OpenSeeFace/Unity
2020-05-20 17:28:00 +02:00
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Plugins It is now possible to make certain expressions more important when training SVM models. 2020-03-07 13:35:58 +01:00
OpenSee.cs Unity components that rely on 3D points now ignore tracking data for frames with high 3D fitting error. 2020-03-30 16:44:33 +02:00
OpenSee.cs.meta New expression detection code 2020-02-08 21:08:21 +01:00
OpenSeeExpression.cs These changes further improve point normalization to make it easier to detect expressions under rotations. 2020-03-08 18:05:12 +01:00
OpenSeeExpression.cs.meta New expression detection code 2020-02-08 21:08:21 +01:00
OpenSeeIKTarget.cs The OpenSeeIKTarget can now skip tracking frames with sudden rotation changes. 2020-05-20 17:28:00 +02:00
OpenSeeIKTarget.cs.meta For putting on a clone of the head bone and using it as an IK target in VRIK. 2020-02-08 23:41:56 +01:00
OpenSeeJobManagement.cs Process.Start is not supported in IL2CPP builds, so now OpenSeeLauncher has an option to do the process launching directly through DLL calls. 2020-02-17 00:25:25 +01:00
OpenSeeJobManagement.cs.meta New expression detection code 2020-02-08 21:08:21 +01:00
OpenSeeLauncher.cs Unity components that rely on 3D points now ignore tracking data for frames with high 3D fitting error. 2020-03-30 16:44:33 +02:00
OpenSeeLauncher.cs.meta New expression detection code 2020-02-08 21:08:21 +01:00
OpenSeeProcessInterface.cs When using OpenSeeLauncher with pinvoke, it will now log process output to log files. 2020-02-17 20:17:34 +01:00
OpenSeeProcessInterface.cs.meta Process.Start is not supported in IL2CPP builds, so now OpenSeeLauncher has an option to do the process launching directly through DLL calls. 2020-02-17 00:25:25 +01:00
OpenSeeShowPoints.cs The model definitions are now updated to match the currently used models as mentioned in issue #1 2020-04-30 15:39:58 +02:00
OpenSeeShowPoints.cs.meta New expression detection code 2020-02-08 21:08:21 +01:00
Plugins.meta New expression detection code 2020-02-08 21:08:21 +01:00