* migrate to dio * ignore folders * simplify twitch api headers handling * clean up main * simplify logs * optimize profile picture fetching fixes refetches on tab switch * update claude md * refactor irc.dart * update copilot instructions with essential commands and project structure details * implement message sending state management and UI updates * refactor notification handling and add copy-paste functionality in chat * refactor AlertMessage to support vertical layout and optional padding * refactor error messages for consistency and clarity across various components * refactor chat layout to use draggable divider and improve chat width settings * refactor Uptime widget to use SharedTimerService for synchronized updates * refactor search results components to handle null future states gracefully * refactor loading indicators to use skeleton loaders for improved user experience * refactor UI components for improved layout and responsiveness, enhance skeleton loaders, and streamline padding adjustments * refactor: replace manual blur effects with BlurredContainer for consistency and reusability * refactor: enhance JavaScript execution and error handling in WebView components * refactor: replace app bar with blurred container for improved UI consistency across screens * refactor: streamline video chat layout and enhance PiP drag gesture functionality * revert some app bar changes * refactor: implement Picture-in-Picture drag functionality in VideoChat * refactor: pass currentChannelId to IRCMessage and ChatMessage for improved context * fix large thubmnail width * chore: update Gradle and Kotlin plugin versions for improved compatibility * changes from v4.10.0 branch * feat: integrate AnimatedScrollBorder for improved UI responsiveness across various screens * refactor: update SectionHeader styling and improve theme management * feat: add pinned section to StreamsList and enhance skeleton loader padding * feat: add repository guidelines for project structure, coding style, testing, and security * feat: enhance StreamCard UI with BlurredContainer and adjust border width in theme * feat: implement unfocusInput and safeRequestFocus methods to manage text field focus behavior * feat: enhance Picture-in-Picture drag interactions with haptic feedback and smooth animations * refactor: improve code formatting and readability across multiple files * feat: implement picture-in-picture mode toggle and state management for video playback * feat: reset PiP mode state when pausing video playback * feat: add custom app bar with profile picture and stream info for video chat * feat: convert multiple settings screens to use StatefulWidget and add animated scroll borders * feat: update blur configuration for adaptive alpha based on theme * fix: adjust default font size in SectionHeader widget * feat: enhance PiP mode with drag overlay instruction and UI improvements * fix: improve badge rendering with consistent margin and border for current channel * refactor: replace BackdropFilter with BlurredContainer for improved clarity and maintainability * fix: reduce background transparency in Uptime widget for better visibility * feat: enhance photo view dialog with full resolution toggle and blurred background * fix: reset chat delay to 0 when auto sync is enabled and update settings title for clarity * fix: adjust border width in theme to improve consistency * feat: add forceDarkMode option to BlurredContainer for improved theme adaptability * feat: implement offline followed channels feature with UI integration and settings option * fix: increase font size and weight for offline status text for better readability * feat: remove offline pinned channels feature and update related UI components * feat: optimize offline channels loading behavior based on expansion state * fix: improve clarity and consistency in repository guidelines formatting * feat: update full resolution URL handling and button visibility logic * feat: replace app bar with blurred version in chat-only mode and add animated scroll border * feat: refactor video chat layout for improved chat and video display in landscape mode * feat: remove bottom bar visibility setting and adjust chat layout accordingly * fix: simplify condition for displaying offline channels section in following tab * feat: enhance reply thread display with indentation and reply icon * feat: implement showModalBottomSheetWithProperFocus for improved focus handling * feat: add gradient direction support to BlurredContainer for enhanced visual effects * feat: enhance NavigationBar and Theme settings for improved visual consistency * feat: add gradient direction support to BlurredContainer in VideoChat for enhanced visual effects * chore: update .gitignore to include .cursor file for better environment management * fix: update PiP drag gesture conditions to include video paused state for better user experience * refactor: replace ScrollController with SettingsPageLayout in settings screens for improved layout management * refactor: centralize orientation handling by introducing OrientationUtils for improved readability and maintainability * refactor: replace OrientationUtils with ContextExtensions for streamlined context-based access to theme, layout, and API dependencies * refactor: improve video chat UI by adjusting title layout and adding stream info tooltips for better user experience * refactor: adjust titleSpacing in theme and navigation components for improved layout consistency * refactor: update stream info timer handling and overlay management for improved UI responsiveness * refactor: enhance stream info timer logic and overlay visibility management for chat-only mode * refactor: enhance input decoration theme in FrostyThemes for improved visual consistency and responsiveness * refactor: adjust inputDecorationTheme padding in FrostyThemes for improved visual consistency * refactor: enhance video overlay management by including video preview overlay in hideElements for improved UI consistency * refactor: improve chat bottom