* migrate to dio * ignore folders * simplify twitch api headers handling * clean up main * simplify logs * optimize profile picture fetching fixes refetches on tab switch * update claude md * refactor irc.dart * update copilot instructions with essential commands and project structure details * implement message sending state management and UI updates * refactor notification handling and add copy-paste functionality in chat * refactor AlertMessage to support vertical layout and optional padding * refactor error messages for consistency and clarity across various components * refactor chat layout to use draggable divider and improve chat width settings * refactor Uptime widget to use SharedTimerService for synchronized updates * refactor search results components to handle null future states gracefully * refactor loading indicators to use skeleton loaders for improved user experience * refactor UI components for improved layout and responsiveness, enhance skeleton loaders, and streamline padding adjustments * refactor: replace manual blur effects with BlurredContainer for consistency and reusability * refactor: enhance JavaScript execution and error handling in WebView components * refactor: replace app bar with blurred container for improved UI consistency across screens * refactor: streamline video chat layout and enhance PiP drag gesture functionality * revert some app bar changes * refactor: implement Picture-in-Picture drag functionality in VideoChat * refactor: pass currentChannelId to IRCMessage and ChatMessage for improved context * fix large thubmnail width * chore: update Gradle and Kotlin plugin versions for improved compatibility * changes from v4.10.0 branch * feat: integrate AnimatedScrollBorder for improved UI responsiveness across various screens * refactor: update SectionHeader styling and improve theme management * feat: add pinned section to StreamsList and enhance skeleton loader padding * feat: add repository guidelines for project structure, coding style, testing, and security * feat: enhance StreamCard UI with BlurredContainer and adjust border width in theme * feat: implement unfocusInput and safeRequestFocus methods to manage text field focus behavior * feat: enhance Picture-in-Picture drag interactions with haptic feedback and smooth animations * refactor: improve code formatting and readability across multiple files * feat: implement picture-in-picture mode toggle and state management for video playback * feat: reset PiP mode state when pausing video playback * feat: add custom app bar with profile picture and stream info for video chat * feat: convert multiple settings screens to use StatefulWidget and add animated scroll borders * feat: update blur configuration for adaptive alpha based on theme * fix: adjust default font size in SectionHeader widget * feat: enhance PiP mode with drag overlay instruction and UI improvements * fix: improve badge rendering with consistent margin and border for current channel * refactor: replace BackdropFilter with BlurredContainer for improved clarity and maintainability * fix: reduce background transparency in Uptime widget for better visibility * feat: enhance photo view dialog with full resolution toggle and blurred background * fix: reset chat delay to 0 when auto sync is enabled and update settings title for clarity * fix: adjust border width in theme to improve consistency * feat: add forceDarkMode option to BlurredContainer for improved theme adaptability * feat: implement offline followed channels feature with UI integration and settings option * fix: increase font size and weight for offline status text for better readability * feat: remove offline pinned channels feature and update related UI components * feat: optimize offline channels loading behavior based on expansion state * fix: improve clarity and consistency in repository guidelines formatting * feat: update full resolution URL handling and button visibility logic * feat: replace app bar with blurred version in chat-only mode and add animated scroll border * feat: refactor video chat layout for improved chat and video display in landscape mode * feat: remove bottom bar visibility setting and adjust chat layout accordingly * fix: simplify condition for displaying offline channels section in following tab * feat: enhance reply thread display with indentation and reply icon * feat: implement showModalBottomSheetWithProperFocus for improved focus handling * feat: add gradient direction support to BlurredContainer for enhanced visual effects * feat: enhance NavigationBar and Theme settings for improved visual consistency * feat: add gradient direction support to BlurredContainer in VideoChat for enhanced visual effects * chore: update .gitignore to include .cursor file for better environment management * fix: update PiP drag gesture conditions to include video paused state for better user experience * refactor: replace ScrollController with SettingsPageLayout in settings screens for improved layout management * refactor: centralize orientation handling by introducing OrientationUtils for improved readability and maintainability * refactor: replace OrientationUtils with ContextExtensions for streamlined context-based access to theme, layout, and API dependencies * refactor: improve video chat UI by adjusting title layout and adding stream info tooltips for better user experience * refactor: adjust titleSpacing in theme and navigation components for improved layout consistency * refactor: update stream info timer handling and overlay management for improved UI responsiveness * refactor: enhance stream