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OpenSeeFace
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Emiliana
b09639b71d
Lip sync should now be able to handle stereo audio where one track is silent, but Unity's microphone input is forced to mono audio anyways. It still improves things with canned audio.
2020-05-22 18:51:34 +02:00
..
OpenSeeVRMDriver.cs
Lip sync should now be able to handle stereo audio where one track is silent, but Unity's microphone input is forced to mono audio anyways. It still improves things with canned audio.
2020-05-22 18:51:34 +02:00
OpenSeeVRMDriver.cs.meta
Process.Start is not supported in IL2CPP builds, so now OpenSeeLauncher has an option to do the process launching directly through DLL calls.
2020-02-17 00:25:25 +01:00
OpenSeeVRMExpression.cs
There's now an example on how to apply detected expressions to a VRM model.
2020-02-11 09:55:31 +01:00
OpenSeeVRMExpression.cs.meta
Process.Start is not supported in IL2CPP builds, so now OpenSeeLauncher has an option to do the process launching directly through DLL calls.
2020-02-17 00:25:25 +01:00