* Use adaptive refresh indicators
* Add new message count indicator in chat
* Sync pubspec.lock
* Initial migration to material 3
* Restore default bottom sheet style
* Remove FrostyListTile and reset styles
* Use "Clear" button for all search history
* Add `require_trailing_commas` lint rule
* Exclude generated files from linter
* Use ListView for safe area support in bottom sheet
* Add initial dark theme
* Make sizing and units consistent
* Update onbaording spacings & copy
* Migrate to default material 3 buttons
* Add headers to chat details bottom sheet
* Simplify token log in method
* Use bottom sheet for account options
* Remove `AnimateScale` widget
* Tweak search paddings
* Update message spacing divisions
* Upgrade packages
* Update message spacing divisions
* Regenerate splash screens
* Update Inter & add google fonts
* Add initial material 3 themes
* Use adaptive alert dialogs
* Revert to oultined inputs
* Fix tooltip message
* Revert add google_fonts
* Improve themes and various styling
* Convert categories grid to list
* Tweak stream card thumbnail radii
* Tweak settings headers
* Left align floating snackbars
* Tweak search header padding
* Fix profile pics occasionally not rounded
* Use profile pic for settings button if logged in
* Redesign sleep timer
* Use divider theme and reduce thickness
* Use 0 letter spacing for tab bar titles
* Redesign category streams list
* Add border to tooltips
* Increase category card font weight
* Use outlined icon btton for chat user modal
* Reduce profile pic radius in search results
* Fix scrolll to top button safe area
* Add support for reply threads
* Reduce tooltip and snackbar border thickness
* Rebuild reply threads on new messages
* Upgrade packages (iOS)
* Reduce font weight for all chat alerts
* Use tabbars for pageview
* Add dividers everywhere
* Revert "Add dividers everywhere"
This reverts commit 5f0d349fdb.
* Remove fill from inputs
* Add dividers to settings
* Use segmented button for settings list
* Add scrollbar to lists with scrollcontroller
* Redesign badge/emote tooltip
* Remove outline from chat user modal buttons
* Remove divider from reply thread
* Use tap for chatters list and increase font weight
* Constrain emote tooltip width
279 lines
8.8 KiB
Dart
279 lines
8.8 KiB
Dart
import 'dart:async';
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import 'dart:io';
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import 'package:device_info_plus/device_info_plus.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter/services.dart';
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import 'package:frosty/apis/twitch_api.dart';
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import 'package:frosty/models/stream.dart';
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import 'package:frosty/screens/settings/stores/auth_store.dart';
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import 'package:frosty/screens/settings/stores/settings_store.dart';
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import 'package:mobx/mobx.dart';
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import 'package:simple_pip_mode/simple_pip.dart';
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import 'package:webview_flutter/webview_flutter.dart';
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import 'package:webview_flutter_android/webview_flutter_android.dart';
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import 'package:webview_flutter_wkwebview/webview_flutter_wkwebview.dart';
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part 'video_store.g.dart';
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class VideoStore = VideoStoreBase with _$VideoStore;
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abstract class VideoStoreBase with Store {
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final TwitchApi twitchApi;
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/// The userlogin of the current channel.
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final String userLogin;
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final AuthStore authStore;
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final SettingsStore settingsStore;
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/// The [SimplePip] instance used for initiating PiP on Android.
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final pip = SimplePip();
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/// The video web view params used for enabling auto play.
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late final PlatformWebViewControllerCreationParams _videoWebViewParams;
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/// The webview controller used for injecting JavaScript to control the webview and video player.
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late final WebViewController videoWebViewController =
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WebViewController.fromPlatformCreationParams(_videoWebViewParams)
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..setBackgroundColor(Colors.black)
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..setJavaScriptMode(JavaScriptMode.unrestricted)
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..addJavaScriptChannel(
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'VideoPause',
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onMessageReceived: (message) {
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_paused = true;
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if (Platform.isAndroid) pip.setIsPlaying(false);
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},
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)
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..addJavaScriptChannel(
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'VideoPlaying',
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onMessageReceived: (message) {
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_paused = false;
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if (Platform.isAndroid) pip.setIsPlaying(true);
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videoWebViewController.runJavaScript(
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'document.getElementsByTagName("video")[0].muted = false;',
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);
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videoWebViewController.runJavaScript(
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'document.getElementsByTagName("video")[0].volume = 1.0;',
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);
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},
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)
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..setNavigationDelegate(
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NavigationDelegate(
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onPageFinished: (_) => initVideo(),
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),
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);
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/// The timer that handles hiding the overlay automatically
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late Timer _overlayTimer;
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/// Disposes the overlay reactions.
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late final ReactionDisposer _disposeOverlayReaction;
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/// If the video is currently paused.
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///
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/// Does not pause or play the video, only used for rendering state of the overlay.
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@readonly
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var _paused = true;
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/// If the overlay is should be visible.
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@readonly
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var _overlayVisible = true;
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/// If the current device is iPad.
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@readonly
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var _isIPad = false;
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/// The current stream info, used for displaying relevant info on the overlay.
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@readonly
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StreamTwitch? _streamInfo;
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/// The video URL to use for the webview. Controls will be disabled when custom overlay is enabled.
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@computed
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String get videoUrl => settingsStore.showOverlay
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? 'https://player.twitch.tv/?channel=$userLogin&controls=false&muted=false&parent=frosty'
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: 'https://player.twitch.tv/?channel=$userLogin&muted=false&parent=frosty';
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VideoStoreBase({
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required this.userLogin,
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required this.twitchApi,
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required this.authStore,
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required this.settingsStore,
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}) {
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// Initialize the video webview params for iOS to enable video autoplay.
