Elements detect when children are hovered over
This commit is contained in:
parent
e3af067972
commit
031c61146b
33 changed files with 153 additions and 185 deletions
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@ -20,16 +20,9 @@ void CheckBox::layout(const Clay_ElementId& id, const std::function<bool()>& isT
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}) {}
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}
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void CheckBox::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
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isHovering = mouseHovering;
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if(isHovering && button.button == InputManager::MouseButton::LEFT && button.down)
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void CheckBox::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
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if(mouseHovering && button.button == InputManager::MouseButton::LEFT && button.down)
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gui.set_post_callback_func([&](){if(onClick) onClick();});
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return Element::input_mouse_button_callback(button, mouseHovering);
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}
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void CheckBox::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
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isHovering = mouseHovering;
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return Element::input_mouse_motion_callback(motion, mouseHovering);
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}
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void CheckBox::clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) {
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@ -50,7 +43,7 @@ void CheckBox::clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderComma
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}
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else {
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SkRect checkBox = SkRect::MakeLTRB(-0.45f, -0.45f, 0.45f, 0.45f);
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p.setColor4f(convert_vec4<SkColor4f>(isHovering ? io.theme->fillColor1 : io.theme->fillColor2));
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p.setColor4f(convert_vec4<SkColor4f>(mouseHovering ? io.theme->fillColor1 : io.theme->fillColor2));
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p.setStyle(SkPaint::kStroke_Style);
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p.setStrokeWidth(0.15f);
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canvas->drawRoundRect(checkBox, 0.25f, 0.25f, p);
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@ -77,7 +70,7 @@ void CheckBox::clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderComma
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static BezierEasing anim{0.445, -0.733, 0.575, 1.627};
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float lerpTime2 = anim(smooth_two_way_time(hoverAnimation2, io.deltaTime, isHovering, CHECKBOX_ANIMATION_TIME));
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float lerpTime2 = anim(smooth_two_way_time(hoverAnimation2, io.deltaTime, mouseHovering, CHECKBOX_ANIMATION_TIME));
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std::array<Vector2f, 5> points;
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@ -8,13 +8,11 @@ class CheckBox : public Element {
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CheckBox(GUIManager& gui);
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virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
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virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
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virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
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virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) override;
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void layout(const Clay_ElementId& id, const std::function<bool()>& isTicked, const std::function<void()>& onClick);
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private:
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static constexpr float CHECKBOX_ANIMATION_TIME = 0.3;
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bool isHovering = false;
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float hoverAnimation2 = 0.0;
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std::function<bool()> isTicked;
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std::function<void()> onClick;
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@ -63,8 +63,8 @@ template <typename T> class ColorPicker : public Element {
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ColorPicker(GUIManager& gui);
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void layout(const Clay_ElementId& id, T* data, bool selectAlpha, const std::function<void()>& onChange);
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virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA);
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void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
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void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
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void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) override;
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void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) override;
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private:
