* Use adaptive refresh indicators
* Add new message count indicator in chat
* Sync pubspec.lock
* Initial migration to material 3
* Restore default bottom sheet style
* Remove FrostyListTile and reset styles
* Use "Clear" button for all search history
* Add `require_trailing_commas` lint rule
* Exclude generated files from linter
* Use ListView for safe area support in bottom sheet
* Add initial dark theme
* Make sizing and units consistent
* Update onbaording spacings & copy
* Migrate to default material 3 buttons
* Add headers to chat details bottom sheet
* Simplify token log in method
* Use bottom sheet for account options
* Remove `AnimateScale` widget
* Tweak search paddings
* Update message spacing divisions
* Upgrade packages
* Update message spacing divisions
* Regenerate splash screens
* Update Inter & add google fonts
* Add initial material 3 themes
* Use adaptive alert dialogs
* Revert to oultined inputs
* Fix tooltip message
* Revert add google_fonts
* Improve themes and various styling
* Convert categories grid to list
* Tweak stream card thumbnail radii
* Tweak settings headers
* Left align floating snackbars
* Tweak search header padding
* Fix profile pics occasionally not rounded
* Use profile pic for settings button if logged in
* Redesign sleep timer
* Use divider theme and reduce thickness
* Use 0 letter spacing for tab bar titles
* Redesign category streams list
* Add border to tooltips
* Increase category card font weight
* Use outlined icon btton for chat user modal
* Reduce profile pic radius in search results
* Fix scrolll to top button safe area
* Add support for reply threads
* Reduce tooltip and snackbar border thickness
* Rebuild reply threads on new messages
* Upgrade packages (iOS)
* Reduce font weight for all chat alerts
* Use tabbars for pageview
* Add dividers everywhere
* Revert "Add dividers everywhere"
This reverts commit 5f0d349fdb.
* Remove fill from inputs
* Add dividers to settings
* Use segmented button for settings list
* Add scrollbar to lists with scrollcontroller
* Redesign badge/emote tooltip
* Remove outline from chat user modal buttons
* Remove divider from reply thread
* Use tap for chatters list and increase font weight
* Constrain emote tooltip width
82 lines
2.2 KiB
Dart
82 lines
2.2 KiB
Dart
import 'package:frosty/apis/twitch_api.dart';
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import 'package:frosty/models/user.dart';
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import 'package:mobx/mobx.dart';
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part 'user_store.g.dart';
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class UserStore = UserStoreBase with _$UserStore;
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abstract class UserStoreBase with Store {
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final TwitchApi twitchApi;
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/// The current user's info.
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@readonly
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UserTwitch? _details;
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/// The user's list of blocked users.
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@readonly
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var _blockedUsers = ObservableList<UserBlockedTwitch>();
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ReactionDisposer? _disposeReaction;
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UserStoreBase({required this.twitchApi});
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@action
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Future<void> init({required Map<String, String> headers}) async {
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// Get and update the current user's info.
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_details = await twitchApi.getUserInfo(headers: headers);
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// Get and update the current user's list of blocked users.
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// Don't use await because having a huge list of blocked users will block the UI.
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if (_details?.id != null) {
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twitchApi
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.getUserBlockedList(id: _details!.id, headers: headers)
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.then((blockedUsers) => _blockedUsers = blockedUsers.asObservable());
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}
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_disposeReaction = autorun(
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(_) => _blockedUsers.sort((a, b) => a.userLogin.compareTo(b.userLogin)),
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);
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}
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@action
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Future<void> block({
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required String targetId,
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required String displayName,
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required Map<String, String> headers,
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}) async {
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final success =
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await twitchApi.blockUser(userId: targetId, headers: headers);
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if (success) {
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_blockedUsers.add(UserBlockedTwitch(targetId, displayName, displayName));
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}
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}
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@action
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Future<void> unblock({
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required String targetId,
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required Map<String, String> headers,
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}) async {
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final success =
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await twitchApi.unblockUser(userId: targetId, headers: headers);
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if (success) await refreshBlockedUsers(headers: headers);
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}
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@action
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Future<void> refreshBlockedUsers({
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required Map<String, String> headers,
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}) async =>
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_blockedUsers = (await twitchApi.getUserBlockedList(
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id: _details!.id,
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headers: headers,
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))
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.asObservable();
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@action
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void dispose() {
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_details = null;
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_blockedUsers.clear();
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if (_disposeReaction != null) _disposeReaction!();
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}
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}
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