infinipaint/src/DrawingProgram/BrushTool.cpp

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#include "BrushTool.hpp"
#include <Helpers/ConvertVec.hpp>
#include "../TimePoint.hpp"
#include "../DrawComponents/DrawBrushStroke.hpp"
#include "../GUIStuff/GUIManager.hpp"
#include "../SharedTypes.hpp"
#include "../Server/CommandList.hpp"
#include "DrawingProgram.hpp"
#include "../MainProgram.hpp"
#include <chrono>
#define VEL_SMOOTH_MIN 0.6
#define VEL_SMOOTH_MAX 1.0
#define MINIMUM_DISTANCE_TO_NEXT_POINT 0.002f
BrushTool::BrushTool(DrawingProgram& initDrawP):
drawP(initDrawP)
{
}
void BrushTool::reset_tool() {
commit_stroke();
controls.isDrawing = false;
}
bool BrushTool::extensive_point_checking(const Vector2f& newPoint) {
auto& points = controls.intermediateItem->d->points;
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if(points.size() >= 1 && (newPoint - points[points.size() - 1].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
return false;
if(points.size() >= 2 && (newPoint - points[points.size() - 2].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
return false;
if(points.size() >= 3 && (newPoint - points[points.size() - 3].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
return false;
return true;
}
bool BrushTool::extensive_point_checking_back(const Vector2f& newPoint) {
auto& points = controls.intermediateItem->d->points;
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if(points.size() >= 2 && (newPoint - points[points.size() - 2].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
return false;
if(points.size() >= 3 && (newPoint - points[points.size() - 3].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
return false;
if(points.size() >= 4 && (newPoint - points[points.size() - 4].pos).norm() < MINIMUM_DISTANCE_TO_NEXT_POINT)
return false;
return true;
}
void BrushTool::tool_update() {
if(drawP.controls.cursorHoveringOverCanvas)
drawP.world.main.input.hideCursor = true;
if(!controls.isDrawing)
controls.penSmoothingData.clear();
float averageScreenSize = (drawP.world.main.window.size.x() + drawP.world.main.window.size.y()) / 2.0f;
float minVel = 0.2f * averageScreenSize;
float maxVel = 3.5f * averageScreenSize;
while(!controls.velocitySmoothingData.empty() && (std::chrono::steady_clock::now() - controls.velocitySmoothingData.front().t) > std::chrono::milliseconds(200))
controls.velocitySmoothingData.pop_front();
controls.velocitySmoothingData.emplace_back(
drawP.world.main.input.mouse.move.norm() / drawP.world.main.deltaTime,
std::chrono::steady_clock::now()
);
if(drawP.world.main.input.pen.isDown && drawP.controls.leftClickHeld && drawP.world.main.toolbar.tabletOptions.pressureAffectsBrushWidth) {
while(!controls.penSmoothingData.empty() && (std::chrono::steady_clock::now() - controls.penSmoothingData.front().t) > std::chrono::milliseconds(static_cast<int>(drawP.world.main.toolbar.tabletOptions.smoothingSamplingTime * 1000.0f)))
controls.penSmoothingData.pop_front();
controls.penSmoothingData.emplace_back(
drawP.world.main.input.pen.pressure,
std::chrono::steady_clock::now()
);
float averagePressure = 0.0f;
for(auto& [width, t] : controls.penSmoothingData)
averagePressure += width;
averagePressure /= controls.penSmoothingData.size();
controls.penWidth = averagePressure;
}
else if(drawP.world.main.toolbar.velocityAffectsBrushWidth) {
float averageVel = 0.0f;
for(auto& [width, t] : controls.velocitySmoothingData)
averageVel += width;
averageVel /= controls.velocitySmoothingData.size();
controls.penWidth = std::clamp<float>((averageVel - minVel) / (maxVel - minVel), VEL_SMOOTH_MIN, VEL_SMOOTH_MAX);
}
else
controls.penWidth = 1.0f;
bool isPenDown = false;
if(drawP.world.main.input.pen.isDown && drawP.controls.leftClickHeld)
isPenDown = controls.penWidth != 0.0;
else if(drawP.controls.leftClickHeld)
isPenDown = true;
if(isPenDown) {
if(!controls.isDrawing) {
controls.isDrawing = true;
controls.intermediateItem = std::make_shared<DrawBrushStroke>();
DrawBrushStrokePoint p;
p.pos = drawP.world.main.input.mouse.pos;
p.width = drawP.controls.relativeWidth * controls.penWidth;
controls.prevPointUnaltered = p.pos;
controls.intermediateItem->d->points.emplace_back(p);
controls.intermediateItem->d->color = drawP.controls.foregroundColor;
controls.intermediateItem->d->hasRoundCaps = controls.hasRoundCaps;
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controls.intermediateItem->coords = drawP.world.drawData.cam.c;
controls.intermediateItem->lastUpdateTime = std::chrono::steady_clock::now();
uint64_t placement = drawP.components.client_list().size();
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auto objAdd = drawP.components.client_insert(placement, controls.intermediateItem);