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void update_color_picker_pos(const Vector2f& p);
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float get_sv_selection_area_size();
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@ -82,7 +82,7 @@ template <typename T> void ColorPicker<T>::clay_draw(SkCanvas* canvas, UpdateInp
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canvas->restore();
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}
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template <typename T> void ColorPicker<T>::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
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template <typename T> void ColorPicker<T>::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
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held = HeldBar::NONE;
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if(mouseHovering && button.button == InputManager::MouseButton::LEFT && button.down && boundingBox.has_value()) {
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auto& bb = boundingBox.value();
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@ -103,12 +103,10 @@ template <typename T> void ColorPicker<T>::input_mouse_button_callback(const Inp
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}
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}
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update_color_picker_pos(button.pos);
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Element::input_mouse_button_callback(button, mouseHovering);
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}
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template <typename T> void ColorPicker<T>::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
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template <typename T> void ColorPicker<T>::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
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update_color_picker_pos(motion.pos);
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Element::input_mouse_motion_callback(motion, mouseHovering);
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}
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template <typename T> void ColorPicker<T>::update_color_picker_pos(const Vector2f& p) {
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@ -19,18 +19,17 @@ template <typename T> void ColorPickerButton<T>::layout(const Clay_ElementId& id
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});
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if(isOpen) {
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gui.set_z_index(gui.get_z_index() + 1, [&] {
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ElementHelpers::top_to_bottom_window_popup_layout(gui, "Color Picker", CLAY_SIZING_FIT(300), CLAY_SIZING_FIT(0), [&, val, data = data]() {
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ElementHelpers::top_to_bottom_window_popup_layout(gui, "Color Picker", CLAY_SIZING_FIT(300), CLAY_SIZING_FIT(0), [&, val, data = data](LayoutElement*) {
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ElementHelpers::color_picker_items(gui, "c", val, {
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.hasAlpha = data.hasAlpha,
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.onEdit = data.onEdit
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});
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}, {
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.mouseButton = [&](const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
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if(!mouseHovering && button.button == InputManager::MouseButton::LEFT && button.down) {
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.mouseButton = [&](LayoutElement* l, const InputManager::MouseButtonCallbackArgs& button) {
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if(!l->mouseHovering && button.button == InputManager::MouseButton::LEFT && button.down) {
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isOpen = false;
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gui.set_to_layout();
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}
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return mouseHovering;
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}
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});
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});
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@ -53,7 +53,7 @@ template <typename T> class DropDown : public Element {
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if(isOpen) {
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gui.set_z_index(gui.get_z_index() + 1, [&] {
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gui.element<LayoutElement>("DROPDOWN", [&](const Clay_ElementId& lId) {
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gui.element<LayoutElement>("DROPDOWN", [&](LayoutElement*, const Clay_ElementId& lId) {
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Clay_ElementData dropdownElemData = Clay_GetElementData(lId);
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float calculatedDropdownMaxHeight = 0.0f;
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if(dropdownElemData.found)
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@ -87,7 +87,7 @@ template <typename T> class DropDown : public Element {
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.clipHorizontal = true,
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.elementContent = [&](size_t i) {
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bool selectedEntry = static_cast<size_t>(*data) == i;