info timer logic and overlay visibility management for chat-only mode * refactor: enhance input decoration theme in FrostyThemes for improved visual consistency and responsiveness * refactor: adjust inputDecorationTheme padding in FrostyThemes for improved visual consistency * refactor: enhance video overlay management by including video preview overlay in hideElements for improved UI consistency * refactor: improve chat bottom bar padding and video chat layout for enhanced UI consistency * refactor: adjust chat padding to account for device bottom insets for improved layout consistency * refactor: update text styles in FrostyThemes for improved visual consistency across UI components * refactor: update iOS minimum deployment target to 13.0 for improved compatibility * refactor: adjust chat bottom padding based on emote menu visibility for improved layout consistency * refactor: adjust padding values in StreamsList for improved layout consistency * refactor: replace Padding with AnimatedPadding in Chat for smoother layout transitions refactor: replace Container with AnimatedContainer in BlurredContainer for smoother animations * refactor: remove unnecessary radius property from ProfilePicture in OfflineChannelCard for cleaner code * refactor: enhance chat bottom bar suffix icon to display message delay with tooltip for improved user experience * refactor: update hint text and tooltips in chat bottom bar and search for improved clarity * refactor: simplify notification display logic and enhance chat input behavior for improved user experience * refactor: enhance layout consistency by adjusting spacing in various components across the channel and home screens * refactor: introduce LiveIndicator widget and adjust spacing in channel and video components for improved layout consistency * refactor: remove monospace font family from chat bottom bar for improved text rendering * refactor: reduce notification animation duration and change dismiss direction for improved user experience * refactor: replace VideoBar with StreamInfoBar in video components for improved layout and consistency * refactor: adjust font sizes and spacing in StreamInfoBar for improved layout consistency * refactor: standardize font sizes and update gradient stops in video components for improved visual consistency * refactor: update tooltip padding and background color in theme for improved visual consistency * refactor: enhance tooltip behavior and standardize font sizes in StreamInfoBar and related components for improved visual consistency * refactor: add showThumbnail option to LargeStreamCardSkeletonLoader for improved layout flexibility * refactor: add StreamInfoBarSkeletonLoader for improved layout consistency in stream components * refactor: add shadow effects to icons and text in StreamInfoBar and VideoOverlay for improved visual depth * refactor: update defaultOverlayOpacity to 0.0 for improved overlay behavior * fix: correct stream info text color on overlay * refactor: implement a new color picker dialog with random color generation for enhanced user experience * refactor: adjust gradient colors and stops in VideoOverlay for improved visual consistency * refactor: refine gradient colors and stops in VideoOverlay for enhanced visual clarity * refactor: add isCompact parameter to StreamInfoBar for responsive text sizing * fix: update tooltip background color to use surface color for better contrast * feat: add shared chat mode support in chat store and update StreamInfoBar for visual indication * refactor: disable debug print for IRC messages to reduce log clutter * feat: implement chat color selection feature with user color management in chat settings * refactor: replace color adjustment logic with new contrast-aware utility for chat names * refactor: simplify chat details UI by replacing list tiles with action cards and removing unused clear dialog * refactor: enhance chat details UI by improving time formatting and adding label styling to action cards * refactor: update chat color terminology to 'Username color' for clarity in UI * refactor: enhance chat details UI by introducing active chat modes display and improving layout structure * refactor: improve chat details layout by replacing ListTile with Padding and adding a Divider for better visual separation * refactor: remove chat notifications positioning setting and adjust notification alignment in video chat * refactor: streamline StreamInfoBar component by consolidating offline handling and improving layout for better readability * refactor: enhance StreamInfoBar by adding tooltip for streamer name and improving text overflow handling * refactor: adjust tooltip display duration in StreamInfoBar and update theme configuration * refactor: adjust margin and padding in StreamCard for improved layout consistency * chore: update dependencies in pubspec.yaml and pubspec.lock for Firebase and other packages * template * chore: update iOS platform version to 15.0 and Firebase dependencies to 12.2.0 * refactor: simplify StreamInfoBar layout by reducing nested widgets and improving text color handling * format * feat: enhance Channel model and StreamInfoBar to support offline channel details * feat: add offline indicator and improve StreamInfoBar layout for better offline channel display * fix: adjust icon color opacity in StreamInfoBar for improved visibility * feat: enhance dismissal animation in FrostyPhotoViewDialog to track swipe direction * docs: update copilot instructions for clarity and additional error handling details * refactor: optimize latency tooltip layout and improve offline indicator