frosty/lib/models/emotes.dart

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import 'package:frosty/constants.dart';
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import 'package:json_annotation/json_annotation.dart';
part 'emotes.g.dart';
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// * Twitch Emotes *
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@JsonSerializable(createToJson: false, fieldRename: FieldRename.snake)
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class EmoteTwitch {
final String id;
final String name;
final String? emoteType;
final String? ownerId;
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const EmoteTwitch(
this.id,
this.name,
this.emoteType,
this.ownerId,
);
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factory EmoteTwitch.fromJson(Map<String, dynamic> json) =>
_$EmoteTwitchFromJson(json);
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}
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// * BTTV Emotes *
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@JsonSerializable(createToJson: false)
class EmoteBTTV {
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final String id;
final String code;
const EmoteBTTV(
this.id,
this.code,
);
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factory EmoteBTTV.fromJson(Map<String, dynamic> json) =>
_$EmoteBTTVFromJson(json);
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}
@JsonSerializable(createToJson: false)
class EmoteBTTVChannel {
final List<EmoteBTTV> channelEmotes;
final List<EmoteBTTV> sharedEmotes;
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const EmoteBTTVChannel(
this.channelEmotes,
this.sharedEmotes,
);
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factory EmoteBTTVChannel.fromJson(Map<String, dynamic> json) =>
_$EmoteBTTVChannelFromJson(json);
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}
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// * FFZ Emotes *
@JsonSerializable(createToJson: false, fieldRename: FieldRename.snake)
class RoomFFZ {
final int set;
final ImagesFFZ? vipBadge;
final ImagesFFZ? modUrls;
const RoomFFZ(
this.set,
this.vipBadge,
this.modUrls,
);
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factory RoomFFZ.fromJson(Map<String, dynamic> json) =>
_$RoomFFZFromJson(json);
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}
@JsonSerializable(createToJson: false)
class ImagesFFZ {
@JsonKey(name: '1')
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final String url1x;
@JsonKey(name: '2')
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final String? url2x;
@JsonKey(name: '4')
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final String? url4x;
const ImagesFFZ(
this.url1x,
this.url2x,
this.url4x,
);
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factory ImagesFFZ.fromJson(Map<String, dynamic> json) =>
_$ImagesFFZFromJson(json);
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}
@JsonSerializable(createToJson: false, fieldRename: FieldRename.snake)
class OwnerFFZ {
final String displayName;
final String name;
const OwnerFFZ({
required this.displayName,
required this.name,
});
factory OwnerFFZ.fromJson(Map<String, dynamic> json) =>
_$OwnerFFZFromJson(json);
}
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@JsonSerializable(createToJson: false)
class EmoteFFZ {
final String name;
final int height;
final int width;
final OwnerFFZ owner;
final ImagesFFZ urls;
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const EmoteFFZ(
this.name,
this.height,
this.width,
this.owner,
this.urls,
);
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factory EmoteFFZ.fromJson(Map<String, dynamic> json) =>
_$EmoteFFZFromJson(json);
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}
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@JsonSerializable(createToJson: false, fieldRename: FieldRename.snake)
class Emote7TV {
final String id;
final String name;
final Emote7TVData? data;
const Emote7TV(
this.id,
this.name,
this.data,
);
factory Emote7TV.fromJson(Map<String, dynamic> json) =>
_$Emote7TVFromJson(json);
}
@JsonSerializable(createToJson: false, fieldRename: FieldRename.snake)
class Owner7TV {
final String username;
final String displayName;
const Owner7TV({
required this.username,
required this.displayName,
});
factory Owner7TV.fromJson(Map<String, dynamic> json) =>
_$Owner7TVFromJson(json);
}
@JsonSerializable(createToJson: false, fieldRename: FieldRename.snake)
class Emote7TVData {
final String id;
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final String name;
final int flags;
final Owner7TV? owner;
final Emote7TVHost host;
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const Emote7TVData(
this.id,
this.name,
this.flags,
this.owner,
this.host,
);
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factory Emote7TVData.fromJson(Map<String, dynamic> json) =>
_$Emote7TVDataFromJson(json);
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}
@JsonSerializable(createToJson: false, fieldRename: FieldRename.snake)
class Emote7TVHost {
final String url;
final List<Emote7TVFile> files;
Emote7TVHost(
this.url,
this.files,
);
factory Emote7TVHost.fromJson(Map<String, dynamic> json) =>
_$Emote7TVHostFromJson(json);
}
@JsonSerializable(createToJson: false, fieldRename: FieldRename.snake)
class Emote7TVFile {
final String name;
final int width;
final int height;
final String format;
Emote7TVFile(
this.name,
this.width,
this.height,
this.format,
);
factory Emote7TVFile.fromJson(Map<String, dynamic> json) =>
_$Emote7TVFileFromJson(json);
}
/// The common emote class.