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gui.element<LayoutElement>("elem", [&] (const Clay_ElementId& lId) {
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gui.element<LayoutElement>("elem", [&] (LayoutElement*, const Clay_ElementId& lId) {
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CLAY(lId, {
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.layout = {
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.sizing = {.width = CLAY_SIZING_FIXED(250), .height = CLAY_SIZING_FIXED(18)},
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@ -117,9 +117,9 @@ template <typename T> class DropDown : public Element {
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}
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}
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}, LayoutElement::Callbacks {
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.mouseButton = [&, i](const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
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update_hovering_over(i, mouseHovering);
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if(mouseHovering && button.button == InputManager::MouseButton::LEFT && button.down) {
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.mouseButton = [&, i](LayoutElement* l, const InputManager::MouseButtonCallbackArgs& button) {
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update_hovering_over(i, l->mouseHovering);
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if(l->mouseHovering && button.button == InputManager::MouseButton::LEFT && button.down) {
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gui.set_post_callback_func([&, i] {
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*d = i;
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isOpen = false;
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@ -127,11 +127,9 @@ template <typename T> class DropDown : public Element {
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});
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gui.set_to_layout();
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}
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return mouseHovering;
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},
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.mouseMotion = [&, i](const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
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update_hovering_over(i, mouseHovering);
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return mouseHovering;
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.mouseMotion = [&, i](LayoutElement* l, const InputManager::MouseMotionCallbackArgs& motion) {
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update_hovering_over(i, l->mouseHovering);
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}
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});
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}
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@ -6,9 +6,9 @@ namespace GUIStuff {
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void Element::tick_update() {}
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void Element::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) { }
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void Element::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) { }
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void Element::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) { }
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void Element::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) { }
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void Element::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) { }
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void Element::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel) { }
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void Element::input_key_callback(const InputManager::KeyCallbackArgs& key) {}
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void Element::clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) {}
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@ -17,13 +17,17 @@ namespace GUIStuff {
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virtual ~Element() = default;
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int16_t zIndex;
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bool mouseHovering = false;
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bool childMouseHovering = false;
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Element* parent = nullptr;
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virtual void tick_update();
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// Return true when mouse obstructs what's behind it
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virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering);
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virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering);
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virtual void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering);
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virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button);
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virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion);
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virtual void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel);
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virtual void input_key_callback(const InputManager::KeyCallbackArgs& key);
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protected:
