infinipaint/src/GUIStuff/ElementHelpers/TextLabelHelpers.hpp

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#pragma once
#include "../GUIManager.hpp"
namespace GUIStuff { namespace ElementHelpers {
void text_label_color(GUIManager& gui, std::string_view val, const SkColor4f& color);
void text_label_size(GUIManager& gui, std::string_view val, float modifier);
void text_label_light(GUIManager& gui, std::string_view val);
void text_label(GUIManager& gui, std::string_view val);
void text_label_light_centered(GUIManager& gui, std::string_view val);
void text_label_centered(GUIManager& gui, std::string_view val);
}}