@JsonSerializable()
class Emote {
final String name;
final String? realName;
final int? width;
final int? height;
final bool zeroWidth;
final String url;
final EmoteType type;
final String? ownerDisplayName;
final String? ownerUsername;
final String? ownerId;
const Emote({
required this.name,
this.realName,
this.width,
this.height,
required this.zeroWidth,
required this.url,
required this.type,
this.ownerDisplayName,
this.ownerUsername,
this.ownerId,
});
factory Emote.fromTwitch(EmoteTwitch emote, EmoteType type) => Emote(
name: emote.name,
zeroWidth: false,
url:
'https://static-cdn.jtvnw.net/emoticons/v2/${emote.id}/default/dark/3.0',
type: type,
ownerId: emote.ownerId,
);
factory Emote.fromBTTV(EmoteBTTV emote, EmoteType type) => Emote(
name: emote.code,
zeroWidth: zeroWidthEmotes.contains(emote.code),
url: 'https://cdn.betterttv.net/emote/${emote.id}/3x',
type: type,
);
factory Emote.fromFFZ(EmoteFFZ emote, EmoteType type) => Emote(
name: emote.name,
zeroWidth: false,
width: emote.width,
height: emote.height,
url: emote.urls.url4x ?? emote.urls.url2x ?? emote.urls.url1x,
type: type,
ownerDisplayName: emote.owner.displayName,
ownerUsername: emote.owner.name,
);
factory Emote.from7TV(Emote7TV emote, EmoteType type) {
final emoteData = emote.data;
final url = emoteData!.host.url;
// Flutter doesn't support AVIF yet.
final file = emoteData.host.files.lastWhere(
(file) => file.format != 'AVIF',
);
// Check if the flag has 1 at the 8th bit.
final isZeroWidth = (emoteData.flags & 256) == 256;
return Emote(
name: emote.name,
realName: emote.name != emoteData.name ? emoteData.name : null,
width: emoteData.host.files.first.width,
height: emoteData.host.files.first.height,
zeroWidth: isZeroWidth,
url: 'https:$url/${file.name}',
type: type,
ownerDisplayName: emoteData.owner?.displayName,
ownerUsername: emoteData.owner?.username,
);
}
factory Emote.fromJson(Map<String, dynamic> json) => _$EmoteFromJson(json);
Map<String, dynamic> toJson() => _$EmoteToJson(this);
}
enum EmoteType {
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twitchBits,
twitchFollower,
twitchSub,
twitchGlobal,
twitchUnlocked,
twitchChannel,
ffzGlobal,
ffzChannel,
bttvGlobal,
bttvChannel,
bttvShared,
sevenTVGlobal,
Update to Material 3/You and other changes/fixes (#280) * Use adaptive refresh indicators * Add new message count indicator in chat * Sync pubspec.lock * Initial migration to material 3 * Restore default bottom sheet style * Remove FrostyListTile and reset styles * Use "Clear" button for all search history * Add `require_trailing_commas` lint rule * Exclude generated files from linter * Use ListView for safe area support in bottom sheet * Add initial dark theme * Make sizing and units consistent * Update onbaording spacings & copy * Migrate to default material 3 buttons * Add headers to chat details bottom sheet * Simplify token log in method * Use bottom sheet for account options * Remove `AnimateScale` widget * Tweak search paddings * Update message spacing divisions * Upgrade packages * Update message spacing divisions * Regenerate splash screens * Update Inter & add google fonts * Add initial material 3 themes * Use adaptive alert dialogs * Revert to oultined inputs * Fix tooltip message * Revert add google_fonts * Improve themes and various styling * Convert categories grid to list * Tweak stream card thumbnail radii * Tweak settings headers * Left align floating snackbars * Tweak search header padding * Fix profile pics occasionally not rounded * Use profile pic for settings button if logged in * Redesign sleep timer * Use divider theme and reduce thickness * Use 0 letter spacing for tab bar titles * Redesign category streams list * Add border to tooltips * Increase category card font weight * Use outlined icon btton for chat user modal * Reduce profile pic radius in search results * Fix scrolll to top button safe area * Add support for reply threads * Reduce tooltip and snackbar border thickness * Rebuild reply threads on new messages * Upgrade packages (iOS) * Reduce font weight for all chat alerts * Use tabbars for pageview * Add dividers everywhere * Revert "Add dividers everywhere" This reverts commit 5f0d349fdbb0afad313cfb88e8c359714b3ea87a. * Remove fill from inputs * Add dividers to settings * Use segmented button for settings list * Add scrollbar to lists with scrollcontroller * Redesign badge/emote tooltip * Remove outline from chat user modal buttons * Remove divider from reply thread * Use tap for chatters list and increase font weight * Constrain emote tooltip width
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sevenTVChannel;
@override
String toString() {
switch (this) {
case EmoteType.twitchBits:
return 'Twitch bits emote';
case EmoteType.twitchFollower:
return 'Twitch follower emote';
case EmoteType.twitchSub:
return 'Twitch sub emote';
case EmoteType.twitchGlobal:
return 'Twitch global emote';
case EmoteType.twitchUnlocked:
return 'Twitch unlocked emote';
case EmoteType.twitchChannel:
return 'Twitch channel emote';
case EmoteType.ffzGlobal:
return 'FrankerFaceZ global emote';
case EmoteType.ffzChannel:
return 'FrankerFaceZ channel emote';
case EmoteType.bttvGlobal:
return 'BetterTTV global emote';
case EmoteType.bttvChannel:
return 'BetterTTV channel emote';
case EmoteType.bttvShared:
return 'BetterTTV shared emote';
case EmoteType.sevenTVGlobal:
return '7TV global emote';
case EmoteType.sevenTVChannel:
return '7TV channel emote';
}
}
}