From 0ae40307f421030e97b42c2bbf4e59cac2760f29 Mon Sep 17 00:00:00 2001
From: CowwanVT <159077207+CowwanVT@users.noreply.github.com>
Date: Mon, 5 Feb 2024 18:45:44 -0500
Subject: [PATCH] Update README.md
a
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README.md | 46 +++++++++++++++++++++++-----------------------
1 file changed, 23 insertions(+), 23 deletions(-)
diff --git a/README.md b/README.md
index 2b4cc89..cfc7934 100644
--- a/README.md
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@@ -30,34 +30,34 @@ onnxruntime
# Changes (in no particular order):
-Major restructure
- -I've broken out major chunks of functionality into separate files to make them easier to deal with and read
- -I've tried to break functions down into multiple smaller parts when possible
- -I've taken a more object oriented approach in some places
- -I've removed features that didn't fit my needs
- -Removed functionlaity for tracking multiple faces
- -Removed options I didn't forsee myself using (this was intended to be just for me)
+...-I've broken out major chunks of functionality into separate files to make them easier to deal with and read
+...-I've tried to break functions down into multiple smaller parts when possible
+...-I've taken a more object oriented approach in some places
+...-I've removed features that didn't fit my needs
+...-Removed functionlaity for tracking multiple faces
+...-Removed options I didn't forsee myself using (this was intended to be just for me)
-Added more threading and multi-processing
- -The webcam (and some new image processing) are now on a separate process
- -Previews are now a separate process because I didn't want to deal with the related performance weirdness
- -Console messages are now handled via a helper thread, idk if it does any good, but it can't hurt
- -VTS communication is also handled via a helper thread
+...-The webcam (and some new image processing) are now on a separate process
+...-Previews are now a separate process because I didn't want to deal with the related performance weirdness
+...-Console messages are now handled via a helper thread, idk if it does any good, but it can't hurt
+...-VTS communication is also handled via a helper thread
-Added image pre-processing
- -I'm now applying a gamma curve to the webcam output to make faces more visible
- -The gamma curve is calculated after face tracking is done, it uses a copy of the webcam frame and face location data so get the average brightness of the face
- -This has drasitcally improved low light performance
- -It also lets me run the webcam with no gain
+...-I'm now applying a gamma curve to the webcam output to make faces more visible
+...-The gamma curve is calculated after face tracking is done, it uses a copy of the webcam frame and face location data so get the average brightness of the face
+...-This has drasitcally improved low light performance
+...-It also lets me run the webcam with no gain
-Removed the separate library that handled the webcam, then broke that off into a separate library again
- -The stuff around the webcam is still simpler now, most of the existing cases didn't apply to my use case
+...-The stuff around the webcam is still simpler now, most of the existing cases didn't apply to my use case
-Revamped the way features are calculated and normalized
- -This was kind of my original intent, my eyes kept registering as closed when they were not
- -Removed features that didn't seem to be used by Vtube Studio
- -Added functionality to apply response curves to features
- -Removed the calibration period in favor of a system where the limits of features slowly decay towards a center point
- -Removed the average from the way featured are normalized
+...-This was kind of my original intent, my eyes kept registering as closed when they were not
+...-Removed features that didn't seem to be used by Vtube Studio
+...-Added functionality to apply response curves to features
+...-Removed the calibration period in favor of a system where the limits of features slowly decay towards a center point
+...-Removed the average from the way featured are normalized
-Added a feature to prevent errant eye movements
- -Each eye has an average confidence and standard deviation calculated every frame
- -eye movements more than two standard deviations below average are severely restricted
- -The restriction is based on how far the confidence is from the cutoff poin
t
+...-Each eye has an average confidence and standard deviation calculated every frame
+...-eye movements more than two standard deviations below average are severely restricted
+...-The restriction is based on how far the confidence is from the cutoff poin
t
-Added early exits to situations where subsequent steps will fail
-The main process skips frames when the webcam falls behind, once webcam latency is long enough to be late it will remain behind otherwise
-Added warnings to various states such as late webcam frames, longer than ideal frames, and early exits