2025-08-04 10:47:24 +03:00
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#include "CoordSpaceHelperTransform.hpp"
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bool CoordSpaceHelperTransform::operator==(const CoordSpaceHelperTransform& otherCoords) const {
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return rotation == otherCoords.rotation && pos == otherCoords.pos && inverseScale == otherCoords.inverseScale;
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}
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bool CoordSpaceHelperTransform::operator!=(const CoordSpaceHelperTransform& otherCoords) const {
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return rotation != otherCoords.rotation || pos != otherCoords.pos || inverseScale != otherCoords.inverseScale;
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}
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WorldVec CoordSpaceHelperTransform::to_space_world(const WorldVec& coord) const {
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return rotate_world_coord(FixedPoint::multiplier_vec_div((coord - pos), inverseScale), -rotation);
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}
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WorldVec CoordSpaceHelperTransform::from_space_world(const WorldVec& coord) const {
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return FixedPoint::multiplier_vec_mult(rotate_world_coord(coord, rotation), inverseScale) + pos;
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}
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CoordSpaceHelper CoordSpaceHelperTransform::other_coord_space_to_this_space(const CoordSpaceHelper& other) const {
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CoordSpaceHelper toRet;
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toRet.pos = to_space_world(other.pos);
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toRet.rotation = other.rotation - rotation;
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toRet.inverseScale = other.inverseScale / inverseScale;
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return toRet;
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}
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CoordSpaceHelper CoordSpaceHelperTransform::other_coord_space_from_this_space(const CoordSpaceHelper& other) const {
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CoordSpaceHelper toRet;
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toRet.pos = from_space_world(other.pos);
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toRet.rotation = other.rotation + rotation;
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toRet.inverseScale = other.inverseScale * inverseScale;
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return toRet;
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}
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void CoordSpaceHelperTransform::translate(const WorldVec& translation) {
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pos += translation;
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}
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void CoordSpaceHelperTransform::rotate_about(const WorldVec& rotatePos, double angle) {
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WorldVec a = pos - rotatePos;
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FixedPoint::Number<boost::multiprecision::cpp_int, 15> s = FixedPoint::Number<boost::multiprecision::cpp_int, 15>(std::sin(angle));
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FixedPoint::Number<boost::multiprecision::cpp_int, 15> c = FixedPoint::Number<boost::multiprecision::cpp_int, 15>(std::cos(angle));
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set_rotation(rotation + angle);
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pos = {
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rotatePos.x() + a.x().multiply_different_precision(c) - a.y().multiply_different_precision(s),
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rotatePos.y() + a.x().multiply_different_precision(s) + a.y().multiply_different_precision(c)
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};
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}
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void CoordSpaceHelperTransform::set_rotation(double newRotation) {
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rotation = newRotation;
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// using circular fmod caused inaccuracies, so these loops might be a better solution
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while(rotation >= 2.0 * std::numbers::pi)
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rotation -= 2.0 * std::numbers::pi;
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while (rotation < 0.0)
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rotation += 2.0 * std::numbers::pi;
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}
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void CoordSpaceHelperTransform::scale_about(const WorldVec& scalePos, const WorldMultiplier& scaleAmount) {
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inverseScale = inverseScale / scaleAmount;
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WorldVec mVec = pos - scalePos;
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pos = scalePos + FixedPoint::multiplier_vec_div(mVec, scaleAmount);
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}
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2025-08-04 13:30:47 +03:00
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std::ostream& operator<<(std::ostream& os, const CoordSpaceHelperTransform& a) {
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return os << "pos: [" << a.pos.x() << " " << a.pos.y() << "]\n"
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<< "inverseScale: " << static_cast<WorldScalar>(a.inverseScale) << "\n"
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<< "rotation: " << a.rotation << "\n";
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}
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