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static SCollision::AABB<float> get_bb_from_command(Clay_RenderCommand* command);
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@ -5,28 +5,25 @@ namespace GUIStuff {
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LayoutElement::LayoutElement(GUIManager& gui): Element(gui) {}
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void LayoutElement::layout(const Clay_ElementId& id, const std::function<void(const Clay_ElementId&)>& layout, const Callbacks& c) {
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void LayoutElement::layout(const Clay_ElementId& id, const std::function<void(LayoutElement*, const Clay_ElementId&)>& layout, const Callbacks& c) {
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this->c = c;
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layout(id);
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layout(this, id);
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}
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void LayoutElement::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
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if(c.mouseButton) c.mouseButton(button, mouseHovering);
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return Element::input_mouse_button_callback(button, mouseHovering);
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void LayoutElement::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
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if(c.mouseButton) c.mouseButton(this, button);
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}
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void LayoutElement::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
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if(c.mouseMotion) c.mouseMotion(motion, mouseHovering);
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return Element::input_mouse_motion_callback(motion, mouseHovering);
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void LayoutElement::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
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if(c.mouseMotion) c.mouseMotion(this, motion);
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}
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void LayoutElement::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) {
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if(c.mouseWheel) c.mouseWheel(wheel, mouseHovering);
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return Element::input_mouse_wheel_callback(wheel, mouseHovering);
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void LayoutElement::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel) {
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if(c.mouseWheel) c.mouseWheel(this, wheel);
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}
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void LayoutElement::input_key_callback(const InputManager::KeyCallbackArgs& key) {
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if(c.key) c.key(key);
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if(c.key) c.key(this, key);
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}
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}
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@ -7,15 +7,15 @@ class LayoutElement : public Element {
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public:
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LayoutElement(GUIManager& gui);
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struct Callbacks {
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std::function<void(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering)> mouseButton;
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std::function<void(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering)> mouseMotion;
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std::function<void(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering)> mouseWheel;
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std::function<void(const InputManager::KeyCallbackArgs& key)> key;
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std::function<void(LayoutElement* l, const InputManager::MouseButtonCallbackArgs& button)> mouseButton;
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std::function<void(LayoutElement* l, const InputManager::MouseMotionCallbackArgs& motion)> mouseMotion;
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std::function<void(LayoutElement* l, const InputManager::MouseWheelCallbackArgs& wheel)> mouseWheel;
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std::function<void(LayoutElement* l, const InputManager::KeyCallbackArgs& key)> key;
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};
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void layout(const Clay_ElementId& id, const std::function<void(const Clay_ElementId&)>& layout, const Callbacks& c = {});
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virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
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virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
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virtual void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) override;
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void layout(const Clay_ElementId& id, const std::function<void(LayoutElement*, const Clay_ElementId&)>& layout, const Callbacks& c = {});
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virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) override;
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virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) override;
