* Use adaptive refresh indicators
* Add new message count indicator in chat
* Sync pubspec.lock
* Initial migration to material 3
* Restore default bottom sheet style
* Remove FrostyListTile and reset styles
* Use "Clear" button for all search history
* Add `require_trailing_commas` lint rule
* Exclude generated files from linter
* Use ListView for safe area support in bottom sheet
* Add initial dark theme
* Make sizing and units consistent
* Update onbaording spacings & copy
* Migrate to default material 3 buttons
* Add headers to chat details bottom sheet
* Simplify token log in method
* Use bottom sheet for account options
* Remove `AnimateScale` widget
* Tweak search paddings
* Update message spacing divisions
* Upgrade packages
* Update message spacing divisions
* Regenerate splash screens
* Update Inter & add google fonts
* Add initial material 3 themes
* Use adaptive alert dialogs
* Revert to oultined inputs
* Fix tooltip message
* Revert add google_fonts
* Improve themes and various styling
* Convert categories grid to list
* Tweak stream card thumbnail radii
* Tweak settings headers
* Left align floating snackbars
* Tweak search header padding
* Fix profile pics occasionally not rounded
* Use profile pic for settings button if logged in
* Redesign sleep timer
* Use divider theme and reduce thickness
* Use 0 letter spacing for tab bar titles
* Redesign category streams list
* Add border to tooltips
* Increase category card font weight
* Use outlined icon btton for chat user modal
* Reduce profile pic radius in search results
* Fix scrolll to top button safe area
* Add support for reply threads
* Reduce tooltip and snackbar border thickness
* Rebuild reply threads on new messages
* Upgrade packages (iOS)
* Reduce font weight for all chat alerts
* Use tabbars for pageview
* Add dividers everywhere
* Revert "Add dividers everywhere"
This reverts commit 5f0d349fdb.
* Remove fill from inputs
* Add dividers to settings
* Use segmented button for settings list
* Add scrollbar to lists with scrollcontroller
* Redesign badge/emote tooltip
* Remove outline from chat user modal buttons
* Remove divider from reply thread
* Use tap for chatters list and increase font weight
* Constrain emote tooltip width
170 lines
3.5 KiB
Dart
170 lines
3.5 KiB
Dart
import 'package:json_annotation/json_annotation.dart';
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part 'badges.g.dart';
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@JsonSerializable(createToJson: false, fieldRename: FieldRename.snake)
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class BadgeInfoTwitch {
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@JsonKey(name: 'image_url_1x')
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final String imageUrl1x;
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@JsonKey(name: 'image_url_2x')
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final String imageUrl2x;
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@JsonKey(name: 'image_url_4x')
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final String imageUrl4x;
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final String id;
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final String title;
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final String description;
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const BadgeInfoTwitch(
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this.imageUrl1x,
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this.imageUrl2x,
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this.imageUrl4x,
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this.id,
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this.title,
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this.description,
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);
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factory BadgeInfoTwitch.fromJson(Map<String, dynamic> json) =>
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_$BadgeInfoTwitchFromJson(json);
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}
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@JsonSerializable(createToJson: false, fieldRename: FieldRename.snake)
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class BadgeInfoFFZ {
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final int id;
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final String title;
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final String color;
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final BadgeUrlsFFZ urls;
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const BadgeInfoFFZ(
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this.id,
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this.title,
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this.color,
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this.urls,
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);
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factory BadgeInfoFFZ.fromJson(Map<String, dynamic> json) =>
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_$BadgeInfoFFZFromJson(json);
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}
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@JsonSerializable(createToJson: false)
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class BadgeUrlsFFZ {
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@JsonKey(name: '1')
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final String url1x;
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@JsonKey(name: '2')
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final String url2x;
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@JsonKey(name: '4')
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final String url4x;
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const BadgeUrlsFFZ(
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this.url1x,
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this.url2x,
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this.url4x,
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);
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factory BadgeUrlsFFZ.fromJson(Map<String, dynamic> json) =>
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_$BadgeUrlsFFZFromJson(json);
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}
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@JsonSerializable(createToJson: false)
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class BadgeInfo7TV {
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final String tooltip;
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final List<List<String>> urls;
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final List<String> users;
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BadgeInfo7TV(
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this.tooltip,
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this.urls,
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this.users,
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);
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factory BadgeInfo7TV.fromJson(Map<String, dynamic> json) =>
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_$BadgeInfo7TVFromJson(json);
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}
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@JsonSerializable(createToJson: false)
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class BadgeInfoBTTV {
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final String providerId;
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final BadgeDetailsBTTV badge;
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BadgeInfoBTTV(
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this.providerId,
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this.badge,
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);
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factory BadgeInfoBTTV.fromJson(Map<String, dynamic> json) =>
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_$BadgeInfoBTTVFromJson(json);
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}
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@JsonSerializable(createToJson: false)
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class BadgeDetailsBTTV {
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final String description;
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final String svg;
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BadgeDetailsBTTV(
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this.description,
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this.svg,
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);
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factory BadgeDetailsBTTV.fromJson(Map<String, dynamic> json) =>
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_$BadgeDetailsBTTVFromJson(json);
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}
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class ChatBadge {
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final String name;
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final String url;
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final BadgeType type;
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final String? color;
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const ChatBadge({
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required this.name,
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required this.url,
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this.color,
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required this.type,
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});
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factory ChatBadge.fromTwitch(BadgeInfoTwitch badge) => ChatBadge(
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name: badge.title,
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url: badge.imageUrl4x,
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type: BadgeType.twitch,
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);
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factory ChatBadge.fromBTTV(BadgeInfoBTTV badge) => ChatBadge(
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name: badge.badge.description,
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url: badge.badge.svg,
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type: BadgeType.bttv,
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);
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factory ChatBadge.fromFFZ(BadgeInfoFFZ badge) => ChatBadge(
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name: badge.title,
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url: badge.urls.url4x,
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color: badge.color,
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type: BadgeType.ffz,
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);
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factory ChatBadge.from7TV(BadgeInfo7TV badge) => ChatBadge(
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name: badge.tooltip,
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url: badge.urls[2][1],
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type: BadgeType.sevenTV,
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);
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}
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enum BadgeType {
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twitch,
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bttv,
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ffz,
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sevenTV;
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@override
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String toString() {
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switch (this) {
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case BadgeType.twitch:
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return 'Twitch badge';
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case BadgeType.bttv:
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return 'BetterTTV badge';
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case BadgeType.ffz:
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return 'FrankerFaceZ badge';
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case BadgeType.sevenTV:
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return '7TV badge';
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}
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}
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}
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