bar padding and video chat layout for enhanced UI consistency * refactor: adjust chat padding to account for device bottom insets for improved layout consistency * refactor: update text styles in FrostyThemes for improved visual consistency across UI components * refactor: update iOS minimum deployment target to 13.0 for improved compatibility * refactor: adjust chat bottom padding based on emote menu visibility for improved layout consistency * refactor: adjust padding values in StreamsList for improved layout consistency * refactor: replace Padding with AnimatedPadding in Chat for smoother layout transitions refactor: replace Container with AnimatedContainer in BlurredContainer for smoother animations * refactor: remove unnecessary radius property from ProfilePicture in OfflineChannelCard for cleaner code * refactor: enhance chat bottom bar suffix icon to display message delay with tooltip for improved user experience * refactor: update hint text and tooltips in chat bottom bar and search for improved clarity * refactor: simplify notification display logic and enhance chat input behavior for improved user experience * refactor: enhance layout consistency by adjusting spacing in various components across the channel and home screens * refactor: introduce LiveIndicator widget and adjust spacing in channel and video components for improved layout consistency * refactor: remove monospace font family from chat bottom bar for improved text rendering * refactor: reduce notification animation duration and change dismiss direction for improved user experience * refactor: replace VideoBar with StreamInfoBar in video components for improved layout and consistency * refactor: adjust font sizes and spacing in StreamInfoBar for improved layout consistency * refactor: standardize font sizes and update gradient stops in video components for improved visual consistency * refactor: update tooltip padding and background color in theme for improved visual consistency * refactor: enhance tooltip behavior and standardize font sizes in StreamInfoBar and related components for improved visual consistency * refactor: add showThumbnail option to LargeStreamCardSkeletonLoader for improved layout flexibility * refactor: add StreamInfoBarSkeletonLoader for improved layout consistency in stream components * refactor: add shadow effects to icons and text in StreamInfoBar and VideoOverlay for improved visual depth * refactor: update defaultOverlayOpacity to 0.0 for improved overlay behavior * fix: correct stream info text color on overlay * refactor: implement a new color picker dialog with random color generation for enhanced user experience * refactor: adjust gradient colors and stops in VideoOverlay for improved visual consistency * refactor: refine gradient colors and stops in VideoOverlay for enhanced visual clarity * refactor: add isCompact parameter to StreamInfoBar for responsive text sizing * fix: update tooltip background color to use surface color for better contrast * feat: add shared chat mode support in chat store and update StreamInfoBar for visual indication * refactor: disable debug print for IRC messages to reduce log clutter * feat: implement chat color selection feature with user color management in chat settings * refactor: replace color adjustment logic with new contrast-aware utility for chat names * refactor: simplify chat details UI by replacing list tiles with action cards and removing unused clear dialog * refactor: enhance chat details UI by improving time formatting and adding label styling to action cards * refactor: update chat color terminology to 'Username color' for clarity in UI * refactor: enhance chat details UI by introducing active chat modes display and improving layout structure * refactor: improve chat details layout by replacing ListTile with Padding and adding a Divider for better visual separation * refactor: remove chat notifications positioning setting and adjust notification alignment in video chat * refactor: streamline StreamInfoBar component by consolidating offline handling and improving layout for better readability * refactor: enhance StreamInfoBar by adding tooltip for streamer name and improving text overflow handling * refactor: adjust tooltip display duration in StreamInfoBar and update theme configuration * refactor: adjust margin and padding in StreamCard for improved layout consistency * chore: update dependencies in pubspec.yaml and pubspec.lock for Firebase and other packages * template * chore: update iOS platform version to 15.0 and Firebase dependencies to 12.2.0 * refactor: simplify StreamInfoBar layout by reducing nested widgets and improving text color handling * format * feat: enhance Channel model and StreamInfoBar to support offline channel details * feat: add offline indicator and improve StreamInfoBar layout for better offline channel display * fix: adjust icon color opacity in StreamInfoBar for improved visibility * feat: enhance dismissal animation in FrostyPhotoViewDialog to track swipe direction * docs: update copilot instructions for clarity and additional error handling details * refactor: optimize latency tooltip layout and improve offline indicator styling in VideoOverlay * feat: implement shared chat asset fetching and participant management in ChatAssetsStore * refactor: replace Observer with Builder for improved widget rebuilding in VideoOverlay * refactor: update StreamInfoBar border styling and adjust layout in VideoOverlay for improved visual consistency * feat: add showTextShadows property to StreamInfoBar for customizable text shadow display * refactor: adjust layout in VideoOverlay by adding padding to improve spacing and visual consistency * refactor: enhance VideoOverlay gradients and layout for improved visual hierarchy and user experience * refactor: reduce vertical padding in VideoOverlay for improved layout consistency * refactor: remove overlay opacity settings from VideoSettings and SettingsStore for simplification * refactor: improve text overlay transition in VideoChat for