) && d.drawType == DrawType::TRANSPARENT_BORDER))
if(isHeld || ((d.isSelected || mouseHovering) && d.drawType == DrawType::TRANSPARENT_BORDER))
borderColor = io.theme->fillColor1;
else if(d.drawType == DrawType::TRANSPARENT_BORDER)
borderColor = io.theme->backColor2;
@ -25,7 +25,7 @@ void SelectableButton::layout(const Clay_ElementId& id, const Data& d) {
if(d.isSelected)
backgroundColorHighlight = color_mul_alpha(io.theme->fillColor1, 0.4f);
else if(isHovering || isHeld)
else if(mouseHovering || isHeld)
backgroundColorHighlight = color_mul_alpha(io.theme->fillColor1, 0.2f);
else
backgroundColorHighlight = {0.0f, 0.0f, 0.0f, 0.0f};
@ -58,31 +58,27 @@ void SelectableButton::layout(const Clay_ElementId& id, const Data& d) {
.cornerRadius = CLAY_CORNER_RADIUS(4)
}) {
if(d.innerContent)
d.innerContent({.isSelected = d.isSelected, .isHovering = isHovering, .isHeld = isHeld});
d.innerContent({.isSelected = d.isSelected, .isHovering = mouseHovering, .isHeld = isHeld});
}
}
}
void SelectableButton::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
bool oldIsHovering = isHovering;
void SelectableButton::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
bool oldIsHeld = isHeld;
isHovering = mouseHovering;
isHeld = isHovering && button.button == InputManager::MouseButton::LEFT && button.down;
isHeld = mouseHovering && button.button == InputManager::MouseButton::LEFT && button.down;
if(isHeld) {
gui.set_post_callback_func([&]{ if(onClick) onClick(); });
gui.set_to_layout();
}
else if(isHovering != oldIsHovering || isHeld != oldIsHeld)
else if(mouseHovering != oldIsHovering || isHeld != oldIsHeld)
gui.set_to_layout();
Element::input_mouse_button_callback(button, mouseHovering);
oldIsHovering = mouseHovering;
}
void SelectableButton::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
bool oldIsHovering = isHovering;
isHovering = mouseHovering;
if(isHovering != oldIsHovering)
void SelectableButton::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
if(mouseHovering != oldIsHovering)
gui.set_to_layout();
Element::input_mouse_motion_callback(motion, mouseHovering);
oldIsHovering = mouseHovering;
}
}