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virtual void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel) override;
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virtual void input_key_callback(const InputManager::KeyCallbackArgs& key) override;
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private:
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Callbacks c;
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@ -30,7 +30,7 @@ template <typename T> class NumberSlider : public Element {
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canvas->save();
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canvas->translate(bb.min.x(), bb.min.y());
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float lerpTimeHover = smooth_two_way_time(hoverAnimation, io.deltaTime, isHovering, io.theme->hoverExpandTime);
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float lerpTimeHover = smooth_two_way_time(hoverAnimation, io.deltaTime, mouseHovering, io.theme->hoverExpandTime);
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static BezierEasing easeHeight(0.68, -1.55, 0.265, 2.55);
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@ -73,19 +73,15 @@ template <typename T> class NumberSlider : public Element {
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canvas->restore();
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}
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virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override {
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isHovering = mouseHovering;
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isHeld = isHovering && button.button == InputManager::MouseButton::LEFT && button.down;
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virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) override {
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isHeld = mouseHovering && button.button == InputManager::MouseButton::LEFT && button.down;
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if(isHeld && boundingBox.has_value())
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update_slider_pos(button.pos);
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Element::input_mouse_button_callback(button, mouseHovering);
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}
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virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override {
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isHovering = mouseHovering;
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virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) override {
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if(isHeld && boundingBox.has_value())
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update_slider_pos(motion.pos);
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Element::input_mouse_motion_callback(motion, mouseHovering);
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}
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private:
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@ -98,7 +94,6 @@ template <typename T> class NumberSlider : public Element {
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}
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bool isHeld = false;
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bool isHovering = false;
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T* data = nullptr;
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T minData = 0.0;
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T maxData = 1.0;
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@ -30,27 +30,23 @@ bool PaintCircleMenu::collides_with_point(const Vector2f& p) const {
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return boundingBox.has_value() && SCollision::collide(SCollision::Circle<float>(boundingBox.value().center(), CIRCLE_END), p) && !SCollision::collide(SCollision::Circle<float>(boundingBox.value().center(), PALETTE_START), p);
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}
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void PaintCircleMenu::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
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void PaintCircleMenu::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
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if(d.mouseButton) d.mouseButton(button, mouseHovering);
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isHovering = mouseHovering;
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isHeld = isHovering && button.button == InputManager::MouseButton::LEFT && button.down;
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isHeld = mouseHovering && button.button == InputManager::MouseButton::LEFT && button.down;
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update_paint_circle_menu_mouse_hover(button.pos);
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isRotateBarHeld = isRotateBarHovered && isHeld;
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update_paint_circle_menu_mouse(button.pos, button.button == InputManager::MouseButton::LEFT && button.down);
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Element::input_mouse_button_callback(button, mouseHovering);
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}
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void PaintCircleMenu::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
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isHovering = mouseHovering;
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void PaintCircleMenu::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
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update_paint_circle_menu_mouse_hover(motion.pos);
