OpenSeeFace/Unity
2020-02-13 20:18:05 +01:00
..
Plugins There's now an example on how to apply detected expressions to a VRM model. 2020-02-11 09:55:31 +01:00
OpenSee.cs New expression detection code 2020-02-08 21:08:21 +01:00
OpenSee.cs.meta New expression detection code 2020-02-08 21:08:21 +01:00
OpenSeeExpression.cs The number of samples for expression learning is now 1000 per expression, because gathering the maximum number of samples is no longer enforced. 2020-02-10 21:46:01 +01:00
OpenSeeExpression.cs.meta New expression detection code 2020-02-08 21:08:21 +01:00
OpenSeeIKTarget.cs The IK target component can now mirror the pose, which can be convenient. 2020-02-13 20:18:05 +01:00
OpenSeeIKTarget.cs.meta For putting on a clone of the head bone and using it as an IK target in VRIK. 2020-02-08 23:41:56 +01:00
OpenSeeJobManagement.cs First version. 2020-01-02 12:24:25 +01:00
OpenSeeJobManagement.cs.meta New expression detection code 2020-02-08 21:08:21 +01:00
OpenSeeLauncher.cs There's now an example on how to apply detected expressions to a VRM model. 2020-02-11 09:55:31 +01:00
OpenSeeLauncher.cs.meta New expression detection code 2020-02-08 21:08:21 +01:00
OpenSeeShowPoints.cs This fixes a whole bunch of coordinate and rotation issues. 2020-02-09 01:25:55 +01:00
OpenSeeShowPoints.cs.meta New expression detection code 2020-02-08 21:08:21 +01:00
Plugins.meta New expression detection code 2020-02-08 21:08:21 +01:00