styling in VideoOverlay * feat: implement shared chat asset fetching and participant management in ChatAssetsStore * refactor: replace Observer with Builder for improved widget rebuilding in VideoOverlay * refactor: update StreamInfoBar border styling and adjust layout in VideoOverlay for improved visual consistency * feat: add showTextShadows property to StreamInfoBar for customizable text shadow display * refactor: adjust layout in VideoOverlay by adding padding to improve spacing and visual consistency * refactor: enhance VideoOverlay gradients and layout for improved visual hierarchy and user experience * refactor: reduce vertical padding in VideoOverlay for improved layout consistency * refactor: remove overlay opacity settings from VideoSettings and SettingsStore for simplification * refactor: improve text overlay transition in VideoChat for better user experience * Revert "refactor: improve text overlay transition in VideoChat for better user experience" This reverts commitfd16ff5ec3. * refactor: wrap videoOverlay in ColoredBox for improved layout handling * refactor: optimize animation duration and transition curves in VideoChat for smoother interactions * refactor: dispose searchScrollController in HomeStoreBase to prevent memory leaks * refactor: simplify gradient definitions in VideoOverlay for improved readability and maintainability * refactor: remove 'Offline' text overlay from VideoOverlay for cleaner UI * refactor: add refresh functionality for assets in ChatDetails with loading indicators * refactor: update visibility conditions for uptime, viewer count, and category display in StreamInfoBar * refactor: replace AlertDialog with FrostyDialog for consistent dialog styling across the application * refactor: enhance layout handling in FrostyPageView to prevent overflow during height transitions * refactor: replace ColorPickerDialog with AccentColorPickerDialog for improved color selection experience * refactor: replace theme and accent color settings with dedicated components for improved modularity and readability * refactor: replace ElevatedButton with TextButton for consistent button styling across dialogs * refactor: integrate MobX Observer for reactive state management in settings widgets * refactor: update theme and dialog components for improved styling and consistency * refactor: enhance dialog styling with rounded corners and border in theme configuration * refactor: improve dialog messages for unauthorized access handling * refactor: update bodyLarge text style in theme configuration to include font weight * refactor: standardize Divider usage and adjust theme styles for improved consistency * refactor: adjust Divider properties and theme styles for enhanced visual consistency * chore: remove GEMINI.md file as it is no longer needed for project documentation * refactor: enhance token validation and reconnect logic in AuthBase for improved error handling * format * refactor: integrate landscape cutout settings into VideoChat layout for improved responsiveness * refactor: implement app lifecycle handling in VideoChat and enhance stream info update logic in VideoStore * refactor: update landscape cutout conditionals in VideoChat layout for improved responsiveness * update AGENTS.md * add scrollbar to search * fix scrolling exception * update CLAUDE.md * 5 auth reconnect attemps then log out * increase reply max lines to 2 * simplify and improve reply formatting * add prime icon * better draggable divider * support draggable divider in fullscreen overlay chat * add text shadow in fullscreen chat overlay mode * format * add landscape checks * video store optimization attempts * Dispose WebViewController and remove JavaScript channels properly * Track and cleanup all MutationObservers to prevent accumulation * Throttle latency updates to once per 5 seconds (reduces CPU load) * Add timeout protection and null checks for robustness * Prevent duplicate event listeners on page reloads * double tap divider to reset * Revert "video store optimization attempts" This reverts commitb1df7b0de4. * optimize video store attempt 2 * Revert "double tap divider to reset" This reverts commitaeb26a4335. * optimize latency listener to open the menu and check every 20 secconds * more optimizations * hard refresh * abbreviate latency * fix lint * improve hide default overlay * fix chat no longer reconnecting with chat delay * refine chat alerts * fix historical message missing badges and emotes on initial connection * parallelize * revert * add reconnect button inline action * refactor: replace Scrollbar with FrostyScrollbar across chat and settings screens for consistent styling * tweak chat details menu * add scrollbar to release notes, renames for consistency * fix duplicate message case * fix chat delay alerts in auto sync mode * add regex for numeric strings and enhance display name formatting logic * exterminate borders * refactor: simplify active chat modes display in chat details screen * feat: enhance chat input button with delay notification and disable state * fix: wrap chat in SafeArea to prevent UI overflow issues * refactor: remove divider line from video chat and update draggable divider visibility logic * persist overlay in pip mode * fix: update chat delay handling and notifications in chat bottom bar * fix: update chat overlay visibility logic to respect fullscreen settings * tap to show deleted message * fix: prevent accidental chat scrolling when accessing system UI in landscape mode * show latency in portrait * fix: enhance chat delay notifications with dynamic delay time * docs: update CLAUDE.md for improved environment variable instructions and architecture overview * fix: improve chat delay countdown management and message handling * add preliminary release notes * remove agents.md * update lockfile * add initial multi chat feature * add option to persist multi chat tabs * add remove confirmation dialog * improve add chat design * lazy-load tabs * create global assets store to dedupe global asset fetching * improve tab design/styles * update notes * use frosty dialog * update claude md * tweak * add ability to reorder tabs * resolve conflict * merge cleanup * format * update release notes * add chat delay sync completion tracking to prevent countdown re-appearance * add tests * fix * update release notes * bump
