Emiliana
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033a48b132
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This changes the points used for PnP solving and replaces the RetinaFace model with a higher resolution version.
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2020-02-28 02:10:23 +01:00 |
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Emiliana
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e1a3b69d22
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Some bugs in the gaze applier were fixed.
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2020-02-24 01:22:23 +01:00 |
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Emiliana
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0332f9cb93
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This adds the gaze tracker.
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2020-02-24 00:44:17 +01:00 |
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Emiliana
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2d35cc2aaf
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OpenSeeVRMDriver can now also apply blinks from face tracking instead of blinking automatically.
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2020-02-21 18:52:11 +01:00 |
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Emiliana
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e157e9d5c9
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Process.Start is not supported in IL2CPP builds, so now OpenSeeLauncher has an option to do the process launching directly through DLL calls.
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2020-02-17 00:25:25 +01:00 |
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Emiliana
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05a9be7b71
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Mono and stereo audio should now both be handled correctly for lip sync. More than 2 channels are not supported.
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2020-02-15 14:58:22 +01:00 |
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Emiliana
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200b182ab9
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Switching back from canned audio to microphone for lip sync in OpenSeeVRMDriver didn't work. This fixes that.
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2020-02-15 13:44:54 +01:00 |
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Emiliana
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626ce2a1ae
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Two flags were added to OpenSeeVRMDriver to allow reinitialization of different parts.
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2020-02-15 13:35:10 +01:00 |
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Emiliana
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2c08712aef
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The OpenSeeVRMDriver example uses OVRLipSync to do lip syncing from audio and apply it to a VRM avatar, while also handling expressions detected using OpenSeeExpression and applying eye blinks.
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2020-02-15 13:21:46 +01:00 |
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Emiliana
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1f3bf30166
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There's now an example on how to apply detected expressions to a VRM model.
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2020-02-11 09:55:31 +01:00 |
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