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update_paint_circle_menu_mouse(motion.pos, false);
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Element::input_mouse_motion_callback(motion, mouseHovering);
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}
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void PaintCircleMenu::update_paint_circle_menu_mouse_hover(const Vector2f& p) {
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float distFromCenter = vec_distance(p, boundingBox.value().center());
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isRotateBarHovered = isHovering && distFromCenter > ROTATE_START && distFromCenter < CIRCLE_END;
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isColorBarHovered = isHovering && distFromCenter > PALETTE_START && distFromCenter < ROTATE_START;
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isRotateBarHovered = mouseHovering && distFromCenter > ROTATE_START && distFromCenter < CIRCLE_END;
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isColorBarHovered = mouseHovering && distFromCenter > PALETTE_START && distFromCenter < ROTATE_START;
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}
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void PaintCircleMenu::update_paint_circle_menu_mouse(const Vector2f& p, bool leftClicked) {
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@ -17,14 +17,13 @@ class PaintCircleMenu : public Element {
|
|||
void layout(const Clay_ElementId& id, const Data& data);
|
||||
virtual bool collides_with_point(const Vector2f& p) const override;
|
||||
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
|
||||
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
|
||||
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
|
||||
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) override;
|
||||
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) override;
|
||||
private:
|
||||
void draw_rotate_bar(SkCanvas* canvas, UpdateInputData& io, bool skiaAA);
|
||||
void draw_palette_bar(SkCanvas* canvas, UpdateInputData& io, bool skiaAA);
|
||||
Data d;
|
||||
unsigned colorSelectionIndex = 0;
|
||||
bool isHovering = false;
|
||||
bool isRotateBarHeld = false;
|
||||
bool isRotateBarHovered = false;
|
||||
bool isColorBarHovered = false;
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ void PositionAdjustingPopupMenu::layout(const Clay_ElementId& id, Vector2f popup
|
|||
popupPos.x() -= bb.width();
|
||||
}
|
||||
|
||||
layoutElement = gui.element<LayoutElement>("popup", [&] (const Clay_ElementId& lId) {
|
||||
layoutElement = gui.element<LayoutElement>("popup", [&] (LayoutElement*, const Clay_ElementId& lId) {
|
||||
CLAY(lId, {
|
||||
.layout = {
|
||||
.sizing = {.width = CLAY_SIZING_FIT(100), .height = CLAY_SIZING_FIT(0)},
|
||||
|
|
|
|||
|
|
@ -18,16 +18,9 @@ void RadioButton::layout(const Clay_ElementId& id, const std::function<bool()>&
|
|||
}) {}
|
||||
}
|
||||
|
||||
void RadioButton::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
|
||||
isHovering = mouseHovering;
|
||||
if(isHovering && button.button == InputManager::MouseButton::LEFT && button.down)
|
||||
void RadioButton::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
|
||||
if(mouseHovering && button.button == InputManager::MouseButton::LEFT && button.down)
|
||||
gui.set_post_callback_func([&] { if(onClick) onClick(); });
|
||||
Element::input_mouse_button_callback(button, mouseHovering);
|
||||
}
|
||||
|
||||
void RadioButton::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
|
||||
isHovering = mouseHovering;
|
||||
Element::input_mouse_motion_callback(motion, mouseHovering);
|
||||
}
|
||||
|
||||
void RadioButton::clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) {
|
||||
|
|
|
|||
|
|
@ -7,8 +7,7 @@ class RadioButton : public Element {
|
|||
public:
|
||||
RadioButton(GUIManager& gui);
|
||||
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
|
||||
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
|
||||
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
|
||||
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) override;
|
||||
|
||||
void layout(const Clay_ElementId& id, const std::function<bool()>& isTicked, const std::function<void()>& onClick);
|
||||
private:
|
||||
|
|
|
|||
|
|
@ -34,25 +34,23 @@ float RotateWheel::wheel_end() {
|
|||
return boundingBox.value().width() * 0.5f;
|
||||
}
|
||||
|
||||
void RotateWheel::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
|
||||
isHovering = mouseHovering;
|
||||
isHeld = isHovering && button.button == InputManager::MouseButton::LEFT && button.down;
|
||||
void RotateWheel::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
|
||||
isHeld = mouseHovering && button.button == InputManager::MouseButton::LEFT && button.down;
|
||||
update_rotate_wheel_mouse_hover(button.pos);
|
||||
isRotateBarHeld = isRotateBarHovered && isHeld;
|
||||
update_rotate_wheel_mouse(button.pos);
|
||||
Element::input_mouse_button_callback(button, mouseHovering);
|
||||
Element::input_mouse_button_callback(button);
|
||||
}
|
||||
|
||||
void RotateWheel::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
|
||||
isHovering = mouseHovering;
|
||||
void RotateWheel::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
|
||||
update_rotate_wheel_mouse_hover(motion.pos);
|
||||
update_rotate_wheel_mouse(motion.pos);
|
||||
Element::input_mouse_motion_callback(motion, mouseHovering);
|
||||
Element::input_mouse_motion_callback(motion);
|
||||
}
|
||||
|
||||
void RotateWheel::update_rotate_wheel_mouse_hover(const Vector2f& p) {
|
||||
float distFromCenter = vec_distance(p, boundingBox.value().center());
|
||||