353 lines
11 KiB
Dart
353 lines
11 KiB
Dart
import 'dart:async';
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import 'package:flutter/material.dart';
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import 'package:flutter_secure_storage/flutter_secure_storage.dart';
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import 'package:frosty/apis/base_api_client.dart';
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import 'package:frosty/apis/twitch_api.dart';
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import 'package:frosty/constants.dart';
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import 'package:frosty/main.dart';
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import 'package:frosty/screens/settings/stores/user_store.dart';
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import 'package:frosty/widgets/frosty_dialog.dart';
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import 'package:mobx/mobx.dart';
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import 'package:webview_flutter/webview_flutter.dart';
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part 'auth_store.g.dart';
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class AuthStore = AuthBase with _$AuthStore;
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abstract class AuthBase with Store {
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/// Secure storage to store tokens.
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static const _storage = FlutterSecureStorage();
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/// The shared_preferences key for the default token.
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static const _defaultTokenKey = 'default_token';
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/// The shared_preferences key for the user token.
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static const _userTokenKey = 'user_token';
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/// The Twitch API service for making requests.
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final TwitchApi twitchApi;
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/// Whether the token is valid or not.
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var _tokenIsValid = false;
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/// Timer used to retry authentication when offline or on transient failures.
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Timer? _reconnectTimer;
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/// Retry count for reconnection attempts.
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var _reconnectAttempts = 0;
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/// Maximum number of reconnection attempts before giving up.
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static const _maxReconnectAttempts = 5;
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/// The MobX store containing information relevant to the current user.
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final UserStore user;
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/// The user token used to authenticate with the Twitch API.
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@readonly
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String? _token;
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/// Whether the user is logged in or not.
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@readonly
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var _isLoggedIn = false;
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/// Authentication headers for Twitch API requests.
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@computed
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Map<String, String> get headersTwitch => {
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'Authorization': 'Bearer $_token',
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'Client-Id': clientId,
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};
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/// Error flag that will be non-null and contain an error message if login failed.
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@readonly
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String? _error;
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/// Navigation handler for the login webview. Fires on every navigation request (whenever the URL changes).
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FutureOr<NavigationDecision> handleNavigation({
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required NavigationRequest request,
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Widget? routeAfter,
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}) {
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// Check if the URL is the redirect URI.