better user experience * Revert "refactor: improve text overlay transition in VideoChat for better user experience" This reverts commitfd16ff5ec3. * refactor: wrap videoOverlay in ColoredBox for improved layout handling * refactor: optimize animation duration and transition curves in VideoChat for smoother interactions * refactor: dispose searchScrollController in HomeStoreBase to prevent memory leaks * refactor: simplify gradient definitions in VideoOverlay for improved readability and maintainability * refactor: remove 'Offline' text overlay from VideoOverlay for cleaner UI * refactor: add refresh functionality for assets in ChatDetails with loading indicators * refactor: update visibility conditions for uptime, viewer count, and category display in StreamInfoBar * refactor: replace AlertDialog with FrostyDialog for consistent dialog styling across the application * refactor: enhance layout handling in FrostyPageView to prevent overflow during height transitions * refactor: replace ColorPickerDialog with AccentColorPickerDialog for improved color selection experience * refactor: replace theme and accent color settings with dedicated components for improved modularity and readability * refactor: replace ElevatedButton with TextButton for consistent button styling across dialogs * refactor: integrate MobX Observer for reactive state management in settings widgets * refactor: update theme and dialog components for improved styling and consistency * refactor: enhance dialog styling with rounded corners and border in theme configuration * refactor: improve dialog messages for unauthorized access handling * refactor: update bodyLarge text style in theme configuration to include font weight * refactor: standardize Divider usage and adjust theme styles for improved consistency * refactor: adjust Divider properties and theme styles for enhanced visual consistency * chore: remove GEMINI.md file as it is no longer needed for project documentation * refactor: enhance token validation and reconnect logic in AuthBase for improved error handling * format * refactor: integrate landscape cutout settings into VideoChat layout for improved responsiveness * refactor: implement app lifecycle handling in VideoChat and enhance stream info update logic in VideoStore * refactor: update landscape cutout conditionals in VideoChat layout for improved responsiveness * update AGENTS.md * add scrollbar to search * fix scrolling exception * update CLAUDE.md * 5 auth reconnect attemps then log out * increase reply max lines to 2 * simplify and improve reply formatting * add prime icon * better draggable divider * support draggable divider in fullscreen overlay chat * add text shadow in fullscreen chat overlay mode * format * add landscape checks * video store optimization attempts * Dispose WebViewController and remove JavaScript channels properly * Track and cleanup all MutationObservers to prevent accumulation * Throttle latency updates to once per 5 seconds (reduces CPU load) * Add timeout protection and null checks for robustness * Prevent duplicate event listeners on page reloads * double tap divider to reset * Revert "video store optimization attempts" This reverts commitb1df7b0de4. * optimize video store attempt 2 * Revert "double tap divider to reset" This reverts commitaeb26a4335. * optimize latency listener to open the menu and check every 20 secconds * more optimizations * hard refresh * abbreviate latency * fix lint * improve hide default overlay * fix chat no longer reconnecting with chat delay * refine chat alerts * fix historical message missing badges and emotes on initial connection * parallelize * revert * add reconnect button inline action * refactor: replace Scrollbar with FrostyScrollbar across chat and settings screens for consistent styling * tweak chat details menu * add scrollbar to release notes, renames for consistency * fix duplicate message case * fix chat delay alerts in auto sync mode * add regex for numeric strings and enhance display name formatting logic * exterminate borders * refactor: simplify active chat modes display in chat details screen * feat: enhance chat input button with delay notification and disable state * fix: wrap chat in SafeArea to prevent UI overflow issues * refactor: remove divider line from video chat and update draggable divider visibility logic * persist overlay in pip mode * fix: update chat delay handling and notifications in chat bottom bar * fix: update chat overlay visibility logic to respect fullscreen settings * tap to show deleted message * fix: prevent accidental chat scrolling when accessing system UI in landscape mode * show latency in portrait * fix: enhance chat delay notifications with dynamic delay time * docs: update CLAUDE.md for improved environment variable instructions and architecture overview * fix: improve chat delay countdown management and message handling * add preliminary release notes * remove agents.md * update lockfile * add initial multi chat feature * add option to persist multi chat tabs * add remove confirmation dialog * improve add chat design * lazy-load tabs * create global assets store to dedupe global asset fetching * improve tab design/styles * update notes * use frosty dialog * update claude md * tweak * add ability to reorder tabs * resolve conflict * merge cleanup * format * update release notes * add chat delay sync completion tracking to prevent countdown re-appearance * add tests * fix * update release notes * bump
243 lines
7 KiB
Dart
243 lines
7 KiB
Dart
import 'package:flutter/foundation.dart';
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import 'package:frosty/apis/bttv_api.dart';
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import 'package:frosty/apis/ffz_api.dart';
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import 'package:frosty/apis/seventv_api.dart';
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import 'package:frosty/apis/twitch_api.dart';
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import 'package:frosty/models/badges.dart';
