infinipaint/src/GUIStuff/GUIManager.cpp

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#include "GUIManager.hpp"
#include <include/core/SkPaint.h>
#include <include/core/SkRRect.h>
#include <include/core/SkFont.h>
#include <include/core/SkFontMetrics.h>
#include <include/core/SkPath.h>
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#include <include/core/SkPathBuilder.h>
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#include "Elements/SVGIcon.hpp"
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#include "Elements/FontPicker.hpp"
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#include "Elements/SelectableButton.hpp"
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#include "Elements/RotateWheel.hpp"
#include "Elements/TextParagraph.hpp"
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#include "Elements/MovableTabList.hpp"
#include "Elements/Element.hpp"
#include "Elements/TextParagraph.hpp"
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#include <Helpers/ConvertVec.hpp>
#include <filesystem>
#include <fstream>
#include <Helpers/Logger.hpp>
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#include <iostream>
#include <cmath>
#include <limits>
#include <modules/skparagraph/src/ParagraphBuilderImpl.h>
#include <modules/skparagraph/include/ParagraphStyle.h>
#include <modules/skparagraph/include/FontCollection.h>
#include <modules/skparagraph/include/TextStyle.h>
#include <modules/skunicode/include/SkUnicode_icu.h>
#include "../FontData.hpp"
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namespace GUIStuff {
GUIManager::GUIManager()
{
Clay_SetMaxMeasureTextCacheWordCount(100000);
clayArena = Clay_CreateArenaWithCapacityAndMemory(Clay_MinMemorySize(), malloc(Clay_MinMemorySize()));
clayInstance = Clay_Initialize(clayArena, Clay_Dimensions(1.0f, 1.0f), (Clay_ErrorHandler)clay_error_handler);
Clay_SetMeasureTextFunction(clay_skia_measure_text, this);
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setToLayout = true;
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}
Clay_Dimensions GUIManager::clay_skia_measure_text(Clay_StringSlice str, Clay_TextElementConfig* config, void* userData) {
GUIManager* window = static_cast<GUIManager*>(userData);
skia::textlayout::ParagraphStyle pStyle;
pStyle.setTextAlign(skia::textlayout::TextAlign::kLeft);
skia::textlayout::TextStyle tStyle;
tStyle.setFontSize(config->fontSize);
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tStyle.setFontFamilies(window->io->fonts->get_default_font_families());
pStyle.setTextStyle(tStyle);
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skia::textlayout::ParagraphBuilderImpl a(pStyle, window->io->fonts->collection, SkUnicodes::ICU::Make());
a.addText(str.chars, str.length);
std::unique_ptr<skia::textlayout::Paragraph> p = a.Build();
p->layout(std::numeric_limits<float>::max());
return Clay_Dimensions(p->getMaxIntrinsicWidth(), p->getHeight());
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}
void GUIManager::draw(SkCanvas* canvas, bool skiaAA) {
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canvas->save();
canvas->translate(io->windowPos.x(), io->windowPos.y());
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for(size_t i = 0; i < static_cast<size_t>(renderCommands.length); i++) {
Clay_RenderCommand* command = Clay_RenderCommandArray_Get(&renderCommands, i);
Clay_BoundingBox bb = command->boundingBox;
switch(command->commandType) {
case CLAY_RENDER_COMMAND_TYPE_RECTANGLE: {
Clay_RectangleRenderData* config = &command->renderData.rectangle;
SkVector radii[4] = {
{config->cornerRadius.topLeft, config->cornerRadius.topLeft},
{config->cornerRadius.topRight, config->cornerRadius.topRight},
{config->cornerRadius.bottomRight, config->cornerRadius.bottomRight},
{config->cornerRadius.bottomLeft, config->cornerRadius.bottomLeft}
};
SkRRect rrect;
rrect.setRectRadii(
SkRect::MakeXYWH(bb.x, bb.y, bb.width, bb.height),
radii
);
SkPaint paint;
paint.setAntiAlias(skiaAA);
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paint.setStyle(SkPaint::kFill_Style);
paint.setColor4f(convert_vec4<SkColor4f>(config->backgroundColor));
canvas->drawRRect(rrect, paint);
break;
}
case CLAY_RENDER_COMMAND_TYPE_TEXT: {
Clay_TextRenderData* config = &command->renderData.text;
skia::textlayout::ParagraphStyle pStyle;
pStyle.setTextAlign(skia::textlayout::TextAlign::kLeft);
skia::textlayout::TextStyle tStyle;
tStyle.setFontSize(config->fontSize);
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tStyle.setFontFamilies(io->fonts->get_default_font_families());
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tStyle.setColor(convert_vec4<SkColor4f>(config->textColor).toSkColor());
pStyle.setTextStyle(tStyle);
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skia::textlayout::ParagraphBuilderImpl a(pStyle, io->fonts->collection, SkUnicodes::ICU::Make());
a.addText(config->stringContents.chars, config->stringContents.length);
std::unique_ptr<skia::textlayout::Paragraph> p = a.Build();