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if (request.url.startsWith('https://twitch.tv/login')) {
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// Extract the token from the query parameters.
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final uri = Uri.parse(request.url.replaceFirst('#', '?'));
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final token = uri.queryParameters['access_token'];
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// Login with the provided token.
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if (token != null) login(token: token);
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}
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// Check if the the URL has been redirected to "https://www.twitch.tv/?no-reload=true".
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// When redirected to the redirect_uri, there will be another redirect to "https://www.twitch.tv/?no-reload=true".
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// Checking for this will ensure that the user has automatically logged in to Twitch on the WebView itself.
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if (request.url == 'https://www.twitch.tv/?no-reload=true') {
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if (routeAfter != null) {
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navigatorKey.currentState?.pop();
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navigatorKey.currentState?.push(
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MaterialPageRoute(builder: (context) => routeAfter),
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);
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} else {
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// Pop twice, once to dismiss the WebView and again to dismiss the Login dialog.
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navigatorKey.currentState?.pop();
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navigatorKey.currentState?.pop();
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}
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}
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// Always allow navigation to the next URL.
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return NavigationDecision.navigate;
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}
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WebViewController createAuthWebViewController({Widget? routeAfter}) {
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final webViewController = WebViewController()
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..setJavaScriptMode(JavaScriptMode.unrestricted);
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return webViewController
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..setNavigationDelegate(
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NavigationDelegate(
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onNavigationRequest: (request) =>
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handleNavigation(request: request, routeAfter: routeAfter),
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onWebResourceError: (error) {
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debugPrint('Auth WebView error: ${error.description}');
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},
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onPageFinished: (_) async {
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try {
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await webViewController.runJavaScript('''
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{
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function modifyElement(element) {
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element.style.maxHeight = '20vh';
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element.style.overflow = 'auto';
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}
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const observer = new MutationObserver((mutations) => {
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for (let mutation of mutations) {
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if (mutation.type === 'childList') {
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const element = document.querySelector('.fAVISI');
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if (element) {
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modifyElement(element);
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observer.disconnect();
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break;
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}
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}
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}
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});
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observer.observe(document.body, {
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childList: true,
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subtree: true
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});
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}
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''');
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} catch (e) {
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debugPrint('Auth WebView JavaScript error: $e');
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}
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},
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),
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)
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..loadRequest(
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Uri(
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scheme: 'https',
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host: 'id.twitch.tv',
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path: '/oauth2/authorize',
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queryParameters: {
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'client_id': clientId,
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'redirect_uri': 'https://twitch.tv/login',
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'response_type': 'token',
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'scope':
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'chat:read chat:edit user:read:follows user:read:blocked_users user:manage:blocked_users user:manage:chat_color',
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'force_verify': 'true',
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},
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),
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);
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}
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/// Shows a dialog verifying that the user is sure they want to block/unblock the target user.
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Future<void> showBlockDialog(
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BuildContext context, {
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required String targetUser,
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required String targetUserId,
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}) {
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final isBlocked = user.blockedUsers
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.where((blockedUser) => blockedUser.userId == targetUserId)
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.isNotEmpty;
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final title = isBlocked ? 'Unblock' : 'Block';
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final message =
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'Are you sure you want to ${isBlocked ? 'unblock "$targetUser"?' : 'block "$targetUser"? This will remove them from channel lists, search results, and chat messages.'}';
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void onPressed() {
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if (isBlocked) {
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user.unblock(targetId: targetUserId);
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} else {
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user.block(targetId: targetUserId, displayName: targetUser);
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}
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Navigator.pop(context);
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}
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return showDialog(
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context: context,
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builder: (context) => FrostyDialog(
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title: title,
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message: message,
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actions: [
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TextButton(
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onPressed: Navigator.of(context).pop,
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child: const Text('Cancel'),
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),
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FilledButton(onPressed: onPressed, child: const Text('Yes')),
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],
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),
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);
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}
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AuthBase({required this.twitchApi}) : user = UserStore(twitchApi: twitchApi);
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/// Initialize by retrieving a token if it does not already exist.
