* Use adaptive refresh indicators
* Add new message count indicator in chat
* Sync pubspec.lock
* Initial migration to material 3
* Restore default bottom sheet style
* Remove FrostyListTile and reset styles
* Use "Clear" button for all search history
* Add `require_trailing_commas` lint rule
* Exclude generated files from linter
* Use ListView for safe area support in bottom sheet
* Add initial dark theme
* Make sizing and units consistent
* Update onbaording spacings & copy
* Migrate to default material 3 buttons
* Add headers to chat details bottom sheet
* Simplify token log in method
* Use bottom sheet for account options
* Remove `AnimateScale` widget
* Tweak search paddings
* Update message spacing divisions
* Upgrade packages
* Update message spacing divisions
* Regenerate splash screens
* Update Inter & add google fonts
* Add initial material 3 themes
* Use adaptive alert dialogs
* Revert to oultined inputs
* Fix tooltip message
* Revert add google_fonts
* Improve themes and various styling
* Convert categories grid to list
* Tweak stream card thumbnail radii
* Tweak settings headers
* Left align floating snackbars
* Tweak search header padding
* Fix profile pics occasionally not rounded
* Use profile pic for settings button if logged in
* Redesign sleep timer
* Use divider theme and reduce thickness
* Use 0 letter spacing for tab bar titles
* Redesign category streams list
* Add border to tooltips
* Increase category card font weight
* Use outlined icon btton for chat user modal
* Reduce profile pic radius in search results
* Fix scrolll to top button safe area
* Add support for reply threads
* Reduce tooltip and snackbar border thickness
* Rebuild reply threads on new messages
* Upgrade packages (iOS)
* Reduce font weight for all chat alerts
* Use tabbars for pageview
* Add dividers everywhere
* Revert "Add dividers everywhere"
This reverts commit 5f0d349fdb.
* Remove fill from inputs
* Add dividers to settings
* Use segmented button for settings list
* Add scrollbar to lists with scrollcontroller
* Redesign badge/emote tooltip
* Remove outline from chat user modal buttons
* Remove divider from reply thread
* Use tap for chatters list and increase font weight
* Constrain emote tooltip width
250 lines
8 KiB
Dart
250 lines
8 KiB
Dart
import 'dart:async';
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import 'package:flutter/material.dart';
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import 'package:flutter_secure_storage/flutter_secure_storage.dart';
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import 'package:frosty/apis/twitch_api.dart';
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import 'package:frosty/constants.dart';
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import 'package:frosty/main.dart';
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import 'package:frosty/screens/settings/stores/user_store.dart';
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import 'package:mobx/mobx.dart';
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import 'package:webview_flutter/webview_flutter.dart';
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part 'auth_store.g.dart';
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class AuthStore = AuthBase with _$AuthStore;
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abstract class AuthBase with Store {
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/// Secure storage to store tokens.
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static const _storage = FlutterSecureStorage();
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/// The shared_preferences key for the default token.
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static const _defaultTokenKey = 'default_token';
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/// The shared_preferences key for the user token.
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static const _userTokenKey = 'user_token';
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/// The Twitch API service for making requests.
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final TwitchApi twitchApi;
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/// Whether the token is valid or not.
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var _tokenIsValid = false;
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/// The MobX store containing information relevant to the current user.
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final UserStore user;
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/// The user token used to authenticate with the Twitch API.
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@readonly
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String? _token;
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/// Whether the user is logged in or not.
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@readonly
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var _isLoggedIn = false;
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/// Authentication headers for Twitch API requests.
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@computed
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Map<String, String> get headersTwitch =>
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{'Authorization': 'Bearer $_token', 'Client-Id': clientId};
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/// Error flag that will be non-null and contain an error message if login failed.
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@readonly
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String? _error;
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/// Navigation handler for the login webview. Fires on every navigation request (whenever the URL changes).
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FutureOr<NavigationDecision> handleNavigation({
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required NavigationRequest request,
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Widget? routeAfter,
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}) {
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// Check if the URL is the redirect URI.
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if (request.url.startsWith('https://twitch.tv/login')) {
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// Extract the token from the query parameters.
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final uri = Uri.parse(request.url.replaceFirst('#', '?'));
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final token = uri.queryParameters['access_token'];
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// Login with the provided token.
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if (token != null) login(token: token);
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}
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// Check if the the URL has been redirected to "https://www.twitch.tv/?no-reload=true".
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// When redirected to the redirect_uri, there will be another redirect to "https://www.twitch.tv/?no-reload=true".
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// Checking for this will ensure that the user has automatically logged in to Twitch on the WebView itself.
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if (request.url == 'https://www.twitch.tv/?no-reload=true') {
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if (routeAfter != null) {
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navigatorKey.currentState?.pop();
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navigatorKey.currentState
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?.push(MaterialPageRoute(builder: (context) => routeAfter));
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} else {
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// Pop twice, once to dismiss the WebView and again to dismiss the Login dialog.
