OpenSeeFace/eyes.py

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Python
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2024-02-05 16:54:50 -05:00
import os
import numpy as np
import math
import cv2
import onnxruntime
import time
def clamp_to_im(pt, w, h): #8 times per frame, but that only accounts for 0.005ms
x=max(pt[0],0)
y=max(pt[1],0)
if x >= w:
x = w-1
if y >= h:
y = h-1
return (int(x),int(y+1))
def rotate(origin, point, a): #runs 22 times per frame
x, y = point - origin
cosa = math.cos(-a)
sina = math.sin(-a)
qx = origin[0] + cosa * x - sina * y
qy = origin[1] + sina * x + cosa * y
return qx, qy
def clamp (value, minimum, maxium):
return max(min(value,maxium),minimum)
def rotate_image(image, a, center): #twice per frame, 0.2ms - 0.25ms each, improved to 0.15ms - 0.25ms
M = cv2.getRotationMatrix2D(center, math.degrees(a), 1.0)
(h, w) = image.shape[:2]
image = cv2.warpAffine(image, M, (w, h), flags = cv2.INTER_CUBIC)
return image
class EyeTracker():
def __init__(self):
self.last_eye_state = [[0.,0.],[0.,0.]]
self.average_eye_confidence = [1.0,1.0]
self.average_eye_confidence_variance = [0.0,0.0]
self.eye_std_dev = [0.0,0.0]
self.eye_tracking_frames = 0
self.mean = np.float32(np.array([-2.1179, -2.0357, -1.8044]))
self.std = np.float32(np.array([0.0171, 0.0175, 0.0174]))
model_base_path = os.path.join(os.path.dirname(__file__), os.path.join("models"))
providersList = onnxruntime.capi._pybind_state.get_available_providers()
options = onnxruntime.SessionOptions()
options.inter_op_num_threads = 1
options.intra_op_num_threads = 1
options.execution_mode = onnxruntime.ExecutionMode.ORT_SEQUENTIAL
options.graph_optimization_level = onnxruntime.GraphOptimizationLevel.ORT_ENABLE_ALL
options.log_severity_level = 3
self.gaze_model = onnxruntime.InferenceSession(os.path.join(model_base_path, "mnv3_gaze32_split_opt.onnx"), sess_options=options, providers=providersList)
def get_eye_state(self,face_frame, lms, offset):
eye_state = [[1.,0.,0.,0.],[1.,0.,0.,0.]] #Array constructed early so it can be used for an early exit
self.eye_tracking_frames+=1
#I've tried to thread this because they don't need to happen in sequence
#but it doesn't do any good because python threads kinda suck
#I'd need a persistent right eye and left eye process and that feels excessive
right_eye, REyeInfo = self.prepare_eye(face_frame, lms[36,0:2], lms[39,0:2], False)
left_eye, LEyeInfo = self.prepare_eye(face_frame,lms[42,0:2], lms[45,0:2], True)
if right_eye is None or left_eye is None:
return eye_state #Early exit if one of the eyes doesn't have data
both_eyes = np.concatenate((right_eye, left_eye))
results = self.gaze_model.run([], {"input": both_eyes})[0]
eye_state[0] = self.calculateEye(results[0], REyeInfo, offset,0)
eye_state[1] = self.calculateEye(results[1], LEyeInfo, offset,1)
return eye_state
def calculateStandardDeviation(self, conf, eye):
avgRatio = 1/self.eye_tracking_frames
self.average_eye_confidence[eye] = (self.average_eye_confidence[eye]*(1-avgRatio))+ (conf * avgRatio)
avgRatio = 1/(self.eye_tracking_frames + 1)
self.average_eye_confidence_variance[eye] = pow(((conf - self.average_eye_confidence[eye]) * avgRatio) + (self.average_eye_confidence_variance[eye] * (1-avgRatio)), 2)
self.eye_std_dev[eye] = math.sqrt(self.average_eye_confidence_variance[eye])
def calculateEye(self, results, eye_info , offset, eye):
e_x, e_y, scale, reference, angles = eye_info
confidenceThreshold = self.average_eye_confidence[eye] - 2 * self.eye_std_dev[eye]
m = results[0].argmax()
x = m // 8
y = m % 8
p=results[1][x, y]
p = clamp(p, 0.00001, 0.9999)
off_x = math.log(p/(1-p))
eye_x = 4.0 *(x + off_x)
p=results[2][x, y]
p = clamp(p, 0.00001, 0.9999)
off_y = math.log(p/(1-p))
eye_y = 4.0 * (y + off_y)
#I'm proud of this
#it's my "anti-Cali" functionality
#if eye movements are below 2 standard deviations of the average the movement is severely limited
#the eyes are handled independenly because my testing showed that one eye tended to have a higher condifence than the other
limit = max((results[0][x,y]- 0.5)*(2/confidenceThreshold),0)
if results[0][x,y] < confidenceThreshold:
Delta = eye_y - self.last_eye_state[eye][0]
eye_y = self.last_eye_state[eye][0] + clamp(Delta, -limit, limit)
Delta = eye_x - self.last_eye_state[eye][1]
eye_x = self.last_eye_state[eye][1] + clamp(Delta, -limit, limit)
self.last_eye_state[eye] = [eye_y, eye_x]
if eye == 1:
eye_x = (32. - eye_x)
eye_x = e_x + scale[0] * eye_x
eye_y = e_y + scale[1] * eye_y
eye_x, eye_y = rotate(reference, (eye_x, eye_y), -angles)
eye_x, eye_y = (eye_x, eye_y) + offset
self.calculateStandardDeviation(results[0][x,y], eye)
return [1.0, eye_y, eye_x, results[0][x,y]]
def prepare_eye(self,im, outer_pt, inner_pt, flip):
(x1, y1), (x2, y2), center, reference, a = self.corners_to_eye((outer_pt, inner_pt), im.shape[1], im.shape[0])
#rotating an image is expensive and reduces clarity
#so I just don't if it's a relatively small angle
if math.degrees(a) > 7.5 and math.degrees(a) < 352.5:
im = rotate_image(im, a, reference)
im = im[int(y1):int(y2), int(x1):int(x2)]
if np.prod(im.shape) < 1:
return None, None, None, None, None, None
if flip:
im = cv2.flip(im, 1)
scale = [(x2 - x1)/ 32., (y2 - y1)/ 32.]
im = cv2.resize(im, (32, 32), interpolation=cv2.INTER_CUBIC)
im = im.astype(np.float32) * self.std + self.mean
im = np.expand_dims(im, 0)
im = np.transpose(im, (0,3,2,1))
return [im, [x1, y1, scale, reference, a]]
def corners_to_eye(self, corners, w, h):
c1, c2 = np.array(corners, dtype=float)
a = math.atan2(*(c2 - c1)[::-1]) % (2*math.pi)
c2 = rotate(c1, c2, a)
center = (c1 + c2) / 2.0
radius = np.linalg.norm(c1 - c2)
radius = [radius * 0.7, radius * 0.6]
upper_left = clamp_to_im(center - radius, w, h)
lower_right = clamp_to_im(center + radius, w, h)
return upper_left, lower_right, center, c1, a