Elements detect when children are hovered over

This commit is contained in:
Yousef Khadadeh 2026-04-02 21:57:26 +03:00
parent e3af067972
commit 031c61146b
33 changed files with 153 additions and 185 deletions

View file

@ -17,14 +17,13 @@ class PaintCircleMenu : public Element {
void layout(const Clay_ElementId& id, const Data& data);
virtual bool collides_with_point(const Vector2f& p) const override;
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) override;
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) override;
private:
void draw_rotate_bar(SkCanvas* canvas, UpdateInputData& io, bool skiaAA);
void draw_palette_bar(SkCanvas* canvas, UpdateInputData& io, bool skiaAA);
Data d;
unsigned colorSelectionIndex = 0;
bool isHovering = false;
bool isRotateBarHeld = false;
bool isRotateBarHovered = false;
bool isColorBarHovered = false;