infinipaint/src/GUIStuff/Elements/SVGIcon.hpp

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2025-07-06 20:43:53 +03:00
#pragma once
#include "Element.hpp"
namespace GUIStuff {
class SVGIcon : public Element {
public:
void update(UpdateInputData& io, const std::string& newSvgPath, bool newIsHighlighted, const std::function<void()>& elemUpdate);
virtual void clay_draw(SkCanvas* canvas, UpdateInputData& io, Clay_RenderCommand* command) override;
private:
bool highlighted;
sk_sp<SkSVGDOM> svgDom;
};
}