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if (WebViewPlatform.instance is WebKitWebViewPlatform) {
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_videoWebViewParams = WebKitWebViewControllerCreationParams(
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allowsInlineMediaPlayback: true,
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mediaTypesRequiringUserAction: const <PlaybackMediaTypes>{},
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);
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} else {
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_videoWebViewParams = const PlatformWebViewControllerCreationParams();
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}
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// Initialize the video webview params for Android to enable video autoplay.
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if (videoWebViewController.platform is AndroidWebViewController) {
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(videoWebViewController.platform as AndroidWebViewController)
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.setMediaPlaybackRequiresUserGesture(false);
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}
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// On Android, enable auto PiP mode (setAutoEnterEnabled) if the device supports it.
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if (Platform.isAndroid) {
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SimplePip.isAutoPipAvailable.then((isAutoPipAvailable) {
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if (isAutoPipAvailable) pip.setAutoPipMode();
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});
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}
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// Initialize the [_overlayTimer] to hide the overlay automatically after 5 seconds.
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_overlayTimer =
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Timer(const Duration(seconds: 5), () => _overlayVisible = false);
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// Initialize a reaction that will reload the webview whenever the overlay is toggled.
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_disposeOverlayReaction = reaction(
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(_) => settingsStore.showOverlay,
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(_) => videoWebViewController.loadRequest(Uri.parse(videoUrl)),
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);
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updateStreamInfo();
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}
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/// Initializes the video webview.
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@action
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Future<void> initVideo() async {
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if (await videoWebViewController.currentUrl() == videoUrl) {
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// Add event listeners to notify the JavaScript channels when the video plays and pauses.
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try {
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videoWebViewController.runJavaScript(
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'document.getElementsByTagName("video")[0].addEventListener("pause", () => VideoPause.postMessage("video paused"));',
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);
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videoWebViewController.runJavaScript(
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'document.getElementsByTagName("video")[0].addEventListener("playing", () => VideoPlaying.postMessage("video playing"));',
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);
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} catch (e) {
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debugPrint(e.toString());
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}
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}
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// Determine whether the device is an iPad or not.
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// Used to show or hide the rotate button on the overlay.
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// Flutter doesn't allow programmatic rotation on iPad unless multitasking is disabled.
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if (Platform.isIOS) {
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final deviceInfo = DeviceInfoPlugin();
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final info = await deviceInfo.iosInfo;
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if (info.model.toLowerCase().contains('ipad')) {
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_isIPad = true;
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} else {
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_isIPad = false;
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}
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}
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}
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/// Called whenever the video/overlay is tapped.
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@action
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void handleVideoTap() {
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_overlayTimer.cancel();
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if (_overlayVisible) {
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_overlayVisible = false;
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} else {
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updateStreamInfo();
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_overlayVisible = true;
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_overlayTimer =
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Timer(const Duration(seconds: 5), () => _overlayVisible = false);
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}
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}
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/// Updates the stream info from the Twitch API.
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///
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/// If the stream is offline, disables the overlay.
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@action
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Future<void> updateStreamInfo() async {
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try {
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_streamInfo = await twitchApi.getStream(
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userLogin: userLogin,
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headers: authStore.headersTwitch,
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);
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} catch (e) {
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debugPrint(e.toString());
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_overlayTimer.cancel();
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_streamInfo = null;
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_paused = true;
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}
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}
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/// Handles the toggle overlay options.
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///
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/// The toggle overlay option allows switching between the custom and Twitch's overlay by long-pressing the overlay.
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@action
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void handleToggleOverlay() {
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if (settingsStore.toggleableOverlay) {
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HapticFeedback.mediumImpact();
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settingsStore.showOverlay = !settingsStore.showOverlay;
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if (settingsStore.showOverlay) {
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_overlayVisible = true;
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_overlayTimer.cancel();
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_overlayTimer =
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Timer(const Duration(seconds: 3), () => _overlayVisible = false);
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}
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}
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}
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/// Refreshes the stream webview and updates the stream info.
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@action
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void handleRefresh() {
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HapticFeedback.lightImpact();
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videoWebViewController.reload();
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updateStreamInfo();
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}
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/// Play or pause the video depending on the current state of [_paused].
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void handlePausePlay() {
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try {
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if (_paused) {
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videoWebViewController
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.runJavaScript('document.getElementsByTagName("video")[0].play();');
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} else {
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videoWebViewController.runJavaScript(
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'document.getElementsByTagName("video")[0].pause();',
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);
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}
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} catch (e) {
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debugPrint(e.toString());
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}
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}
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/// Initiate picture in picture if available.
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///
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/// On Android, this will utilize the native Android PiP API.
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/// On iOS, this will utilize the web picture-in-picture API.
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void requestPictureInPicture() {
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try {
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if (Platform.isAndroid) {
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pip.enterPipMode(autoEnter: true);
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} else if (Platform.isIOS) {
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videoWebViewController.runJavaScript(
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'document.getElementsByTagName("video")[0].requestPictureInPicture();',
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);
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}
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} catch (e) {
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debugPrint(e.toString());
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}
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}
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@action
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void dispose() {
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// Disable auto PiP when leaving so that we don't enter PiP on other screens.
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if (Platform.isAndroid) {
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SimplePip.isAutoPipAvailable.then((isAutoPipAvailable) {
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if (isAutoPipAvailable) pip.setAutoPipMode(autoEnter: false);
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});
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}
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_disposeOverlayReaction();
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}
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}
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