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@action
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Future<void> init() async {
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try {
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// Read and set the currently stored user token, if any.
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_token = await _storage.read(key: _userTokenKey);
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// If the token does not exist, get the default token.
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// Otherwise, log in.
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if (_token == null) {
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// Retrieve the currently stored default token if it exists.
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_token = await _storage.read(key: _defaultTokenKey);
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// If the token does not exist or is invalid, get a new token and store it.
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if (_token == null || !await twitchApi.validateToken(token: _token!)) {
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_token = await twitchApi.getDefaultToken();
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await _storage.write(key: _defaultTokenKey, value: _token);
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}
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} else {
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// Validate the existing token. If it fails, start reconnect loop.
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try {
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_tokenIsValid = await twitchApi.validateToken(token: _token!);
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} on ApiException catch (e) {
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debugPrint('Token validation failed: $e');
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_isLoggedIn = false;
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_startReconnectLoop();
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return;
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}
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// If the token is invalid, logout.
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if (!_tokenIsValid) return await logout();
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// Initialize the user store.
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await user.init();
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if (user.details != null) {
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_isLoggedIn = true;
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_stopReconnectLoop();
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}
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}
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_error = null;
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} catch (e) {
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debugPrint(e.toString());
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_error = e.toString();
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}
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}
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/// Logs in the user with the provided [token] and updates fields accordingly upon successful login.
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@action
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Future<void> login({required String token}) async {
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try {
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// Validate the custom token.
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_tokenIsValid = await twitchApi.validateToken(token: token);
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if (!_tokenIsValid) return;
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// Replace the current default token with the new custom token.
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_token = token;
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// Store the user token.
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await _storage.write(key: _userTokenKey, value: token);
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// Initialize the user with the new token.
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await user.init();
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// Set the login status to logged in.
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if (user.details != null) {
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_isLoggedIn = true;
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_stopReconnectLoop();
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}
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} catch (e) {
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debugPrint('Login failed due to $e');
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}
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}
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/// Logs out the current user and updates fields accordingly.
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@action
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Future<void> logout() async {
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try {
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_stopReconnectLoop();
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// Delete the existing user token.
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await _storage.delete(key: _userTokenKey);
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_token = null;
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// Clear the user info.
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user.dispose();
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// If the default token already exists, set it.
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_token = await _storage.read(key: _defaultTokenKey);
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// If the default token does not already exist or it's invalid, get the new default token and store it.
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if (_token == null || !await twitchApi.validateToken(token: _token!)) {
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_token = await twitchApi.getDefaultToken();
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await _storage.write(key: _defaultTokenKey, value: _token);
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}
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// Set the login status to logged out.
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_isLoggedIn = false;
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debugPrint('Successfully logged out');
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} catch (e) {
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debugPrint(e.toString());
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}
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}
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void _startReconnectLoop() {
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if (_reconnectTimer != null) return;
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_reconnectAttempts = 0;
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_reconnectTimer = Timer.periodic(const Duration(seconds: 10), (_) async {
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try {
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_reconnectAttempts++;
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if (_reconnectAttempts > _maxReconnectAttempts) {
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await logout();
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return;
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}
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final stored = await _storage.read(key: _userTokenKey);
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if (stored == null) {
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_stopReconnectLoop();
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return;
|
|
}
|
|
|
|
final isValid = await twitchApi.validateToken(token: stored);
|
|
if (!isValid) {
|
|
await logout();
|
|
return;
|
|
}
|
|
|
|
// Token valid again — restore session.
|
|
_token = stored;
|
|
await user.init();
|
|
if (user.details != null) {
|
|
_isLoggedIn = true;
|
|
_error = null;
|
|
_stopReconnectLoop();
|
|
}
|
|
} on ApiException catch (_) {
|
|
// Continue trying
|
|
} catch (e) {
|
|
debugPrint('Reconnect loop error: $e');
|
|
}
|
|
});
|
|
}
|
|
|
|
void _stopReconnectLoop() {
|
|
_reconnectTimer?.cancel();
|
|
_reconnectTimer = null;
|
|
_reconnectAttempts = 0;
|
|
}
|
|
}
|