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import 'package:frosty/models/emotes.dart';
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import 'package:mobx/mobx.dart';
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part 'global_assets_store.g.dart';
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/// Singleton-like store for caching global emotes and badges.
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/// Provided at app root level via Provider, shared across all chat tabs.
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class GlobalAssetsStore = GlobalAssetsStoreBase with _$GlobalAssetsStore;
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abstract class GlobalAssetsStoreBase with Store {
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final TwitchApi twitchApi;
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final BTTVApi bttvApi;
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final FFZApi ffzApi;
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final SevenTVApi sevenTVApi;
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GlobalAssetsStoreBase({
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required this.twitchApi,
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required this.bttvApi,
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required this.ffzApi,
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required this.sevenTVApi,
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});
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// ============= Loading State =============
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/// Whether global assets have been loaded at least once.
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@readonly
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var _isLoaded = false;
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/// Whether global assets are currently being fetched.
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@readonly
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var _isLoading = false;
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/// Completer to allow multiple callers to await the same load operation.
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Future<void>? _loadingFuture;
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// ============= Global Emotes =============
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/// Global Twitch emotes.
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@readonly
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var _twitchGlobalEmotes = <Emote>[];
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/// Global 7TV emotes.
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@readonly
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var _sevenTVGlobalEmotes = <Emote>[];
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/// Global BTTV emotes.
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@readonly
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var _bttvGlobalEmotes = <Emote>[];
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/// Global FFZ emotes.
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@readonly
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var _ffzGlobalEmotes = <Emote>[];
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// ============= Global Badges =============
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/// Global Twitch badges (badge key -> ChatBadge).
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@readonly
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var _twitchGlobalBadges = <String, ChatBadge>{};
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/// BTTV badges (providerId -> ChatBadge).
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@readonly
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var _bttvBadges = <String, ChatBadge>{};
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/// FFZ badges (userId to list of ChatBadge).
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@readonly
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var _ffzBadges = <String, List<ChatBadge>>{};
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// ============= Computed Properties =============
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/// All global emotes combined into a single map (name -> Emote).
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@computed
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Map<String, Emote> get globalEmoteMap {
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final result = <String, Emote>{};
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for (final emote in _twitchGlobalEmotes) {
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result[emote.name] = emote;
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}
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for (final emote in _sevenTVGlobalEmotes) {
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result[emote.name] = emote;
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}
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for (final emote in _bttvGlobalEmotes) {
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result[emote.name] = emote;
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}
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for (final emote in _ffzGlobalEmotes) {
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result[emote.name] = emote;
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}
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return result;
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}
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// ============= Methods =============
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/// Ensures global assets are loaded. Safe to call multiple times.
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/// Returns immediately if already loaded, or waits for in-progress load.
