* build(deps): bump Flutter pin to 3.47.0 and Android Gradle stack Pin Flutter 3.47.0 (Dart 3.13) as the CI source of truth and move the Android toolchain to the 3.47 template versions: Gradle 9.3.1, AGP 9.1.0, Kotlin 2.4.0. App Gradle script matches the 3.47 template (drop kotlin-android / kotlinOptions, use compilerOptions). Keep android.builtInKotlin=false and android.newDsl=false so plugins that still apply KGP keep building. AGP 9 requires libraries to compile against their dependencies' compileSdk; force plugin modules to 36 via finalizeDsl. Ignore android/build/, which AGP 9 now writes a problems report into. analyze, test, and a release APK all passed. 16 KB zip alignment verified. iOS UIScene is not in this commit: AppDelegate is customized (CookieExtractorPlugin), so Flutter will not auto-migrate. * ci: drop unused Claude Code GitHub Actions Remove the PR review workflow and the @claude mention bot. Neither is used anymore; the review job just failed this PR on an expired OAuth token. * feat(ios): adopt UIScene lifecycle for Flutter 3.47 Adopt UIApplicationSceneManifest and FlutterImplicitEngineDelegate in AppDelegate to support the UIScene lifecycle requirement on iOS. Co-authored-by: Cursor <cursoragent@cursor.com> --------- Co-authored-by: Cursor <cursoragent@cursor.com>
83 lines
2.5 KiB
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83 lines
2.5 KiB
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>ITSAppUsesNonExemptEncryption</key>
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<false/>
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<key>CFBundleDevelopmentRegion</key>
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<string>$(DEVELOPMENT_LANGUAGE)</string>
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<key>CFBundleDisplayName</key>
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<string>Frosty</string>
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<key>CFBundleExecutable</key>
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<string>$(EXECUTABLE_NAME)</string>
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<key>CFBundleIdentifier</key>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>frosty</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>$(FLUTTER_BUILD_NAME)</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>$(FLUTTER_BUILD_NUMBER)</string>
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<key>LSApplicationQueriesSchemes</key>
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<array>
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<string>https</string>
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<string>http</string>
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</array>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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<key>UIMainStoryboardFile</key>
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<string>Main</string>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>CADisableMinimumFrameDurationOnPhone</key>
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<true/>
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<key>UIApplicationSupportsIndirectInputEvents</key>
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<true/>
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<key>UIApplicationSceneManifest</key>
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<dict>
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<key>UIApplicationSupportsMultipleScenes</key>
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<false/>
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<key>UISceneConfigurations</key>
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<dict>
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<key>UIWindowSceneSessionRoleApplication</key>
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<array>
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<dict>
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<key>UISceneClassName</key>
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<string>UIWindowScene</string>
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<key>UISceneDelegateClassName</key>
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<string>FlutterSceneDelegate</string>
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<key>UISceneConfigurationName</key>
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<string>flutter</string>
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<key>UISceneStoryboardFile</key>
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<string>Main</string>
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</dict>
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</array>
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</dict>
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</dict>
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<key>UIStatusBarHidden</key>
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<false/>
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<key>UIBackgroundModes</key>
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<array>
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<string>audio</string>
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</array>
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</dict>
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</plist>
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