p->layout(std::numeric_limits<float>::max());
p->paint(canvas, bb.x, bb.y);
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break;
}
case CLAY_RENDER_COMMAND_TYPE_BORDER: {
Clay_BorderRenderData* config = &command->renderData.border;
SkPaint p;
p.setColor4f(convert_vec4<SkColor4f>(config->color));
p.setStyle(SkPaint::kStroke_Style);
p.setAntiAlias(skiaAA);
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float halfLineWidth = 0.0f;
// Top Left corner
if (config->cornerRadius.topLeft > 0.0f) {
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SkPathBuilder path;
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float lineWidth = config->width.top;
p.setStrokeWidth(lineWidth);
path.moveTo(bb.x + halfLineWidth, bb.y + config->cornerRadius.topLeft + halfLineWidth);
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path.arcTo(SkPoint{(bb.x + halfLineWidth), (bb.y + halfLineWidth)}, SkPoint{(bb.x + config->cornerRadius.topLeft + halfLineWidth), (bb.y + halfLineWidth)}, config->cornerRadius.topLeft);
canvas->drawPath(path.detach(), p);
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}
// Top border
if (config->width.top > 0.0f) {
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SkPathBuilder path;
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float lineWidth = config->width.top;
p.setStrokeWidth(lineWidth);
path.moveTo((bb.x + config->cornerRadius.topLeft + halfLineWidth), (bb.y + halfLineWidth));
path.lineTo((bb.x + bb.width - config->cornerRadius.topRight - halfLineWidth), (bb.y + halfLineWidth));
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canvas->drawPath(path.detach(), p);
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}
// Top Right Corner
if (config->cornerRadius.topRight > 0.0f) {
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SkPathBuilder path;
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float lineWidth = config->width.top;
p.setStrokeWidth(lineWidth);
path.moveTo((bb.x + bb.width - config->cornerRadius.topRight - halfLineWidth), (bb.y + halfLineWidth));
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path.arcTo(SkPoint{(bb.x + bb.width - halfLineWidth), (bb.y + halfLineWidth)}, SkPoint{(bb.x + bb.width - halfLineWidth), (bb.y + config->cornerRadius.topRight + halfLineWidth)}, config->cornerRadius.topRight);
canvas->drawPath(path.detach(), p);
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}
// Right border
if (config->width.right > 0.0f) {
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SkPathBuilder path;
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float lineWidth = config->width.right;
p.setStrokeWidth(lineWidth);
path.moveTo((bb.x + bb.width - halfLineWidth), (bb.y + config->cornerRadius.topRight + halfLineWidth));
path.lineTo((bb.x + bb.width - halfLineWidth), (bb.y + bb.height - config->cornerRadius.bottomRight - halfLineWidth));
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canvas->drawPath(path.detach(), p);
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}
// Bottom Right Corner
if (config->cornerRadius.bottomRight > 0.0f) {
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SkPathBuilder path;
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float lineWidth = config->width.bottom;
p.setStrokeWidth(lineWidth);
path.moveTo((bb.x + bb.width - halfLineWidth), (bb.y + bb.height - config->cornerRadius.bottomRight - halfLineWidth));
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path.arcTo(SkPoint{(bb.x + bb.width - halfLineWidth), (bb.y + bb.height - halfLineWidth)}, SkPoint{(bb.x + bb.width - config->cornerRadius.bottomRight - halfLineWidth), (bb.y + bb.height - halfLineWidth)}, config->cornerRadius.bottomRight);
canvas->drawPath(path.detach(), p);
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}
// Bottom Border
if (config->width.bottom > 0.0f) {
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SkPathBuilder path;
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float lineWidth = config->width.bottom;
p.setStrokeWidth(lineWidth);
path.moveTo((bb.x + config->cornerRadius.bottomLeft + halfLineWidth), (bb.y + bb.height - halfLineWidth));
path.lineTo((bb.x + bb.width - config->cornerRadius.bottomRight - halfLineWidth), (bb.y + bb.height - halfLineWidth));
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canvas->drawPath(path.detach(), p);
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}
// Bottom Left Corner
if (config->cornerRadius.bottomLeft > 0.0f) {
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SkPathBuilder path;
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float lineWidth = config->width.bottom;
p.setStrokeWidth(lineWidth);
path.moveTo((bb.x + config->cornerRadius.bottomLeft + halfLineWidth), (bb.y + bb.height - halfLineWidth));
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path.arcTo(SkPoint{(bb.x + halfLineWidth), (bb.y + bb.height - halfLineWidth)}, SkPoint{(bb.x + halfLineWidth), (bb.y + bb.height - config->cornerRadius.bottomLeft - halfLineWidth)}, config->cornerRadius.bottomLeft);
