diff --git a/Unity/OpenSeeIKTarget.cs b/Unity/OpenSeeIKTarget.cs index 22653bf..0f5d3a3 100644 --- a/Unity/OpenSeeIKTarget.cs +++ b/Unity/OpenSeeIKTarget.cs @@ -197,7 +197,6 @@ public class OpenSeeIKTarget : MonoBehaviour if (calibrate && keep_offset) { dR = Quaternion.Inverse(Quaternion.Inverse(transform.localRotation) * Quaternion.Inverse(dR)); dT -= transform.localPosition; - Debug.Log("Kept location."); } calibrate = false;