Emiliana
|
cf49ba5468
|
Unity components that rely on 3D points now ignore tracking data for frames with high 3D fitting error.
|
2020-03-30 16:44:33 +02:00 |
|
Emiliana
|
04d7f5b8b3
|
This adds manually designed features to the OpenSeeData.
|
2020-03-01 14:23:56 +01:00 |
|
Emiliana
|
7706372a7a
|
This fixes exceptions with network tracking.
|
2020-02-28 20:34:39 +01:00 |
|
Emiliana
|
4a88c57be2
|
This fixes some bugs.
|
2020-02-27 00:38:46 +01:00 |
|
Emiliana
|
0332f9cb93
|
This adds the gaze tracker.
|
2020-02-24 00:44:17 +01:00 |
|
Emiliana
|
633293eb52
|
The face tracker can now offset face ids by a given value. This makes it possible to easily mix tracking input from multiple network sources.
|
2020-02-16 15:58:47 +01:00 |
|
Emiliana
|
c2eb544096
|
The UDP socket is now actually closed when the OpenSee component is destroyed.
|
2020-02-16 01:46:35 +01:00 |
|
Emiliana
|
2c08712aef
|
The OpenSeeVRMDriver example uses OVRLipSync to do lip syncing from audio and apply it to a VRM avatar, while also handling expressions detected using OpenSeeExpression and applying eye blinks.
|
2020-02-15 13:21:46 +01:00 |
|
Emiliana
|
3a83d96827
|
New expression detection code
|
2020-02-08 21:08:21 +01:00 |
|
Emiliana
|
0a1bedb352
|
The face tracker now keeps track of which face is which. This makes 3D point estimation for multi face scenarios both more stable and faster.
|
2020-02-07 00:55:29 +01:00 |
|
Emiliana
|
dda7dd0519
|
All models were retrained to fix bugs in the training process. There are also other bug fixes and improvements.
|
2020-01-26 11:47:07 +01:00 |
|
Emiliana
|
9f256eab75
|
Blink detection and stabilized 3D pose estimation
|
2020-01-03 16:40:45 +01:00 |
|
Emiliana
|
114ab8d44e
|
First version.
|
2020-01-02 12:24:25 +01:00 |
|