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@action
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Future<void> ensureLoaded({
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bool showTwitchEmotes = true,
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bool showTwitchBadges = true,
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bool show7TVEmotes = true,
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bool showBTTVEmotes = true,
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bool showBTTVBadges = true,
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bool showFFZEmotes = true,
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bool showFFZBadges = true,
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}) async {
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// Already loaded - return immediately
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if (_isLoaded) return;
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// Currently loading - wait for existing operation
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if (_isLoading && _loadingFuture != null) {
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await _loadingFuture;
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return;
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}
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// Start new load operation
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_isLoading = true;
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_loadingFuture = _fetchGlobalAssets(
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showTwitchEmotes: showTwitchEmotes,
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showTwitchBadges: showTwitchBadges,
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show7TVEmotes: show7TVEmotes,
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showBTTVEmotes: showBTTVEmotes,
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showBTTVBadges: showBTTVBadges,
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showFFZEmotes: showFFZEmotes,
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showFFZBadges: showFFZBadges,
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);
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await _loadingFuture;
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_isLoading = false;
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_isLoaded = true;
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_loadingFuture = null;
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}
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/// Force refresh global assets (e.g., when settings change).
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@action
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Future<void> refresh({
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bool showTwitchEmotes = true,
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bool showTwitchBadges = true,
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bool show7TVEmotes = true,
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bool showBTTVEmotes = true,
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bool showBTTVBadges = true,
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bool showFFZEmotes = true,
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bool showFFZBadges = true,
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}) async {
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_isLoaded = false;
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await ensureLoaded(
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showTwitchEmotes: showTwitchEmotes,
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showTwitchBadges: showTwitchBadges,
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show7TVEmotes: show7TVEmotes,
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showBTTVEmotes: showBTTVEmotes,
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showBTTVBadges: showBTTVBadges,
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showFFZEmotes: showFFZEmotes,
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showFFZBadges: showFFZBadges,
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);
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}
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@action
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Future<void> _fetchGlobalAssets({
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required bool showTwitchEmotes,
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required bool showTwitchBadges,
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required bool show7TVEmotes,
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required bool showBTTVEmotes,
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required bool showBTTVBadges,
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required bool showFFZEmotes,
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required bool showFFZBadges,
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}) async {
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// Error handler for emotes
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List<Emote> onEmoteError(dynamic error) {
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debugPrint('GlobalAssetsStore emote error: $error');
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return <Emote>[];
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}
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await Future.wait([
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// Twitch global emotes
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if (showTwitchEmotes)
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twitchApi
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.getEmotesGlobal()
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.then((emotes) => _twitchGlobalEmotes = emotes)
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.catchError((e) {
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_twitchGlobalEmotes = onEmoteError(e);
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return _twitchGlobalEmotes;
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}),
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// 7TV global emotes
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if (show7TVEmotes)
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sevenTVApi
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.getEmotesGlobal()
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.then((emotes) => _sevenTVGlobalEmotes = emotes)
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.catchError((e) {
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_sevenTVGlobalEmotes = onEmoteError(e);
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return _sevenTVGlobalEmotes;
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}),
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// BTTV global emotes
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if (showBTTVEmotes)
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bttvApi
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.getEmotesGlobal()
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.then((emotes) => _bttvGlobalEmotes = emotes)
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.catchError((e) {
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_bttvGlobalEmotes = onEmoteError(e);
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return _bttvGlobalEmotes;
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}),
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// FFZ global emotes
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if (showFFZEmotes)
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ffzApi
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.getEmotesGlobal()
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.then((emotes) => _ffzGlobalEmotes = emotes)
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.catchError((e) {
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_ffzGlobalEmotes = onEmoteError(e);
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return _ffzGlobalEmotes;
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}),
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// Twitch global badges
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if (showTwitchBadges)
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twitchApi
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.getBadgesGlobal()
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.then((badges) => _twitchGlobalBadges = badges)
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.catchError((e) {
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debugPrint('GlobalAssetsStore badge error: $e');
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_twitchGlobalBadges = <String, ChatBadge>{};
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return _twitchGlobalBadges;
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}),
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// BTTV badges (global - provider ID to badge mapping)
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if (showBTTVBadges)
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bttvApi.getBadges().then((badges) => _bttvBadges = badges).catchError((
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e,
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) {
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debugPrint('GlobalAssetsStore badge error: $e');
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_bttvBadges = <String, ChatBadge>{};
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return _bttvBadges;
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}),
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// FFZ badges (global - user ID to badges mapping)
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if (showFFZBadges)
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ffzApi.getBadges().then((badges) => _ffzBadges = badges).catchError((
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e,
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) {
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debugPrint('GlobalAssetsStore badge error: $e');
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_ffzBadges = <String, List<ChatBadge>>{};
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return _ffzBadges;
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}),
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]);
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}
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}
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