From a8614fef1558506c2c8ff1dfd2ef8e54b7052b4c Mon Sep 17 00:00:00 2001 From: Emiliana <38952746+emilianavt@users.noreply.github.com> Date: Thu, 2 Jul 2020 15:44:23 +0200 Subject: [PATCH] `OpenSeeLauncher` no longer checks the provided model directory to allow paths relative to tracker executable. --- Unity/OpenSeeLauncher.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Unity/OpenSeeLauncher.cs b/Unity/OpenSeeLauncher.cs index 29be64d..35c6b17 100644 --- a/Unity/OpenSeeLauncher.cs +++ b/Unity/OpenSeeLauncher.cs @@ -78,10 +78,10 @@ public class OpenSeeLauncher : MonoBehaviour { UnityEngine.Debug.LogError("Facetracker executable cannot be found."); return false; } - if (!Directory.Exists(modelPath)) { + /*if (!Directory.Exists(modelPath)) { UnityEngine.Debug.LogError("Model directory cannot be found."); return false; - } + }*/ if (requireTarget) { ip = openSeeTarget.listenAddress; if (!IPAddress.TryParse(ip, out address)) {