isRotateBarHovered = isHovering && distFromCenter > wheel_start() && distFromCenter < wheel_end();
|
||||
isRotateBarHovered = mouseHovering && distFromCenter > wheel_start() && distFromCenter < wheel_end();
|
||||
}
|
||||
|
||||
void RotateWheel::update_rotate_wheel_mouse(const Vector2f& p) {
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ class RotateWheel : public Element {
|
|||
RotateWheel(GUIManager& gui);
|
||||
void layout(const Clay_ElementId& id, double* rotateAngle, const std::function<void()>& onChange);
|
||||
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
|
||||
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
|
||||
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
|
||||
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) override;
|
||||
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) override;
|
||||
|
||||
private:
|
||||
float wheel_start();
|
||||
|
|
@ -18,7 +18,6 @@ class RotateWheel : public Element {
|
|||
|
||||
double* rotateAngle = nullptr;
|
||||
bool isHeld = false;
|
||||
bool isHovering = false;
|
||||
bool isRotateBarHeld = false;
|
||||
bool isRotateBarHovered = false;
|
||||
std::function<void()> onChange;
|
||||
|
|
|
|||
|
|
@ -48,7 +48,7 @@ void ScrollArea::layout(const Clay_ElementId& id, const Options& options) {
|
|||
float scrollerPos = std::fabs(scrollOffset.y() / scrollPosMax);
|
||||
float areaAboveScrollerSize = scrollerPos * (sAreaDim - scrollerSize);
|
||||
|
||||
gui.element<LayoutElement>("scroll bar", [&] (const Clay_ElementId& lId) {
|
||||
gui.element<LayoutElement>("scroll bar", [&] (LayoutElement*, const Clay_ElementId& lId) {
|
||||
CLAY(lId, {
|
||||
.layout = {
|
||||
.sizing = {.width = CLAY_SIZING_FIXED(12), .height = CLAY_SIZING_GROW(0)},
|
||||
|
|
@ -71,28 +71,27 @@ void ScrollArea::layout(const Clay_ElementId& id, const Options& options) {
|
|||
}
|
||||
}) {}
|
||||
|
||||
gui.element<LayoutElement>("scroller", [&] (const Clay_ElementId& lId2) {
|
||||
gui.element<LayoutElement>("scroller", [&] (LayoutElement*, const Clay_ElementId& lId2) {
|
||||
CLAY(lId2, {
|
||||
.layout = {.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIXED(scrollerSize)}},
|
||||
.backgroundColor = convert_vec4<Clay_Color>(scrollerColor),
|
||||
.cornerRadius = CLAY_CORNER_RADIUS(3),
|
||||
}) {}
|
||||
}, LayoutElement::Callbacks{
|
||||
.mouseMotion = [&] (const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
|
||||
if(isHoveringOverScrollerY != mouseHovering) {
|
||||
isHoveringOverScrollerY = mouseHovering;
|
||||
.mouseMotion = [&] (LayoutElement* t, const InputManager::MouseMotionCallbackArgs& motion) {
|
||||
if(isHoveringOverScrollerY != t->mouseHovering) {
|
||||
isHoveringOverScrollerY = t->mouseHovering;
|
||||
gui.set_to_layout();
|
||||
}
|
||||
return mouseHovering;
|
||||
}
|
||||
});
|
||||
|
||||
CLAY_AUTO_ID({ .layout = {.sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_GROW(0)}}}) {}
|
||||
}
|
||||
}, LayoutElement::Callbacks{
|
||||
.mouseButton = [&, scrollPosMax, sAreaStart, sAreaDim, scrollerSize, areaAboveScrollerSize](const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
|
||||
.mouseButton = [&, scrollPosMax, sAreaStart, sAreaDim, scrollerSize, areaAboveScrollerSize](LayoutElement* t, const InputManager::MouseButtonCallbackArgs& button) {
|
||||
if(button.button == InputManager::MouseButton::LEFT) {
|
||||
if(button.down && mouseHovering) {
|
||||
if(button.down && t->mouseHovering) {
|
||||
isScrollbarHeldY = true;
|
||||
if(isHoveringOverScrollerY)
|
||||
scrollerStartPosY = sAreaStart + areaAboveScrollerSize + scrollerSize * 0.5f;
|
||||
|
|
@ -112,11 +111,10 @@ void ScrollArea::layout(const Clay_ElementId& id, const Options& options) {
|
|||
gui.set_to_layout();
|
||||
}
|
||||
}
|
||||
return mouseHovering;
|
||||
},
|
||||
.mouseMotion = [&, scrollPosMax, sAreaStart, sAreaDim, scrollerSize](const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
|
||||
if(isScrollbarHoveredY != mouseHovering) {
|
||||
isScrollbarHoveredY = mouseHovering;
|
||||
.mouseMotion = [&, scrollPosMax, sAreaStart, sAreaDim, scrollerSize](LayoutElement* t, const InputManager::MouseMotionCallbackArgs& motion) {
|
||||
if(isScrollbarHoveredY != t->mouseHovering) {
|
||||
isScrollbarHoveredY = t->mouseHovering;
|
||||
gui.set_to_layout();
|
||||
}
|
||||
if(isScrollbarHeldY) {
|
||||
|
|
@ -131,7 +129,6 @@ void ScrollArea::layout(const Clay_ElementId& id, const Options& options) {
|
|||
if(oldScrollOffset != scrollOffset.y())
|
||||
gui.set_to_layout();
|
||||
}
|
||||
return mouseHovering;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
|
@ -147,7 +144,7 @@ void ScrollArea::clamp_scroll() {
|
|||
scrollOffset.y() = std::clamp(scrollOffset.y(), -std::max(0.0f, contentDimensions.y() - containerDimensions.y()), 0.0f);
|
||||
}
|
||||
|
||||
void ScrollArea::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) {
|
||||
void ScrollArea::input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel) {
|
||||
if(mouseHovering) {
|
||||
Vector2f oldScrollOffset = scrollOffset;
|
||||
|
||||
|
|
@ -160,7 +157,6 @@ void ScrollArea::input_mouse_wheel_callback(const InputManager::MouseWheelCallba
|
|||
if(oldScrollOffset != scrollOffset)
|
||||
gui.set_to_layout();
|
||||
}
|
||||
Element::input_mouse_wheel_callback(wheel, mouseHovering);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -28,7 +28,7 @@ class ScrollArea : public Element {
|
|||
void layout(const Clay_ElementId& id, const Options& options);
|
||||
void reset_scroll();
|
||||
|
||||
virtual void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel, bool mouseHovering) override;
|
||||
virtual void input_mouse_wheel_callback(const InputManager::MouseWheelCallbackArgs& wheel) override;
|
||||
private:
|
||||
Options opts;
|
