infinipaint/src/WorldScreenshot.cpp

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/*
* InfiniPaint
* Copyright (C) 2025-2026 Yousef Khadadeh
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "CoordSpaceHelper.hpp"
#include "World.hpp"
#include "MainProgram.hpp"
#include <Helpers/Logger.hpp>
#include "WorldScreenshot.hpp"
#include <include/core/SkAlphaType.h>
#include <include/core/SkColorType.h>
#include <include/core/SkPaint.h>
#include <include/core/SkPathTypes.h>
#include <include/core/SkStream.h>
#include <include/core/SkSurface.h>
#include <include/core/SkImage.h>
#include <include/core/SkData.h>
#include <include/svg/SkSVGCanvas.h>
#include <include/encode/SkPngEncoder.h>
#include <include/encode/SkWebpEncoder.h>
#include <include/encode/SkJpegEncoder.h>
#include <include/gpu/GpuTypes.h>
#ifdef __EMSCRIPTEN__
#include <EmscriptenHelpers/emscripten_browser_file.h>
#endif
#ifdef USE_SKIA_BACKEND_GRAPHITE
#include <include/gpu/graphite/Surface.h>
#elif USE_SKIA_BACKEND_GANESH
#include <include/gpu/ganesh/GrDirectContext.h>
#include <include/gpu/ganesh/SkSurfaceGanesh.h>
#endif
void take_screenshot_svg(const std::shared_ptr<World>& w, SkCanvas* canvas, bool transparentBackground, const CoordSpaceHelper& cameraCoords, const SCollision::AABB<float>& imageBounds);
void take_screenshot_area_hw(const std::shared_ptr<World>& w, const sk_sp<SkSurface>& surface, SkCanvas* canvas, void* fullImgRawData, const Vector2i& fullImageSize, const Vector2i& sectionImagePos, const Vector2i& sectionImageSize, const Vector2i& canvasSize, bool transparentBackground, const CoordSpaceHelper& cameraCoords, const SCollision::AABB<float>& imageBounds, bool displayGrid);
void world_take_screenshot(const std::shared_ptr<World>& w, const WorldScreenshotInfo& info) {
if(info.imageSizePixels.x() <= 0 || info.imageSizePixels.y() <= 0) {
std::cout << "[ScreenshotTool::take_screenshot] Image size is 0 or negative" << std::endl;
return;
}
if(info.type != WorldScreenshotInfo::ScreenshotType::SVG) {
size_t imageByteSize = (size_t)info.imageSizePixels.x() * (size_t)info.imageSizePixels.y() * 4;
size_t imageRowSize = 4 * info.imageSizePixels.x();
SkImageInfo finalImgInfo = SkImageInfo::Make(info.imageSizePixels.x(), info.imageSizePixels.y(), kRGBA_8888_SkColorType, kUnpremul_SkAlphaType);
std::vector<uint8_t> finalImgRawData(imageByteSize);
SkPixmap finalImgData(finalImgInfo, finalImgRawData.data(), imageRowSize);
sk_sp<SkSurface> surface = w->main.create_native_surface(w->main.window.size, true);
SkCanvas* screenshotCanvas = surface->getCanvas();
if(!screenshotCanvas) {
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Logger::get().log(Logger::LogType::INFO, "[world_take_screenshot] Could not make canvas");
return;
}
for(int i = 0; i < info.imageSizePixels.x(); i += w->main.window.size.x())
for(int j = 0; j < info.imageSizePixels.y(); j += w->main.window.size.y())
take_screenshot_area_hw(w, surface, screenshotCanvas, finalImgRawData.data(), info.imageSizePixels, Vector2i{i, j}, Vector2i{std::min(w->main.window.size.x(), info.imageSizePixels.x() - i), std::min(w->main.window.size.y(), info.imageSizePixels.y() - j)}, w->main.window.size, info.type != WorldScreenshotInfo::ScreenshotType::JPG && info.transparentBackground, info.cameraCoords, info.imageBounds, info.displayGrid);
bool success = false;
SkDynamicMemoryWStream out;
switch(info.type) {
case WorldScreenshotInfo::ScreenshotType::JPG:
success = SkJpegEncoder::Encode(&out, finalImgData, {});
break;
case WorldScreenshotInfo::ScreenshotType::PNG:
success = SkPngEncoder::Encode(&out, finalImgData, {});
break;
case WorldScreenshotInfo::ScreenshotType::WEBP:
success = SkWebpEncoder::Encode(&out, finalImgData, {});
break;
default:
break;
}
if(!success) {
