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150
Unity/OpenSeeJobManagement.cs
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150
Unity/OpenSeeJobManagement.cs
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using System;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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// From: https://stackoverflow.com/a/9164742
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// Is this better? https://stackoverflow.com/a/36648201
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namespace OpenSee
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{
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public class Win32 {
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[DllImport("kernel32.dll", SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)]
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static extern bool CloseHandle(IntPtr hObject);
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}
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public class Job : IDisposable
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{
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[DllImport("kernel32.dll", CharSet = CharSet.Unicode)]
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static extern IntPtr CreateJobObject(IntPtr a, string lpName);
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[DllImport("kernel32.dll")]
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static extern bool SetInformationJobObject(IntPtr hJob, JobObjectInfoType infoType, IntPtr lpJobObjectInfo, UInt32 cbJobObjectInfoLength);
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[DllImport("kernel32.dll", SetLastError = true)]
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static extern bool AssignProcessToJobObject(IntPtr job, IntPtr process);
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[DllImport("kernel32.dll", SetLastError = true)]
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[return: MarshalAs(UnmanagedType.Bool)]
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static extern bool CloseHandle(IntPtr hObject);
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private IntPtr handle;
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private bool disposed;
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public Job()
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{
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handle = CreateJobObject(IntPtr.Zero, null);
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var info = new JOBOBJECT_BASIC_LIMIT_INFORMATION
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{
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LimitFlags = 0x2000
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};
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var extendedInfo = new JOBOBJECT_EXTENDED_LIMIT_INFORMATION
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{
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BasicLimitInformation = info
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};
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int length = Marshal.SizeOf(typeof(JOBOBJECT_EXTENDED_LIMIT_INFORMATION));
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IntPtr extendedInfoPtr = Marshal.AllocHGlobal(length);
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Marshal.StructureToPtr(extendedInfo, extendedInfoPtr, false);
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if (!SetInformationJobObject(handle, JobObjectInfoType.ExtendedLimitInformation, extendedInfoPtr, (uint)length))
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throw new Exception(string.Format("Unable to set information. Error: {0}", Marshal.GetLastWin32Error()));
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Marshal.FreeHGlobal(extendedInfoPtr);
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}
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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private void Dispose(bool disposing)
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{
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if (disposed)
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return;
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if (disposing) { }
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Close();
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disposed = true;
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}
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public void Close()
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{
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CloseHandle(handle);
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handle = IntPtr.Zero;
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}
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public bool AddProcess(IntPtr processHandle)
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{
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return AssignProcessToJobObject(handle, processHandle);
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}
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public bool AddProcess(int processId)
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{
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return AddProcess(Process.GetProcessById(processId).Handle);
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}
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}
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#region Helper classes
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[StructLayout(LayoutKind.Sequential)]
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struct IO_COUNTERS
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{
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public UInt64 ReadOperationCount;
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public UInt64 WriteOperationCount;
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public UInt64 OtherOperationCount;
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public UInt64 ReadTransferCount;
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public UInt64 WriteTransferCount;
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public UInt64 OtherTransferCount;
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}
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[StructLayout(LayoutKind.Sequential)]
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struct JOBOBJECT_BASIC_LIMIT_INFORMATION
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{
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public Int64 PerProcessUserTimeLimit;
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public Int64 PerJobUserTimeLimit;
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public UInt32 LimitFlags;
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public UIntPtr MinimumWorkingSetSize;
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public UIntPtr MaximumWorkingSetSize;
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public UInt32 ActiveProcessLimit;
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public UIntPtr Affinity;
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public UInt32 PriorityClass;
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public UInt32 SchedulingClass;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct SECURITY_ATTRIBUTES
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{
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public UInt32 nLength;
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public IntPtr lpSecurityDescriptor;
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public Int32 bInheritHandle;
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}
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[StructLayout(LayoutKind.Sequential)]
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struct JOBOBJECT_EXTENDED_LIMIT_INFORMATION
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{
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public JOBOBJECT_BASIC_LIMIT_INFORMATION BasicLimitInformation;
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public IO_COUNTERS IoInfo;
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public UIntPtr ProcessMemoryLimit;
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public UIntPtr JobMemoryLimit;
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public UIntPtr PeakProcessMemoryUsed;
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public UIntPtr PeakJobMemoryUsed;
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}
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public enum JobObjectInfoType
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{
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AssociateCompletionPortInformation = 7,
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BasicLimitInformation = 2,
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BasicUIRestrictions = 4,
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EndOfJobTimeInformation = 6,
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ExtendedLimitInformation = 9,
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SecurityLimitInformation = 5,
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GroupInformation = 11
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}
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#endregion
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}
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