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controls.intermediateItem->commit_update(drawP);
controls.intermediateItem->client_send_place(drawP);
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// NOTE: The data isnt finallized at this point, so a BVH isn't generated for an object that you undo while youre drawing (this isnt just for brush strokes)
// The fix for now is to generate a BVH for an object when you redo it
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drawP.add_undo_place_component(objAdd);
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controls.addedTemporaryPoint = false;
}
else {
controls.intermediateItem->lastUpdateTime = std::chrono::steady_clock::now();
DrawBrushStrokePoint p;
p.pos = controls.intermediateItem->coords.get_mouse_pos(drawP.world);
p.width = drawP.controls.relativeWidth * controls.penWidth;
if(!controls.addedTemporaryPoint) {
if(extensive_point_checking(p.pos)) {
controls.intermediateItem->d->points.emplace_back(p);
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controls.addedTemporaryPoint = true;
}
else
controls.intermediateItem->d->points.back().width = std::max(controls.intermediateItem->d->points.back().width, p.width);
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}
if(controls.addedTemporaryPoint) {
const DrawBrushStrokePoint& prevP = controls.intermediateItem->d->points[controls.intermediateItem->d->points.size() - 2];
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float distToPrev = (p.pos - prevP.pos).norm();
if(extensive_point_checking_back(p.pos)) {
controls.intermediateItem->d->points.back().pos = p.pos;
controls.intermediateItem->d->points.back().width = std::max(controls.intermediateItem->d->points.back().width, p.width);
controls.intermediateItem->d->points[controls.intermediateItem->d->points.size() - 2].width = std::max(controls.intermediateItem->d->points[controls.intermediateItem->d->points.size() - 2].width, p.width);
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}
if((!controls.drawingMinimumRelativeToSize && distToPrev >= 10.0) || (controls.drawingMinimumRelativeToSize && distToPrev >= drawP.controls.relativeWidth * DRAW_MINIMUM_LIMIT)) {
controls.intermediateItem->d->points.back() = p;
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controls.addedTemporaryPoint = false;
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controls.intermediateItem->client_send_update(drawP);
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if(controls.midwayInterpolation) {
if(controls.intermediateItem->d->points.size() != 2) // Don't interpolate the first point
controls.intermediateItem->d->points[controls.intermediateItem->d->points.size() - 2].pos = (controls.prevPointUnaltered + p.pos) * 0.5;
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controls.prevPointUnaltered = p.pos;
}
}
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controls.intermediateItem->commit_update(drawP);
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}
}
}
else if(controls.isDrawing) {
controls.isDrawing = false;
commit_stroke();
}
}
void BrushTool::gui_toolbox() {
Toolbar& t = drawP.world.main.toolbar;
t.gui.push_id("brush tool");
t.gui.text_label_centered("Brush");
t.gui.checkbox_field("hasroundcaps", "Round Caps", &controls.hasRoundCaps);
t.gui.slider_scalar_field("relwidth", "Size", &drawP.controls.relativeWidth, 3.0f, 40.0f);
t.gui.pop_id();
}
bool BrushTool::prevent_undo_or_redo() {
return controls.intermediateItem != nullptr;
}
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void BrushTool::commit_stroke() {
if(controls.intermediateItem && controls.intermediateItem->collabListInfo.lock()) {
if(!controls.intermediateItem->d->points.empty()) {
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controls.intermediateItem->client_send_update(drawP);
controls.intermediateItem->commit_update(drawP);
}
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}
controls.intermediateItem = nullptr;
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}
void BrushTool::draw(SkCanvas* canvas, const DrawData& drawData) {
if(!drawData.main->toolbar.io->hoverObstructed) {
SkPaint linePaint;
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linePaint.setColor4f(drawP.world.canvasTheme.toolFrontColor);
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linePaint.setStroke(true);
linePaint.setStrokeWidth(0.0f);
float width;
if(controls.isDrawing)
width = drawP.controls.relativeWidth * controls.penWidth * 0.5f;
else
width = drawP.controls.relativeWidth * 0.5f;
Vector2f pos = drawData.main->input.mouse.pos;
canvas->drawCircle(pos.x(), pos.y(), width, linePaint);
}
}