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Logger::get().log(Logger::LogType::WORLDFATAL, "[world_take_screenshot] Could not encode and write screenshot");
return;
}
out.flush();
#ifndef __EMSCRIPTEN__
try {
auto skData = out.detachAsData();
if(!SDL_SaveFile(info.filePath.string().c_str(), skData->bytes(), skData->size()))
throw std::runtime_error("SDL_SaveFile failed with error: " + std::string(SDL_GetError()));
}
catch(const std::exception& e) {
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Logger::get().log(Logger::LogType::WORLDFATAL, std::string("[world_take_screenshot] Save screenshot error: ") + e.what());
}
#else
if(success) {
auto skData = out.detachAsData();
emscripten_browser_file::download(
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"screenshot" + world_screenshot_info_get_extension_from_type(info.type),
world_screenshot_info_get_mime_from_type(info.type),
std::string_view((const char*)skData->bytes(), skData->size())
);
}
#endif
}
else {
SkDynamicMemoryWStream out;
Vector2f canvasSize{info.imageBounds.max.x() - info.imageBounds.min.x(), info.imageBounds.max.y() - info.imageBounds.min.y()};
SkRect canvasBounds = SkRect::MakeLTRB(0.0f, 0.0f, canvasSize.x(), canvasSize.y());
std::unique_ptr<SkCanvas> canvas = SkSVGCanvas::Make(canvasBounds, &out, SkSVGCanvas::kConvertTextToPaths_Flag | SkSVGCanvas::kNoPrettyXML_Flag);
take_screenshot_svg(w, canvas.get(), info.transparentBackground, info.cameraCoords, info.imageBounds);
canvas = nullptr; // Ensure that SVG is completely written into the stream
out.flush();
#ifndef __EMSCRIPTEN__
try {
auto skData = out.detachAsData();
if(!SDL_SaveFile(info.filePath.string().c_str(), skData->bytes(), skData->size()))
throw std::runtime_error("SDL_SaveFile failed with error: " + std::string(SDL_GetError()));
}
catch(const std::exception& e) {
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Logger::get().log(Logger::LogType::WORLDFATAL, std::string("[world_take_screenshot] Save screenshot error: ") + e.what());
}
#else
auto skData = out.detachAsData();
emscripten_browser_file::download(
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"screenshot" + world_screenshot_info_get_extension_from_type(info.type),
world_screenshot_info_get_mime_from_type(info.type),
std::string_view((const char*)skData->bytes(), skData->size())
);
#endif
}
}
void take_screenshot_svg(const std::shared_ptr<World>& w, SkCanvas* canvas, bool transparentBackground, const CoordSpaceHelper& cameraCoords, const SCollision::AABB<float>& imageBounds) {
float secRectX1 = imageBounds.min.x();
float secRectX2 = imageBounds.max.x();
float secRectY1 = imageBounds.min.y();
float secRectY2 = imageBounds.max.y();
Vector2f canvasSize{imageBounds.max.x() - imageBounds.min.x(), imageBounds.max.y() - imageBounds.min.y()};
WorldVec topLeft = cameraCoords.from_space({secRectX1, secRectY1});
WorldVec topRight = cameraCoords.from_space({secRectX2, secRectY1});
WorldVec bottomLeft = cameraCoords.from_space({secRectX1, secRectY2});
WorldVec bottomRight = cameraCoords.from_space({secRectX2, secRectY2});
WorldVec camCenter = (topLeft + bottomRight) / WorldScalar(2);
WorldVec vectorZoom;
WorldScalar distX = (camCenter - (topLeft + bottomLeft) * WorldScalar(0.5)).norm();
WorldScalar distY = (camCenter - (topLeft + topRight) * WorldScalar(0.5)).norm();
vectorZoom.x() = distX / WorldScalar(canvasSize.x() * 0.5);
vectorZoom.y() = distY / WorldScalar(canvasSize.y() * 0.5);
WorldScalar newInverseScale = (vectorZoom.x() + vectorZoom.y()) * WorldScalar(0.5);
DrawData screenshotDrawData = w->drawData;
screenshotDrawData.cam.set_based_on_properties(*w, topLeft, newInverseScale, cameraCoords.rotation);
screenshotDrawData.cam.set_viewing_area(canvasSize);
screenshotDrawData.takingScreenshot = true;