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navigatorKey.currentState?.pop();
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navigatorKey.currentState?.pop();
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}
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}
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// Always allow navigation to the next URL.
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return NavigationDecision.navigate;
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}
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WebViewController createAuthWebViewController({Widget? routeAfter}) {
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return WebViewController()
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..setJavaScriptMode(JavaScriptMode.unrestricted)
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..setNavigationDelegate(
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NavigationDelegate(
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onNavigationRequest: (request) =>
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handleNavigation(request: request, routeAfter: routeAfter),
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),
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)
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..loadRequest(
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Uri(
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scheme: 'https',
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host: 'id.twitch.tv',
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path: '/oauth2/authorize',
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queryParameters: {
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'client_id': clientId,
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'redirect_uri': 'https://twitch.tv/login',
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'response_type': 'token',
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'scope':
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'chat:read chat:edit user:read:follows user:read:blocked_users user:manage:blocked_users',
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'force_verify': 'true',
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},
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),
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);
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}
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/// Shows a dialog verifying that the user is sure they want to block/unblock the target user.
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Future<void> showBlockDialog(
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BuildContext context, {
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required String targetUser,
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required String targetUserId,
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}) {
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final isBlocked = user.blockedUsers
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.where((blockedUser) => blockedUser.userId == targetUserId)
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.isNotEmpty;
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final title = isBlocked ? 'Unblock' : 'Block';
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final message =
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'Are you sure you want to ${isBlocked ? 'unblock "$targetUser"?' : 'block "$targetUser"? This will remove them from channel lists, search results, and chat messages.'}';
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void onPressed() {
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if (isBlocked) {
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user.unblock(targetId: targetUserId, headers: headersTwitch);
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} else {
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user.block(
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targetId: targetUserId,
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displayName: targetUser,
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headers: headersTwitch,
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);
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}
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Navigator.pop(context);
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}
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return showDialog(
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context: context,
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builder: (context) => AlertDialog.adaptive(
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title: Text(title),
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content: Text(message),
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actions: [
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TextButton(
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onPressed: Navigator.of(context).pop,
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child: const Text('Cancel'),
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),
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TextButton(
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onPressed: onPressed,
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child: const Text('Yes'),
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),
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],
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),
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);
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}
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AuthBase({required this.twitchApi}) : user = UserStore(twitchApi: twitchApi);
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/// Initialize by retrieving a token if it does not already exist.
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@action
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Future<void> init() async {
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try {
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// Read and set the currently stored user token, if any.
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_token = await _storage.read(key: _userTokenKey);
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// If the token does not exist, get the default token.
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// Otherwise, log in.
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if (_token == null) {
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// Retrieve the currently stored default token if it exists.
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_token = await _storage.read(key: _defaultTokenKey);
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// If the token does not exist or is invalid, get a new token and store it.
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if (_token == null || !await twitchApi.validateToken(token: _token!)) {
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_token = await twitchApi.getDefaultToken();
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await _storage.write(key: _defaultTokenKey, value: _token);
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}
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} else {
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// Validate the existing token.
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_tokenIsValid = await twitchApi.validateToken(token: _token!);
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// If the token is invalid, logout.
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if (!_tokenIsValid) return await logout();
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// Initialize the user store.
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await user.init(headers: headersTwitch);
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if (user.details != null) _isLoggedIn = true;
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}
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_error = null;
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} catch (e) {
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debugPrint(e.toString());
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_error = e.toString();
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}
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}
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/// Logs in the user with the provided [token] and updates fields accordingly upon successful login.
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@action
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Future<void> login({required String token}) async {
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try {
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// Validate the custom token.
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_tokenIsValid = await twitchApi.validateToken(token: token);
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if (!_tokenIsValid) return;
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// Replace the current default token with the new custom token.
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_token = token;
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// Store the user token.
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await _storage.write(key: _userTokenKey, value: token);
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// Initialize the user with the new token.
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await user.init(headers: headersTwitch);
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// Set the login status to logged in.
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if (user.details != null) _isLoggedIn = true;
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} catch (e) {
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debugPrint('Login failed due to $e');
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}
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}
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/// Logs out the current user and updates fields accordingly.
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@action
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Future<void> logout() async {
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try {
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// Delete the existing user token.
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await _storage.delete(key: _userTokenKey);
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_token = null;
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// Clear the user info.
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user.dispose();
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// If the default token already exists, set it.
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_token = await _storage.read(key: _defaultTokenKey);
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// If the default token does not already exist or it's invalid, get the new default token and store it.
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if (_token == null || !await twitchApi.validateToken(token: _token!)) {
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_token = await twitchApi.getDefaultToken();
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await _storage.write(key: _defaultTokenKey, value: _token);
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}
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// Set the login status to logged out.
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_isLoggedIn = false;
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debugPrint('Successfully logged out');
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} catch (e) {
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debugPrint(e.toString());
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}
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}
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}
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