canvas->drawPath(path.detach(), p);
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}
// Left Border
if (config->width.left > 0.0f) {
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SkPathBuilder path;
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float lineWidth = config->width.left;
p.setStrokeWidth(lineWidth);
path.moveTo((bb.x + halfLineWidth), (bb.y + bb.height - config->cornerRadius.bottomLeft - halfLineWidth));
path.lineTo((bb.x + halfLineWidth), (bb.y + config->cornerRadius.topRight + halfLineWidth));
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canvas->drawPath(path.detach(), p);
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}
break;
}
case CLAY_RENDER_COMMAND_TYPE_SCISSOR_START: {
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Clay_ClipRenderData* clip = &command->renderData.clip;
if(!clip->horizontal) {
bb.x = 0.0f;
bb.width = std::numeric_limits<float>::max();
}
if(!clip->vertical) {
bb.y = 0.0f;
bb.height = std::numeric_limits<float>::max();
}
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canvas->save();
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SkRect clipRect = SkRect::MakeXYWH(bb.x - 1.0f, bb.y - 1.0f, bb.width + 1.0f, bb.height + 1.0f);
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canvas->clipRect(clipRect);
break;
}
case CLAY_RENDER_COMMAND_TYPE_SCISSOR_END: {
canvas->restore();
break;
}
case CLAY_RENDER_COMMAND_TYPE_CUSTOM: {
Element* customElement = static_cast<Element*>(command->renderData.custom.customData);
customElement->clay_draw(canvas, *io, command, skiaAA);
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break;
}
default:
break;
}
}
canvas->restore();
}
void GUIManager::update_window(const Vector2f& windowPos, const Vector2f& windowSize, float guiScaleMultiplier) {
if(io->windowPos != windowPos || io->windowSize != windowSize || io->guiScaleMultiplier != guiScaleMultiplier)
set_to_layout();
io->windowPos = windowPos;
io->windowSize = windowSize;
io->guiScaleMultiplier = guiScaleMultiplier;
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}
void GUIManager::set_to_layout() {
setToLayout = true;
}
void GUIManager::layout_if_necessary() {
if(setToLayout) {
layout();
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setToLayout = true;
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}
}
void GUIManager::layout() {
constexpr int LAYOUT_RUN_COUNT = 2;
for(int i = 0; i < LAYOUT_RUN_COUNT; i++)
single_layout_run();
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}
void GUIManager::layout_begin() {
for(auto& [id, e] : elements)
e.isUsedThisFrame = false;
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io->strArena = &strArena;
Clay_SetLayoutDimensions(Clay_Dimensions(io->windowSize.x(), io->windowSize.y()));
Clay_SetCurrentContext(clayInstance);
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strArena.reset();
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Clay_BeginLayout();
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}
void GUIManager::layout_end() {
renderCommands = Clay_EndLayout();
if(!idStack.empty())
throw std::runtime_error("[GUIManager::end] ID Stack is not empty on end (push_id and pop_id calls not equal)");
std::erase_if(elements, [](auto& p) {
return !p.second.isUsedThisFrame;
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});
update_element_bounding_boxes();
}
void GUIManager::update_element_bounding_boxes() {
for(auto& e : elements)
e.second.elem->clear_bounding_box();
for(size_t i = 0; i < static_cast<size_t>(renderCommands.length); i++) {
Clay_RenderCommand* command = Clay_RenderCommandArray_Get(&renderCommands, i);
if(command->commandType == CLAY_RENDER_COMMAND_TYPE_CUSTOM) {
Element* customElement = static_cast<Element*>(command->renderData.custom.customData);
customElement->update_bounding_box(command);
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}
}
}
void GUIManager::single_layout_run() {
layout_begin();
io->layoutRun();
layout_end();
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}
void GUIManager::clay_error_handler(Clay_ErrorData errorData) {
Logger::get().log("INFO", "[Clay Error] " + std::string(errorData.errorText.chars));
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}
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void GUIManager::new_id(const char* id, const std::function<void()>& f) {
push_id(id);
f();
pop_id();
}
void GUIManager::new_id(int64_t id, const std::function<void()>& f) {
push_id(id);
f();
pop_id();
}
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void GUIManager::push_id(int64_t id) {
idStack.emplace_back(id);
}
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void GUIManager::push_id(const char* id) {
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idStack.emplace_back(id);
}
void GUIManager::pop_id() {
idStack.pop_back();
}
void GUIManager::set_post_callback_func(const std::function<void()>& f) {
postCallbackFunc = f;
}
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}