screenshotDrawData.transparentBackground = transparentBackground;
screenshotDrawData.drawGrids = false;
screenshotDrawData.isSVGRender = true;
screenshotDrawData.refresh_draw_optimizing_values();
w->main.draw_world(canvas, w->main.world, screenshotDrawData);
}
void take_screenshot_area_hw(const std::shared_ptr<World>& w, const sk_sp<SkSurface>& surface, SkCanvas* canvas, void* fullImgRawData, const Vector2i& fullImageSize, const Vector2i& sectionImagePos, const Vector2i& sectionImageSize, const Vector2i& canvasSize, bool transparentBackground, const CoordSpaceHelper& cameraCoords, const SCollision::AABB<float>& imageBounds, bool displayGrid) {
float secRectX1 = imageBounds.min.x() + (imageBounds.max.x() - imageBounds.min.x()) * (sectionImagePos.x() / (double)fullImageSize.x());
float secRectX2 = imageBounds.min.x() + (imageBounds.max.x() - imageBounds.min.x()) * ((sectionImagePos.x() + canvasSize.x()) / (double)fullImageSize.x());
float secRectY1 = imageBounds.min.y() + (imageBounds.max.y() - imageBounds.min.y()) * (sectionImagePos.y() / (double)fullImageSize.y());
float secRectY2 = imageBounds.min.y() + (imageBounds.max.y() - imageBounds.min.y()) * ((sectionImagePos.y() + canvasSize.y()) / (double)fullImageSize.y());
WorldVec topLeft = cameraCoords.from_space({secRectX1, secRectY1});
WorldVec topRight = cameraCoords.from_space({secRectX2, secRectY1});
WorldVec bottomLeft = cameraCoords.from_space({secRectX1, secRectY2});
WorldVec bottomRight = cameraCoords.from_space({secRectX2, secRectY2});
WorldVec camCenter = (topLeft + bottomRight) / WorldScalar(2);
WorldVec vectorZoom;
WorldScalar distX = (camCenter - (topLeft + bottomLeft) * WorldScalar(0.5)).norm();
WorldScalar distY = (camCenter - (topLeft + topRight) * WorldScalar(0.5)).norm();
vectorZoom.x() = distX / WorldScalar(canvasSize.x() * 0.5);
vectorZoom.y() = distY / WorldScalar(canvasSize.y() * 0.5);
WorldScalar newInverseScale = (vectorZoom.x() + vectorZoom.y()) * WorldScalar(0.5);
DrawData screenshotDrawData = w->drawData;
screenshotDrawData.cam.set_based_on_properties(*w, topLeft, newInverseScale, cameraCoords.rotation);
screenshotDrawData.cam.set_viewing_area(sectionImageSize.cast<float>());
screenshotDrawData.takingScreenshot = true;
screenshotDrawData.transparentBackground = transparentBackground;
screenshotDrawData.drawGrids = displayGrid;
screenshotDrawData.refresh_draw_optimizing_values();
w->main.draw_world(canvas, w, screenshotDrawData);
SkImageInfo aaImgInfo = SkImageInfo::Make(sectionImageSize.x(), sectionImageSize.y(), kRGBA_8888_SkColorType, kPremul_SkAlphaType);
void* fullImgRawDataStartPt = (uint8_t*)fullImgRawData + 4 * (size_t)sectionImagePos.x() + 4 * (size_t)fullImageSize.x() * (size_t)sectionImagePos.y();
SkPixmap aaImgData(aaImgInfo, fullImgRawDataStartPt, fullImageSize.x() * 4);
if(!surface->readPixels(aaImgData, 0, 0))
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throw std::runtime_error("[take_screenshot_area_hw] Error copy pixmap");
}
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std::string world_screenshot_info_get_extension_from_type(WorldScreenshotInfo::ScreenshotType t) {
switch(t) {
case WorldScreenshotInfo::ScreenshotType::JPG:
return ".jpg";
case WorldScreenshotInfo::ScreenshotType::PNG:
return ".png";
case WorldScreenshotInfo::ScreenshotType::WEBP:
return ".webp";
case WorldScreenshotInfo::ScreenshotType::SVG:
return ".svg";
}
return "";
}
std::string world_screenshot_info_get_mime_from_type(WorldScreenshotInfo::ScreenshotType t) {
switch(t) {
case WorldScreenshotInfo::ScreenshotType::JPG:
return "image/jpeg";
case WorldScreenshotInfo::ScreenshotType::PNG:
return "image/png";
case WorldScreenshotInfo::ScreenshotType::WEBP:
return "image/webp";
case WorldScreenshotInfo::ScreenshotType::SVG:
return "image/svg+xml";
}
return "";
}