||||
bool isScrollbarHeldY = false;
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ void SelectableButton::layout(const Clay_ElementId& id, const Data& d) {
|
|||
|
||||
onClick = d.onClick;
|
||||
|
||||
if(isHeld || ((d.isSelected || isHovering) && d.drawType == DrawType::TRANSPARENT_BORDER))
|
||||
if(isHeld || ((d.isSelected || mouseHovering) && d.drawType == DrawType::TRANSPARENT_BORDER))
|
||||
borderColor = io.theme->fillColor1;
|
||||
else if(d.drawType == DrawType::TRANSPARENT_BORDER)
|
||||
borderColor = io.theme->backColor2;
|
||||
|
|
@ -25,7 +25,7 @@ void SelectableButton::layout(const Clay_ElementId& id, const Data& d) {
|
|||
|
||||
if(d.isSelected)
|
||||
backgroundColorHighlight = color_mul_alpha(io.theme->fillColor1, 0.4f);
|
||||
else if(isHovering || isHeld)
|
||||
else if(mouseHovering || isHeld)
|
||||
backgroundColorHighlight = color_mul_alpha(io.theme->fillColor1, 0.2f);
|
||||
else
|
||||
backgroundColorHighlight = {0.0f, 0.0f, 0.0f, 0.0f};
|
||||
|
|
@ -58,31 +58,27 @@ void SelectableButton::layout(const Clay_ElementId& id, const Data& d) {
|
|||
.cornerRadius = CLAY_CORNER_RADIUS(4)
|
||||
}) {
|
||||
if(d.innerContent)
|
||||
d.innerContent({.isSelected = d.isSelected, .isHovering = isHovering, .isHeld = isHeld});
|
||||
d.innerContent({.isSelected = d.isSelected, .isHovering = mouseHovering, .isHeld = isHeld});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SelectableButton::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
|
||||
bool oldIsHovering = isHovering;
|
||||
void SelectableButton::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
|
||||
bool oldIsHeld = isHeld;
|
||||
isHovering = mouseHovering;
|
||||
isHeld = isHovering && button.button == InputManager::MouseButton::LEFT && button.down;
|
||||
isHeld = mouseHovering && button.button == InputManager::MouseButton::LEFT && button.down;
|
||||
if(isHeld) {
|
||||
gui.set_post_callback_func([&]{ if(onClick) onClick(); });
|
||||
gui.set_to_layout();
|
||||
}
|
||||
else if(isHovering != oldIsHovering || isHeld != oldIsHeld)
|
||||
else if(mouseHovering != oldIsHovering || isHeld != oldIsHeld)
|
||||
gui.set_to_layout();
|
||||
Element::input_mouse_button_callback(button, mouseHovering);
|
||||
oldIsHovering = mouseHovering;
|
||||
}
|
||||
|
||||
void SelectableButton::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
|
||||
bool oldIsHovering = isHovering;
|
||||
isHovering = mouseHovering;
|
||||
if(isHovering != oldIsHovering)
|
||||
void SelectableButton::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
|
||||
if(mouseHovering != oldIsHovering)
|
||||
gui.set_to_layout();
|
||||
Element::input_mouse_motion_callback(motion, mouseHovering);
|
||||
oldIsHovering = mouseHovering;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -27,12 +27,12 @@ class SelectableButton : public Element {
|
|||
|
||||
SelectableButton(GUIManager& gui);
|
||||
void layout(const Clay_ElementId& id, const Data& d);
|
||||
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
|
||||
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
|
||||
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) override;
|
||||
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) override;
|
||||
|
||||
private:
|
||||
bool isHovering = false;
|
||||
bool isHeld = false;
|
||||
bool oldIsHovering = false;
|
||||
std::function<void()> onClick;
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -26,8 +26,8 @@ template <typename T> class TextBox : public Element {
|
|||
|
||||
void layout(const Clay_ElementId& id, const TextBoxData<T>& userInfo);
|
||||
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command, bool skiaAA) override;
|
||||
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) override;
|
||||
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) override;
|
||||
virtual void input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) override;
|
||||
virtual void input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) override;
|
||||
virtual void input_key_callback(const InputManager::KeyCallbackArgs& key) override;
|
||||
~TextBox();
|
||||
private:
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@ template <typename T> void TextBox<T>::clay_draw(SkCanvas* canvas, UpdateInputDa
|
|||
canvas->restore();
|
||||
}
|
||||
|
||||
template <typename T> void TextBox<T>::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button, bool mouseHovering) {
|
||||
template <typename T> void TextBox<T>::input_mouse_button_callback(const InputManager::MouseButtonCallbackArgs& button) {
|
||||
auto& io = gui.io;
|
||||
|
||||
if(button.button == InputManager::MouseButton::LEFT && boundingBox.has_value()) {
|
||||
|
|
@ -84,13 +84,11 @@ template <typename T> void TextBox<T>::input_mouse_button_callback(const InputMa
|
|||
textbox->process_mouse_left_button(*cur, button.pos - boundingBox.value().min, 0, false, gui.io.input->key(InputManager::KEY_TEXT_SHIFT).held);
|
||||
}
|
||||
}
|
||||
Element::input_mouse_button_callback(button, mouseHovering);
|
||||
}
|
||||
|
||||
template <typename T> void TextBox<T>::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion, bool mouseHovering) {
|
||||
template <typename T> void TextBox<T>::input_mouse_motion_callback(const InputManager::MouseMotionCallbackArgs& motion) {
|
||||
if(boundingBox.has_value())
|
||||
textbox->process_mouse_left_button(*cur, motion.pos - boundingBox.value().min, 0, gui.io.input->mouse.leftDown, gui.io.input->key(InputManager::KEY_TEXT_SHIFT).held);
|
||||
Element::input_mouse_motion_callback(motion, mouseHovering);
|
||||
}
|
||||
|
||||
template <typename T> void TextBox<T>::input_key_callback(const InputManager::KeyCallbackArgs& key) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue