Process.Start is not supported in IL2CPP builds, so now OpenSeeLauncher has an option to do the process launching directly through DLL calls.
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11 changed files with 389 additions and 38 deletions
169
Unity/OpenSeeProcessInterface.cs
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169
Unity/OpenSeeProcessInterface.cs
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using System;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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namespace OpenSee {
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// Based on https://github.com/josh4364/IL2cppStartProcess/blob/master/StartExternalProcess.cs
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public class OpenSeeProcessInterface {
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#region DllImport
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[DllImport("kernel32.dll", SetLastError=true)]
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private static extern UInt32 WaitForSingleObject(IntPtr hHandle, UInt32 dwMilliseconds);
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const UInt32 INFINITE = 0xFFFFFFFF;
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const UInt32 WAIT_ABANDONED = 0x00000080;
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const UInt32 WAIT_OBJECT_0 = 0x00000000;
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const UInt32 WAIT_TIMEOUT = 0x00000102;
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[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
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[return: MarshalAs(UnmanagedType.Bool)]
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private static extern bool CreateProcessW(
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string lpApplicationName,
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[In] string lpCommandLine,
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IntPtr procSecAttrs,
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IntPtr threadSecAttrs,
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bool bInheritHandles,
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ProcessCreationFlags dwCreationFlags,
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IntPtr lpEnvironment,
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string lpCurrentDirectory,
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ref STARTUPINFO lpStartupInfo,
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ref PROCESS_INFORMATION lpProcessInformation
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);
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[DllImport("kernel32.dll", SetLastError = true)]
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[return: MarshalAs(UnmanagedType.Bool)]
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public static extern bool CloseHandle(IntPtr hObject);
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[DllImport("kernel32.dll", SetLastError = true)]
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[return: MarshalAs(UnmanagedType.Bool)]
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public static extern bool TerminateProcess(IntPtr processHandle, uint exitCode);
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[DllImport("kernel32.dll", SetLastError = true)]
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private static extern IntPtr OpenProcess(ProcessAccessRights access, bool inherit, uint processId);
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[Flags]
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private enum ProcessAccessRights : uint
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{
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PROCESS_CREATE_PROCESS = 0x0080, // Required to create a process.
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PROCESS_CREATE_THREAD = 0x0002, // Required to create a thread.
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PROCESS_DUP_HANDLE = 0x0040, // Required to duplicate a handle using DuplicateHandle.
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PROCESS_QUERY_INFORMATION = 0x0400, // Required to retrieve certain information about a process, such as its token, exit code, and priority class (see OpenProcessToken, GetExitCodeProcess, GetPriorityClass, and IsProcessInJob).
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PROCESS_QUERY_LIMITED_INFORMATION = 0x1000, // Required to retrieve certain information about a process (see QueryFullProcessImageName). A handle that has the PROCESS_QUERY_INFORMATION access right is automatically granted PROCESS_QUERY_LIMITED_INFORMATION. Windows Server 2003 and Windows XP/2000: This access right is not supported.
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PROCESS_SET_INFORMATION = 0x0200, // Required to set certain information about a process, such as its priority class (see SetPriorityClass).
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PROCESS_SET_QUOTA = 0x0100, // Required to set memory limits using SetProcessWorkingSetSize.
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PROCESS_SUSPEND_RESUME = 0x0800, // Required to suspend or resume a process.
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PROCESS_TERMINATE = 0x0001, // Required to terminate a process using TerminateProcess.
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PROCESS_VM_OPERATION = 0x0008, // Required to perform an operation on the address space of a process (see VirtualProtectEx and WriteProcessMemory).
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PROCESS_VM_READ = 0x0010, // Required to read memory in a process using ReadProcessMemory.
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PROCESS_VM_WRITE = 0x0020, // Required to write to memory in a process using WriteProcessMemory.
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DELETE = 0x00010000, // Required to delete the object.
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READ_CONTROL = 0x00020000, // Required to read information in the security descriptor for the object, not including the information in the SACL. To read or write the SACL, you must request the ACCESS_SYSTEM_SECURITY access right. For more information, see SACL Access Right.
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SYNCHRONIZE = 0x00100000, // The right to use the object for synchronization. This enables a thread to wait until the object is in the signaled state.
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WRITE_DAC = 0x00040000, // Required to modify the DACL in the security descriptor for the object.
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WRITE_OWNER = 0x00080000, // Required to change the owner in the security descriptor for the object.
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STANDARD_RIGHTS_REQUIRED = 0x000f0000,
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PROCESS_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | 0xFFF // All possible access rights for a process object.
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}
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[StructLayout(LayoutKind.Sequential)]
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private struct PROCESS_INFORMATION
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{
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internal IntPtr hProcess;
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internal IntPtr hThread;
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internal uint dwProcessId;
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internal uint dwThreadId;
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}
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[StructLayout(LayoutKind.Sequential)]
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private struct STARTUPINFO
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{
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internal uint cb;
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internal IntPtr lpReserved;
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internal IntPtr lpDesktop;
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internal IntPtr lpTitle;
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internal uint dwX;
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internal uint dwY;
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internal uint dwXSize;
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internal uint dwYSize;
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internal uint dwXCountChars;
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internal uint dwYCountChars;
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internal uint dwFillAttribute;
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internal uint dwFlags;
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internal ushort wShowWindow;
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internal ushort cbReserved2;
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internal IntPtr lpReserved2;
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internal IntPtr hStdInput;
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internal IntPtr hStdOutput;
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internal IntPtr hStdError;
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}
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[Flags]
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private enum ProcessCreationFlags : uint
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{
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NONE = 0,
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CREATE_BREAKAWAY_FROM_JOB = 0x01000000,
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CREATE_DEFAULT_ERROR_MODE = 0x04000000,
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CREATE_NEW_CONSOLE = 0x00000010,
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CREATE_NEW_PROCESS_GROUP = 0x00000200,
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CREATE_NO_WINDOW = 0x08000000,
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CREATE_PROTECTED_PROCESS = 0x00040000,
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CREATE_PRESERVE_CODE_AUTHZ_LEVEL = 0x02000000,
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CREATE_SECURE_PROCESS = 0x00400000,
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CREATE_SEPARATE_WOW_VDM = 0x00000800,
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CREATE_SHARED_WOW_VDM = 0x00001000,
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CREATE_SUSPENDED = 0x00000004,
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CREATE_UNICODE_ENVIRONMENT = 0x00000400,
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DEBUG_ONLY_THIS_PROCESS = 0x00000002,
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DEBUG_PROCESS = 0x00000001,
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DETACHED_PROCESS = 0x00000008,
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EXTENDED_STARTUPINFO_PRESENT = 0x00080000,
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INHERIT_PARENT_AFFINITY = 0x00010000
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}
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#endregion
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public static uint Start(string exePath, string commandline, string dir, bool hidden, out IntPtr handle)
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{
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handle = IntPtr.Zero;
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ProcessCreationFlags flags = hidden ? ProcessCreationFlags.CREATE_NO_WINDOW : ProcessCreationFlags.NONE;
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STARTUPINFO startupinfo = new STARTUPINFO
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{
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cb = (uint)Marshal.SizeOf<STARTUPINFO>()
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};
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PROCESS_INFORMATION processinfo = new PROCESS_INFORMATION();
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if (!CreateProcessW(exePath, commandline, IntPtr.Zero, IntPtr.Zero, false, flags, IntPtr.Zero, dir, ref startupinfo, ref processinfo))
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{
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throw new Win32Exception();
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}
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handle = OpenProcess(ProcessAccessRights.PROCESS_ALL_ACCESS, false, processinfo.dwProcessId);
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return processinfo.dwProcessId;
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}
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public static bool Alive(IntPtr handle) {
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uint ret = WaitForSingleObject(handle, 0);
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return ret == WAIT_TIMEOUT;
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}
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public static int KillProcess(uint pid)
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{
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IntPtr handle = OpenProcess(ProcessAccessRights.PROCESS_ALL_ACCESS, false, pid);
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if (handle == IntPtr.Zero)
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{
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return -1;
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}
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if (!TerminateProcess(handle, 0))
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{
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throw new Win32Exception();
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}
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if (!CloseHandle(handle))
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{
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throw new Win32Exception();
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}
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return 0;
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}
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}
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}
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